Player Matchup

Izanami
Izanami
Herokku
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,191 Elo+
Party 2
Nu Wa
Nu Wa
PROST33L
Nu Wa
Level 106
God Stats
2W - 2L
1,539 SR
Queue Stats
39W - 43L
1,529 Elo+
Party 2
Guan Yu
Guan Yu
xanderhillsTTV
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,327 Elo+
Party 2
Team Averages
Level 40
1,513 SR
1,349 Elo+

VS

Team Averages
Level 53
1,522 SR
1,343 Elo+
Ullr
Ullr
AstarothsCoin
Ullr
Level 48
God Stats
14W - 16L
1,456 SR
Queue Stats
109W - 123L
1,468 Elo+
Solo
Ra
Ra
GuamAG
Ra
Level 94
God Stats
8W - 3L
1,571 SR
Queue Stats
221W - 359L
1,293 Elo+
Party 1
Atlas
Atlas
Jultt
Atlas
Level 18
God Stats
6W - 2L
1,540 SR
Queue Stats
18W - 32L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Herokku
Izanami
11
2 / 7 / 1
7,428
675
7,704
11,324
5,173
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
PROST33L
Nu Wa
11
1 / 5 / 1
7,408
673
9,551
10,347
4,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 3 / 2
7,834
712
4,101
12,843
13,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 9
9,085
826
11,371
8,932
3,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
14
7 / 1 / 8
9,348
850
10,032
7,966
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Atlas
Jultt
Atlas
13
2 / 1 / 13
9,216
838
8,740
13,983
14,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
3
Kills
15
15
Deaths
3
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
1
9
10.5
W
Ra
7
1
8
11
L
Izanami
Herokku
Izanami
2
7
1
0.36
W
Atlas
Jultt
Atlas
2
1
13
8.5
L
Nu Wa
PROST33L
Nu Wa
1
5
1
0.3
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,356
Damage
30,143
34,514
Taken
30,881
23,110
Mitigated
21,799
4,199
Healing
12,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,371
4,963
0
1,395
8,932
3,844
841
1,756
6,928
0
32,431
W
Ra
10,032
1,011
3,963
4,362
7,966
3,295
968
3,666
3,892
36,260
0
L
Izanami
Herokku
Izanami
7,704
5,778
0
246
11,324
5,173
0
6,341
4,983
0
23,759
W
Atlas
Jultt
Atlas
8,740
3,276
0
2,292
13,983
14,660
448
3,190
10,269
16,984
0
L
Nu Wa
PROST33L
Nu Wa
9,551
2,719
0
360
10,347
4,534
0
6,095
4,252
28,469
0
L
4,101
463
1,045
2,548
12,843
13,403
0
6,940
5,903
0
8,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,670
Gold Earned
27,649
99
Minions Killed
134
4
Camps Cleared
5
553,803
Distance Traveled
645,155
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,085
826
54
5
3
203,096
3
W
Ra
9,348
850
65
6
2
215,913
4
L
Izanami
7,428
675
29
3
1
151,376
0
W
Atlas
9,216
838
15
1
0
226,146
4
L
Nu Wa
7,408
673
62
6
3
189,852
3
L
Guan Yu
7,834
712
8
1
0
212,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role