Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Hasoon110
Ratatoskr
Level 89
God Stats
2W - 1L
1,482 SR
Queue Stats
293W - 267L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
NaRkoTik KayZeR
Baron Samedi
Level 119
God Stats
6W - 3L
1,581 SR
Queue Stats
752W - 793L
1,454 Elo+
Solo
Merlin
Merlin
trebaje87
Merlin
Level 147
God Stats
7W - 6L
1,148 SR
Queue Stats
490W - 480L
1,421 Elo+
Solo
Team Averages
Level 131
1,442 SR
1,471 Elo+

VS

Team Averages
Level 109
1,527 SR
1,490 Elo+
Cupid
Cupid
Captain_Raknoc
Cupid
Level 128
God Stats
1W - 3L
1,392 SR
Queue Stats
142W - 164L
1,429 Elo+
Solo
Nox
Nox
Inhumanum
Nox
Level 160
God Stats
13W - 18L
1,401 SR
Queue Stats
822W - 823L
1,510 Elo+
Solo
Khepri
Khepri
Loucker0620
Khepri
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
299W - 297L
1,511 Elo+
Party 2
Arachne
Arachne
凸一c一凸
Arachne
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,486 Elo+
Solo
Jing Wei
Jing Wei
我亦留此地
Jing Wei
Level 123
God Stats
3W - 1L
1,842 SR
Queue Stats
280W - 286L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
4 / 2 / 10
9,632
876
10,229
17,760
22,372
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
 
Kukulkan
16
7 / 1 / 8
9,612
874
13,925
8,859
5,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Hasoon110
Ratatoskr
16
3 / 1 / 12
9,228
839
9,503
16,004
8,162
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
NaRkoTik KayZeR
Baron Samedi
16
2 / 1 / 10
9,139
831
14,982
8,847
5,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
trebaje87
Merlin
16
2 / 1 / 10
9,045
822
8,385
9,193
5,523
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 4
7,799
709
10,504
10,791
6,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 3 / 4
8,103
737
9,354
6,670
4,132
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
14
1 / 4 / 2
8,212
747
5,838
15,958
24,248
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
13
2 / 5 / 2
8,024
729
6,096
15,557
11,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
13
1 / 4 / 2
7,710
701
11,711
12,348
7,596
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
19
18
Kills
5
6
Deaths
18
50
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
4
2
10
4.5
W
Kukulkan
 
Kukulkan
7
1
8
11
L
0
2
4
1
W
Ratatoskr
Hasoon110
Ratatoskr
3
1
12
9
L
1
3
4
1
L
Khepri
1
4
2
0.5
W
Baron Samedi
NaRkoTik KayZeR
Baron Samedi
2
1
10
7
W
Merlin
trebaje87
Merlin
2
1
10
7
L
Arachne
2
5
2
0.6
L
Jing Wei
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,024
Damage
43,503
60,663
Taken
61,324
46,620
Mitigated
53,980
28,836
Healing
23,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
10,229
485
1,386
3,394
17,760
22,372
219
3,222
14,538
13,481
0
W
Kukulkan
 
Kukulkan
13,925
283
823
960
8,859
5,042
1,611
2,702
6,157
29,401
0
L
10,504
3,261
5,599
4,733
10,791
6,629
0
8,545
2,246
0
23,570
W
Ratatoskr
Hasoon110
Ratatoskr
9,503
1,588
1,704
5,797
16,004
8,162
347
4,504
11,500
0
17,899
L
9,354
477
1,003
70
6,670
4,132
0
5,787
883
23,340
0
L
Khepri
5,838
336
655
2,683
15,958
24,248
0
11,968
3,990
12,781
0
W
Baron Samedi
NaRkoTik KayZeR
Baron Samedi
14,982
1,060
8,730
4,012
8,847
5,521
710
1,991
6,856
31,587
0
W
Merlin
trebaje87
Merlin
8,385
555
1,361
669
9,193
5,523
1,371
2,773
6,420
33,688
0
L
Arachne
6,096
5,396
1,934
3,366
15,557
11,375
0
11,769
3,788
0
10,845
L
Jing Wei
11,711
6,605
1,554
1,827
12,348
7,596
0
9,452
2,896
0
22,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,656
Gold Earned
39,848
168
Minions Killed
110
0
Camps Cleared
0
1,091,470
Distance Traveled
1,012,128
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,632
876
7
1
0
206,924
1
W
Kukulkan
9,612
874
34
3
0
231,753
3
L
Cupid
7,799
709
35
3
0
212,781
1
W
Ratatoskr
9,228
839
21
2
0
252,403
2
L
Nox
8,103
737
24
2
0
193,569
0
L
Khepri
8,212
747
13
1
0
201,065
1
W
Baron Samedi
9,139
831
48
4
0
214,663
1
W
Merlin
9,045
822
58
5
0
185,727
0
L
Arachne
8,024
729
10
1
0
209,975
0
L
Jing Wei
7,710
701
28
3
0
194,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role