Player Matchup

Horus
Horus
FSGdillon
Horus
Level 160
God Stats
13W - 8L
1,606 SR
Queue Stats
215W - 149L
1,676 Elo+
Party 2
Heimdallr
Heimdallr
InmortuaeUrsi
Heimdallr
Level 72
God Stats
10W - 6L
1,350 SR
Queue Stats
131W - 135L
1,476 Elo+
Solo
Janus
Janus
Razor1killer
Janus
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,673 Elo+
Party 2
Team Averages
Level 121
1,485 SR
1,608 Elo+

VS

Team Averages
Level 130
1,513 SR
1,539 Elo+
Baron Samedi
Baron Samedi
Chafe26
Baron Samedi
Level 118
God Stats
6W - 5L
1,516 SR
Queue Stats
64W - 47L
1,543 Elo+
Party 1
King Arthur
King Arthur
Mirandur_
King Arthur
Level 153
God Stats
4W - 4L
1,465 SR
Queue Stats
31W - 43L
1,565 Elo+
Solo
Jing Wei
Jing Wei
Shmurda My Meat
Jing Wei
Level 120
God Stats
2W - 2L
1,558 SR
Queue Stats
109W - 105L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
FSGdillon
Horus
13
11 / 2 / 4
9,109
911
11,614
15,127
11,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
InmortuaeUrsi
Heimdallr
12
1 / 2 / 12
7,603
760
9,388
9,466
4,396
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 2 / 10
8,457
846
12,395
6,464
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chafe26
Baron Samedi
11
2 / 3 / 3
6,995
700
9,455
11,030
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Mirandur_
King Arthur
11
2 / 6 / 3
7,350
735
8,199
13,032
9,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
10
2 / 8 / 4
7,002
700
5,434
13,324
3,203
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
17
Kills
6
6
Deaths
17
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Chafe26
Baron Samedi
2
3
3
1.17
W
Horus
FSGdillon
Horus
11
2
4
6.5
W
Heimdallr
InmortuaeUrsi
Heimdallr
1
2
12
3.5
L
King Arthur
Mirandur_
King Arthur
2
6
3
0.58
W
5
2
10
5
L
Jing Wei
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,397
Damage
23,088
31,057
Taken
37,386
18,433
Mitigated
17,186
10,125
Healing
9,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Chafe26
Baron Samedi
9,455
947
1,356
4,116
11,030
4,106
0
4,186
6,419
21,263
0
W
Horus
FSGdillon
Horus
11,614
4,349
1,742
5,640
15,127
11,637
0
4,439
10,408
0
13,218
W
Heimdallr
InmortuaeUrsi
Heimdallr
9,388
5,623
0
2,207
9,466
4,396
96
3,756
5,619
0
26,900
L
King Arthur
Mirandur_
King Arthur
8,199
1,277
0
1,971
13,032
9,877
13
3,233
9,262
0
21,384
W
12,395
690
0
536
6,464
2,400
42
1,478
4,848
31,781
0
L
Jing Wei
5,434
4,792
0
2,053
13,324
3,203
0
4,259
8,424
0
15,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,169
Gold Earned
21,347
95
Minions Killed
88
4
Camps Cleared
4
564,128
Distance Traveled
587,345
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,995
700
33
3
1
175,069
2
W
Horus
9,109
911
7
1
2
194,200
0
W
Heimdallr
7,603
760
37
4
2
173,189
1
L
King Arthur
7,350
735
29
3
2
261,165
3
W
Janus
8,457
846
51
5
0
196,739
2
L
Jing Wei
7,002
700
26
3
1
151,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role