Player Matchup

Rama
Rama
 
Rama
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BIG O BISON
Sylvanus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,402 Elo+
Party 2
Yu Huang
Yu Huang
nnlegacy
Yu Huang
Level 128
God Stats
0W - 1L
1,185 SR
Queue Stats
9W - 20L
1,393 Elo+
Party 2
Team Averages
Level 111
1,395 SR
1,432 Elo+

VS

Team Averages
Level 60
1,558 SR
1,279 Elo+
Chronos
Chronos
baycub
Chronos
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 14L
1,302 Elo+
Party 1
Lancelot
Lancelot
q1kay
Lancelot
Level 67
God Stats
1W - 0L
1,679 SR
Queue Stats
3W - 4L
1,317 Elo+
Party 1
Kuzenbo
Kuzenbo
wourld
Kuzenbo
Level 48
God Stats
2W - 2L
1,494 SR
Queue Stats
21W - 42L
1,220 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
1 / 8 / 2
8,254
590
8,120
13,762
6,048
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
BIG O BISON
Sylvanus
10
0 / 7 / 1
7,981
570
4,956
21,118
20,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Yu Huang
nnlegacy
Yu Huang
14
2 / 3 / 1
9,151
654
12,834
10,043
4,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
baycub
Chronos
15
7 / 2 / 8
10,321
737
16,522
13,613
6,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
q1kay
Lancelot
16
9 / 1 / 6
10,864
776
14,263
12,787
6,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
wourld
Kuzenbo
15
1 / 0 / 13
10,498
750
8,246
16,008
19,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
17
18
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
8
2
0.25
L
Sylvanus
BIG O BISON
Sylvanus
0
7
1
0.07
W
Chronos
baycub
Chronos
7
2
8
5.5
L
Yu Huang
nnlegacy
Yu Huang
2
3
1
0.83
W
Lancelot
q1kay
Lancelot
9
1
6
12
W
Kuzenbo
wourld
Kuzenbo
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,910
Damage
39,031
44,923
Taken
42,408
31,267
Mitigated
32,806
6,058
Healing
15,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
8,120
6,466
0
560
13,762
6,048
0
6,694
7,068
0
30,934
L
Sylvanus
BIG O BISON
Sylvanus
4,956
1,073
1,140
3,861
21,118
20,450
0
10,812
10,306
11,327
0
W
Chronos
baycub
Chronos
16,522
8,932
0
3,466
13,613
6,650
1,878
5,747
7,866
38,356
6,193
L
Yu Huang
nnlegacy
Yu Huang
12,834
2,116
265
232
10,043
4,769
0
4,827
5,216
30,010
0
W
Lancelot
q1kay
Lancelot
14,263
2,475
271
4,140
12,787
6,465
214
6,630
6,157
0
45,505
W
Kuzenbo
wourld
Kuzenbo
8,246
2,916
1,015
6,213
16,008
19,691
526
6,245
9,763
27,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,386
Gold Earned
31,683
116
Minions Killed
151
2
Camps Cleared
8
594,337
Distance Traveled
815,902
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,254
590
51
4
2
206,605
1
L
Sylvanus
7,981
570
18
1
0
169,814
0
W
Chronos
10,321
737
56
4
2
241,627
2
L
Yu Huang
9,151
654
47
3
0
217,918
0
W
Lancelot
10,864
776
65
5
5
299,810
2
W
Kuzenbo
10,498
750
30
2
1
274,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role