Player Matchup

Izanami
Izanami
DarkisRipz
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,176 Elo+
Party 1
Yu Huang
Yu Huang
MainofMains
Yu Huang
Level 89
God Stats
0W - 3L
1,148 SR
Queue Stats
3W - 9L
1,253 Elo+
Party 1
King Arthur
King Arthur
Zerakol
King Arthur
Level 159
God Stats
8W - 12L
1,412 SR
Queue Stats
118W - 130L
1,589 Elo+
Solo
Team Averages
Level 85
1,353 SR
1,339 Elo+

VS

Team Averages
Level 99
1,552 SR
1,494 Elo+
Chaac
Chaac
 
Chaac
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
BhasiG
Vulcan
Level 50
God Stats
23W - 23L
1,562 SR
Queue Stats
139W - 176L
1,428 Elo+
Solo
Hercules
Hercules
KingSharkk
Hercules
Level 126
God Stats
14W - 8L
1,594 SR
Queue Stats
219W - 189L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DarkisRipz
Izanami
9
0 / 8 / 0
6,750
519
4,130
11,848
4,194
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
MainofMains
Yu Huang
12
2 / 8 / 1
8,717
671
7,456
12,628
5,162
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Zerakol
King Arthur
12
0 / 1 / 3
8,489
653
5,011
17,362
16,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
7 / 1 / 9
9,790
753
15,960
16,474
14,143
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
BhasiG
Vulcan
13
1 / 1 / 8
8,910
685
8,358
6,624
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
KingSharkk
Hercules
14
9 / 1 / 6
9,925
763
12,164
14,459
15,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
2
Kills
17
17
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
1
9
11.5
W
Vulcan
BhasiG
Vulcan
1
1
8
5
L
Izanami
DarkisRipz
Izanami
0
8
0
0
W
Hercules
KingSharkk
Hercules
9
1
6
12
L
Yu Huang
MainofMains
Yu Huang
2
8
1
0.31
L
King Arthur
Zerakol
King Arthur
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,597
Damage
36,482
41,838
Taken
37,557
25,367
Mitigated
32,647
4,687
Healing
11,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
15,960
3,474
0
3,816
16,474
14,143
731
3,830
12,644
0
32,006
W
Vulcan
BhasiG
Vulcan
8,358
3,392
0
314
6,624
2,833
857
2,167
4,457
35,634
0
L
Izanami
DarkisRipz
Izanami
4,130
2,923
0
293
11,848
4,194
0
2,262
9,249
0
12,542
W
Hercules
KingSharkk
Hercules
12,164
3,384
0
7,754
14,459
15,671
421
1,922
12,537
0
19,796
L
Yu Huang
MainofMains
Yu Huang
7,456
542
0
250
12,628
5,162
0
1,869
10,534
25,513
0
L
King Arthur
Zerakol
King Arthur
5,011
427
0
4,144
17,362
16,011
0
4,367
12,485
0
24,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,956
Gold Earned
28,625
108
Minions Killed
129
1
Camps Cleared
8
656,679
Distance Traveled
741,836
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,790
753
36
3
2
253,460
1
W
Vulcan
8,910
685
68
5
4
234,906
0
L
Izanami
6,750
519
28
2
0
196,795
0
W
Hercules
9,925
763
25
2
2
253,470
3
L
Yu Huang
8,717
671
47
4
1
182,925
0
L
King Arthur
8,489
653
33
3
0
276,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role