Player Matchup

Atlas
Atlas
Masters
Aurοra
Atlas
Masters
Level 158
God Stats
4W - 3L
1,896 SR
Queue Stats
213W - 152L
3,073 MMR
Party 1
Serqet
Serqet
Masters
Bloundhound
Serqet
Masters
Level 140
God Stats
42W - 36L
1,634 SR
Queue Stats
694W - 579L
2,909 MMR
Solo
Hachiman
Hachiman
Diamond I
KeImic
Hachiman
Diamond I
Level 123
God Stats
5W - 1L
1,386 SR
Queue Stats
65W - 22L
2,903 MMR
Party 1
Janus
Janus
Masters
PaypalMe
Janus
Masters
Level 97
God Stats
2W - 2L
1,296 SR
Queue Stats
160W - 112L
2,897 MMR
Solo
Fenrir
Fenrir
Masters
Slimè
Fenrir
Masters
Level 75
God Stats
5W - 2L
1,777 SR
Queue Stats
122W - 85L
3,021 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 119
1,598 SR
2,961 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 122
1,574 SR
2,960 MMR
Thoth
Thoth
Masters
Christοpher
Thoth
Masters
Level 160
God Stats
308W - 204L
1,671 SR
Queue Stats
599W - 487L
3,055 MMR
Solo
Charybdis
Charybdis
Masters
Evi75
Charybdis
Masters
Level 67
God Stats
89W - 70L
1,758 SR
Queue Stats
171W - 138L
2,927 MMR
Solo
Sobek
Sobek
Masters
Fr3ddylxl
Sobek
Masters
Level 81
God Stats
0W - 2L
1,288 SR
Queue Stats
254W - 239L
2,826 MMR
Solo
Awilix
Awilix
Masters
GooseSenpai
Awilix
Masters
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
556W - 527L
2,784 MMR
Solo
Lancelot
Lancelot
Masters
l Saix I
Lancelot
Masters
Level 143
God Stats
6W - 8L
1,654 SR
Queue Stats
1,046W - 1,005L
3,208 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Aurοra
Atlas
20
1 / 3 / 19
14,512
468
12,674
35,094
51,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
20
10 / 2 / 12
17,188
554
29,630
40,864
47,009
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
KeImic
Hachiman
20
16 / 1 / 8
18,997
613
48,926
31,640
14,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
PaypalMe
Janus
20
0 / 4 / 15
14,767
476
16,576
22,116
10,722
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
Slimè
Fenrir
20
5 / 2 / 9
15,099
487
16,722
34,132
21,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
KhepriRavanaYu HuangThanatos

VS

Bans
MercuryGebTsukuyomiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 8 / 1
13,409
433
26,461
20,804
9,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Evi75
Charybdis
20
2 / 5 / 0
15,306
494
19,731
31,532
17,478
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
Fr3ddylxl
Sobek
16
1 / 7 / 5
12,327
398
10,792
38,630
54,001
Awilix
20
3 / 6 / 3
13,304
429
17,922
28,344
13,895
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Lancelot
l Saix I
Lancelot
20
2 / 6 / 5
14,427
465
28,771
39,585
56,021
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
25
32
Kills
11
12
Deaths
32
63
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Atlas
Aurοra
Atlas
1
3
19
3.5
W
Serqet
10
2
12
8
L
3
8
1
0.44
L
Charybdis
Evi75
Charybdis
2
5
0
0.4
L
Sobek
Fr3ddylxl
Sobek
1
7
5
0.5
L
Awilix
3
6
3
0.75
W
Hachiman
KeImic
Hachiman
16
1
8
20
W
Janus
PaypalMe
Janus
0
4
15
1.88
W
Fenrir
Slimè
Fenrir
5
2
9
4.75
L
Lancelot
l Saix I
Lancelot
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,528
Damage
103,677
163,846
Taken
158,895
144,892
Mitigated
151,139
50,523
Healing
48,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Aurοra
Atlas
12,674
3,879
0
5,590
35,094
51,103
430
10,982
24,045
49,524
0
W
Serqet
29,630
6,331
0
12,515
40,864
47,009
270
7,708
33,054
0
130,494
L
26,461
530
0
1,621
20,804
9,744
0
6,529
13,733
117,783
0
L
Charybdis
Evi75
Charybdis
19,731
12,415
0
12,606
31,532
17,478
708
1,600
29,910
0
183,816
L
Sobek
Fr3ddylxl
Sobek
10,792
1,317
5,027
8,283
38,630
54,001
102
9,804
27,453
34,932
0
L
Awilix
17,922
6,608
0
7,098
28,344
13,895
0
7,212
18,556
0
120,979
W
Hachiman
KeImic
Hachiman
48,926
36,532
0
16,247
31,640
14,619
5,371
8,690
22,950
0
236,649
W
Janus
PaypalMe
Janus
16,576
1,296
0
3,070
22,116
10,722
1,794
7,385
14,731
152,478
0
W
Fenrir
Slimè
Fenrir
16,722
6,475
0
13,101
34,132
21,439
1,449
6,540
27,240
0
162,344
L
Lancelot
l Saix I
Lancelot
28,771
3,052
0
13,908
39,585
56,021
0
5,359
33,187
0
136,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,563
Gold Earned
68,773
879
Minions Killed
832
0
Camps Cleared
0
3,392,461
Distance Traveled
2,951,587
26
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
14,512
468
44
1
0
628,447
12
W
Serqet
17,188
554
193
6
0
692,049
0
L
Thoth
13,409
433
177
6
0
566,704
16
L
Charybdis
15,306
494
273
9
0
522,411
13
L
Sobek
12,327
398
30
1
0
575,686
3
L
Awilix
13,304
429
146
5
0
657,965
7
W
Hachiman
18,997
613
253
8
0
627,061
4
W
Janus
14,767
476
220
7
0
686,287
4
W
Fenrir
15,099
487
169
5
0
758,617
6
L
Lancelot
14,427
465
206
7
0
628,821
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role