Player Matchup

Morgan Le Fay
Morgan Le Fay
Cligh
Morgan Le Fay
Level 67
God Stats
1W - 0L
1,536 SR
Queue Stats
7W - 8L
1,390 Elo+
Party 1
Baron Samedi
Baron Samedi
Kuulh
Baron Samedi
Level 153
God Stats
2W - 0L
1,523 SR
Queue Stats
67W - 54L
1,582 Elo+
Party 1
King Arthur
King Arthur
LeDenisCoderre0
King Arthur
Level 151
God Stats
8W - 8L
1,598 SR
Queue Stats
285W - 295L
1,581 Elo+
Solo
Artemis
Artemis
LikMyKritoris
Artemis
Level 107
God Stats
1W - 1L
1,423 SR
Queue Stats
159W - 136L
1,598 Elo+
Party 1
Mercury
Mercury
OleLou
Mercury
Level 137
God Stats
1W - 1L
1,272 SR
Queue Stats
203W - 130L
1,581 Elo+
Party 1
Team Averages
Level 123
1,470 SR
1,546 Elo+

VS

Team Averages
Level 111
1,364 SR
1,534 Elo+
Achilles
Achilles
Achilles 6157
Achilles
Level 128
God Stats
3W - 6L
1,378 SR
Queue Stats
160W - 167L
1,563 Elo+
Party 3
Sobek
Sobek
Mr Puddles88
Sobek
Level 105
God Stats
3W - 4L
1,368 SR
Queue Stats
248W - 227L
1,501 Elo+
Party 2
Baron Samedi
Baron Samedi
Redearth
Baron Samedi
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 23L
1,366 Elo+
Solo
Cliodhna
Cliodhna
Smiteston
Cliodhna
Level 96
God Stats
7W - 8L
1,285 SR
Queue Stats
492W - 446L
1,637 Elo+
Party 2
Ravana
Ravana
monsteroverlord
Ravana
Level 68
God Stats
0W - 2L
1,287 SR
Queue Stats
13W - 10L
1,601 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cligh
Morgan Le Fay
20
9 / 5 / 11
13,666
651
30,288
21,739
12,016
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Kuulh
Baron Samedi
20
11 / 2 / 27
16,555
788
32,120
23,808
16,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
LeDenisCoderre0
King Arthur
20
3 / 6 / 28
13,945
664
24,360
42,506
57,816
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
20
7 / 7 / 24
14,580
694
41,199
29,287
17,050
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Mercury
OleLou
Mercury
20
15 / 7 / 23
15,775
751
38,258
28,221
15,973
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Achilles 6157
Achilles
20
6 / 6 / 14
13,357
636
24,287
36,164
46,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 7 / 14
13,419
639
18,445
51,818
58,063
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Redearth
Baron Samedi
20
6 / 11 / 13
13,610
648
24,783
27,563
18,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
Smiteston
Cliodhna
20
3 / 11 / 15
13,301
633
29,066
36,982
18,966
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 10 / 13
14,374
684
18,331
33,721
47,456
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
96
45
Kills
27
27
Deaths
45
113
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Achilles
Achilles 6157
Achilles
6
6
14
2.17
W
Morgan Le Fay
Cligh
Morgan Le Fay
9
5
11
2.9
W
Baron Samedi
Kuulh
Baron Samedi
11
2
27
12.25
W
King Arthur
LeDenisCoderre0
King Arthur
3
6
28
2.83
W
Artemis
7
7
24
2.71
L
5
7
14
1.71
W
Mercury
OleLou
Mercury
15
7
23
3.79
L
Baron Samedi
Redearth
Baron Samedi
6
11
13
1.14
L
Cliodhna
Smiteston
Cliodhna
3
11
15
0.95
L
7
10
13
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

166,225
Damage
114,912
145,561
Taken
186,248
119,610
Mitigated
189,366
51,047
Healing
77,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Achilles 6157
Achilles
24,287
3,744
2,254
9,658
36,164
46,638
402
13,350
22,814
521
41,518
W
Morgan Le Fay
Cligh
Morgan Le Fay
30,288
4,639
2,086
2,378
21,739
12,016
1,687
6,917
14,517
46,058
0
W
Baron Samedi
Kuulh
Baron Samedi
32,120
644
13,926
10,631
23,808
16,755
1,782
8,703
14,931
60,226
0
W
King Arthur
LeDenisCoderre0
King Arthur
24,360
1,813
3,002
5,166
42,506
57,816
616
8,701
33,163
0
53,877
W
Artemis
41,199
11,966
2,753
2,530
29,287
17,050
2,582
10,133
18,719
0
66,615
L
18,445
780
3,785
23,028
51,818
58,063
499
20,817
31,001
33,813
0
W
Mercury
OleLou
Mercury
38,258
20,872
3,065
5,510
28,221
15,973
926
9,267
18,521
0
56,068
L
Baron Samedi
Redearth
Baron Samedi
24,783
1,354
9,581
5,365
27,563
18,243
296
7,855
19,708
52,779
0
L
Cliodhna
Smiteston
Cliodhna
29,066
624
1,666
11,979
36,982
18,966
429
10,098
26,884
0
54,032
L
18,331
3,795
2,327
8,094
33,721
47,456
2,317
10,288
23,433
0
33,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,521
Gold Earned
68,061
235
Minions Killed
192
0
Camps Cleared
0
1,983,822
Distance Traveled
1,758,777
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,357
636
27
1
0
394,547
3
W
Morgan Le Fay
13,666
651
35
2
0
418,199
0
W
Baron Samedi
16,555
788
63
3
0
409,786
1
W
King Arthur
13,945
664
38
2
0
383,392
1
W
Artemis
14,580
694
60
3
0
340,233
5
L
Sobek
13,419
639
27
1
0
354,339
0
W
Mercury
15,775
751
39
2
0
432,212
0
L
Baron Samedi
13,610
648
43
2
0
278,168
4
L
Cliodhna
13,301
633
58
3
0
376,075
0
L
Ravana
14,374
684
37
2
0
355,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role