Player Matchup

Chaac
Chaac
Hogstock
Chaac
Level 81
God Stats
0W - 2L
1,621 SR
Queue Stats
5W - 15L
1,227 Elo+
Solo
Olorun
Olorun
aye_nax
Olorun
Level 157
God Stats
4W - 8L
1,403 SR
Queue Stats
279W - 282L
1,479 Elo+
Party 2
Xbalanque
Xbalanque
sernaxer
Xbalanque
Level 134
God Stats
11W - 9L
1,598 SR
Queue Stats
312W - 326L
1,473 Elo+
Party 2
Team Averages
Level 124
1,541 SR
1,393 Elo+

VS

Team Averages
Level 91
1,557 SR
1,446 Elo+
Guan Yu
Guan Yu
Basura3657
Guan Yu
Level 80
God Stats
17W - 19L
1,499 SR
Queue Stats
113W - 144L
1,460 Elo+
Party 1
Hera
Hera
ILargeGockI
Hera
Level 89
God Stats
10W - 8L
1,596 SR
Queue Stats
46W - 64L
1,420 Elo+
Party 1
Odin
Odin
xXSucioXx4422
Odin
Level 103
God Stats
91W - 97L
1,576 SR
Queue Stats
112W - 149L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Hogstock
Chaac
15
0 / 4 / 0
11,176
532
16,234
22,607
21,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Olorun
aye_nax
Olorun
17
2 / 7 / 0
12,968
618
14,348
19,955
9,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
sernaxer
Xbalanque
16
0 / 7 / 1
12,421
591
24,444
18,219
8,223
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Basura3657
Guan Yu
20
6 / 0 / 12
16,076
766
17,786
30,018
38,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
3 / 2 / 9
13,435
640
16,311
12,420
5,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 0 / 9
16,093
766
16,087
33,660
33,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
2
Kills
17
18
Deaths
2
1
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Basura3657
Guan Yu
6
0
12
12
L
Chaac
Hogstock
Chaac
0
4
0
0
W
3
2
9
3.75
L
Olorun
aye_nax
Olorun
2
7
0
0.29
L
Xbalanque
sernaxer
Xbalanque
0
7
1
0.07
W
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,026
Damage
50,184
60,781
Taken
76,098
39,050
Mitigated
78,261
12,542
Healing
43,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Basura3657
Guan Yu
17,786
2,986
5,955
16,661
30,018
38,862
1,545
5,660
23,987
0
41,096
L
Chaac
Hogstock
Chaac
16,234
3,010
0
7,543
22,607
21,724
256
7,343
15,264
0
44,648
W
16,311
5,806
885
2,927
12,420
5,464
652
2,487
9,631
72,044
0
L
Olorun
aye_nax
Olorun
14,348
6,024
623
4,158
19,955
9,103
1,610
5,369
14,586
63,280
0
L
Xbalanque
sernaxer
Xbalanque
24,444
6,467
0
218
18,219
8,223
40
4,459
13,760
0
67,719
W
16,087
2,548
665
15,981
33,660
33,935
1,397
6,621
26,587
0
57,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,565
Gold Earned
45,604
217
Minions Killed
213
7
Camps Cleared
10
1,040,719
Distance Traveled
1,284,460
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
16,076
766
37
2
3
436,932
0
L
Chaac
11,176
532
33
2
3
381,065
1
W
Hera
13,435
640
113
5
5
392,056
2
L
Olorun
12,968
618
104
5
4
316,385
1
L
Xbalanque
12,421
591
80
4
0
343,269
3
W
Odin
16,093
766
63
3
2
455,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role