Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
UnradHadesGod
Cthulhu
Level 3
God Stats
0W - 2L
1,281 SR
Queue Stats
0W - 2L
1,312 Elo+
Party 1
Scylla
Scylla
waffleboy0007
Scylla
Level 64
God Stats
18W - 28L
1,448 SR
Queue Stats
215W - 227L
1,587 Elo+
Solo
Team Averages
Level 75
1,410 SR
1,466 Elo+

VS

Team Averages
Level 124
1,405 SR
1,659 Elo+
Bacchus
Bacchus
MothrDuckr74
Bacchus
Level 158
God Stats
1W - 0L
1,281 SR
Queue Stats
229W - 97L
1,780 Elo+
Party 2
Artemis
Artemis
NigthWolf091462
Artemis
Level 108
God Stats
1W - 0L
1,303 SR
Queue Stats
80W - 98L
1,446 Elo+
Solo
Nox
Nox
UKNOTHISMAN
Nox
Level 105
God Stats
10W - 4L
1,631 SR
Queue Stats
525W - 270L
1,749 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
1 / 4 / 0
6,777
678
5,319
15,139
8,031
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
9
0 / 6 / 2
6,536
654
2,870
13,177
10,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 3 / 2
6,482
648
6,071
8,307
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MothrDuckr74
Bacchus
13
6 / 1 / 7
8,885
889
11,001
11,522
13,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
5 / 1 / 8
8,361
836
14,074
7,772
3,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 0 / 10
7,709
771
7,900
2,877
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
1
Kills
13
13
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
4
0
0.25
W
Bacchus
MothrDuckr74
Bacchus
6
1
7
9.5
W
5
1
8
9
W
2
0
10
7
L
Cthulhu
0
6
2
0.17
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,260
Damage
32,975
36,623
Taken
22,171
21,673
Mitigated
18,617
3,053
Healing
7,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,319
1,238
0
1,362
15,139
8,031
0
8,660
6,479
0
20,466
W
Bacchus
MothrDuckr74
Bacchus
11,001
2,133
179
4,429
11,522
13,731
96
4,180
7,342
22,426
0
W
14,074
7,318
0
2,783
7,772
3,553
1,499
3,358
4,414
0
32,479
W
7,900
1,165
0
500
2,877
1,333
692
1,766
1,111
27,159
0
L
Cthulhu
2,870
0
433
558
13,177
10,585
0
5,377
7,800
9,079
0
L
6,071
1,243
0
700
8,307
3,057
0
4,864
3,443
21,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,795
Gold Earned
24,955
98
Minions Killed
120
2
Camps Cleared
6
558,828
Distance Traveled
592,485
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,777
678
43
4
0
216,658
1
W
Bacchus
8,885
889
19
2
1
191,464
5
W
Artemis
8,361
836
55
6
3
196,102
3
W
Nox
7,709
771
46
5
2
204,919
1
L
Cthulhu
6,536
654
9
1
0
159,713
0
L
Scylla
6,482
648
46
5
2
182,457
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role