Player Matchup

Kukulkan
Kukulkan
DemiFae22
Kukulkan
Level 45
God Stats
2W - 1L
1,843 SR
Queue Stats
42W - 51L
1,373 Elo+
Party 2
Terra
Terra
Obsidian Cygnus
Terra
Level 27
God Stats
1W - 3L
1,304 SR
Queue Stats
1W - 5L
1,173 Elo+
Party 2
Thor
Thor
Vanderbolt
Thor
Level 45
God Stats
0W - 1L
1,350 SR
Queue Stats
1W - 14L
1,011 Elo+
Party 2
Osiris
Osiris
hartonbad01
Osiris
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,327 Elo+
Party 3
Cernunnos
Cernunnos
zTEZLA360z
Cernunnos
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 38L
1,198 Elo+
Party 3
Team Averages
Level 46
1,499 SR
1,217 Elo+

VS

Team Averages
Level 71
1,457 SR
1,373 Elo+
Serqet
Serqet
 
Serqet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BlameUrWiFi
Skadi
Level 101
God Stats
6W - 4L
1,333 SR
Queue Stats
133W - 139L
1,382 Elo+
Party 1
Ra
Ra
HelOfAsgard
Ra
Level 26
God Stats
2W - 0L
1,460 SR
Queue Stats
49W - 45L
1,305 Elo+
Party 1
Guan Yu
Guan Yu
ThatNeptunez
Guan Yu
Level 14
God Stats
6W - 4L
1,500 SR
Queue Stats
83W - 90L
1,283 Elo+
Party 1
Terra
Terra
vhkjh
Terra
Level 59
God Stats
23W - 20L
1,491 SR
Queue Stats
117W - 131L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DemiFae22
Kukulkan
14
2 / 7 / 0
8,739
397
11,990
17,393
7,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 7 / 2
8,382
381
1,416
20,169
16,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 11 / 1
7,241
329
3,290
20,681
10,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Osiris
17
2 / 2 / 0
9,990
454
11,575
22,155
24,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cernunnos
zTEZLA360z
Cernunnos
15
2 / 8 / 0
9,144
416
6,605
20,312
8,062
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
18
7 / 1 / 8
12,060
548
12,138
16,063
7,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
16 / 1 / 7
13,738
624
24,870
19,011
9,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 0 / 11
13,375
608
24,109
15,757
9,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
ThatNeptunez
Guan Yu
18
3 / 2 / 4
12,113
551
7,424
19,192
26,925
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Terra
vhkjh
Terra
15
2 / 3 / 11
11,369
517
6,541
19,963
22,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
75
6
Kills
34
35
Deaths
7
3
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
7
1
8
11
W
16
1
7
19.5
L
Kukulkan
DemiFae22
Kukulkan
2
7
0
0.29
W
6
0
11
11.5
L
0
7
2
0.14
W
Guan Yu
ThatNeptunez
Guan Yu
3
2
4
2.5
L
0
11
1
0.05
L
Osiris
2
2
0
1
W
Terra
vhkjh
Terra
2
3
11
2.5
L
Cernunnos
zTEZLA360z
Cernunnos
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,876
Damage
75,082
100,710
Taken
89,986
65,802
Mitigated
76,481
19,641
Healing
35,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
12,138
1,852
0
1,224
16,063
7,999
2,850
2,941
13,122
0
98,036
W
24,870
10,195
0
6,320
19,011
9,199
9,659
1,158
17,853
0
116,415
L
Kukulkan
DemiFae22
Kukulkan
11,990
476
0
1,919
17,393
7,127
0
7,381
9,338
73,753
0
W
24,109
1,931
4,897
6,973
15,757
9,518
2,497
4,741
11,016
138,277
0
L
1,416
246
2,972
3,560
20,169
16,022
168
7,391
12,189
20,665
0
W
Guan Yu
ThatNeptunez
Guan Yu
7,424
1,511
1,134
5,297
19,192
26,925
1,913
2,155
17,037
0
68,763
L
3,290
898
567
2,347
20,681
10,119
448
6,919
13,396
0
33,524
L
Osiris
11,575
3,261
0
7,992
22,155
24,472
503
4,650
17,000
4,359
79,177
W
Terra
vhkjh
Terra
6,541
977
4,901
5,115
19,963
22,840
883
3,696
15,061
38,463
0
L
Cernunnos
zTEZLA360z
Cernunnos
6,605
3,061
0
284
20,312
8,062
800
3,701
16,400
0
57,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,496
Gold Earned
62,655
406
Minions Killed
643
0
Camps Cleared
0
1,674,137
Distance Traveled
2,143,842
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,060
548
130
6
0
489,028
6
W
Skadi
13,738
624
126
6
0
403,662
4
L
Kukulkan
8,739
397
114
5
0
353,781
3
W
Ra
13,375
608
205
9
0
416,968
3
L
Terra
8,382
381
24
1
0
322,277
0
W
Guan Yu
12,113
551
115
5
0
440,212
0
L
Thor
7,241
329
57
3
0
341,798
0
L
Osiris
9,990
454
129
6
0
360,434
4
W
Terra
11,369
517
67
3
0
393,972
4
L
Cernunnos
9,144
416
82
4
0
295,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role