Player Matchup

Lancelot
Lancelot
Platinum II
 
Lancelot
Platinum II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Diamond IV
DEATHSxRIPER
Persephone
Diamond IV
Level 158
God Stats
22W - 11L
1,724 SR
Queue Stats
129W - 108L
2,112 MMR
Solo
Thanatos
Thanatos
Diamond V
LuisLeKing
Thanatos
Diamond V
Level 146
God Stats
24W - 20L
1,609 SR
Queue Stats
391W - 370L
2,021 MMR
Solo
Freya
Freya
Masters
Samuuell4227
Freya
Masters
Level 159
God Stats
7W - 15L
1,522 SR
Queue Stats
394W - 372L
2,259 MMR
Solo
Geb
Geb
Diamond V
eVo Jayy
Geb
Diamond V
Level 158
God Stats
2W - 3L
1,540 SR
Queue Stats
223W - 214L
1,959 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 146
1,579 SR
1,970 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,615 SR
2,058 MMR
Hun Batz
Hun Batz
Masters
FatesEnigma
Hun Batz
Masters
Level 143
God Stats
2W - 1L
1,598 SR
Queue Stats
437W - 424L
2,223 MMR
Solo
Chang'e
Chang'e
Platinum IV
ILovW33d420
Chang'e
Platinum IV
Level 144
God Stats
8W - 5L
1,610 SR
Queue Stats
258W - 251L
1,859 MMR
Solo
Ravana
Ravana
Diamond V
fantas144
Ravana
Diamond V
Level 149
God Stats
2W - 4L
1,630 SR
Queue Stats
188W - 175L
2,030 MMR
Solo
Atlas
Atlas
Diamond IV
jonm650
Atlas
Diamond IV
Level 84
God Stats
22W - 21L
1,608 SR
Queue Stats
275W - 258L
2,068 MMR
Party 1
Chiron
Chiron
Diamond IV
oKillerz
Chiron
Diamond IV
Level 145
God Stats
41W - 29L
1,629 SR
Queue Stats
277W - 258L
2,108 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
18
3 / 5 / 4
12,861
476
17,628
27,404
28,853
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
DEATHSxRIPER
Persephone
19
6 / 7 / 4
13,915
515
24,186
24,036
12,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
LuisLeKing
Thanatos
19
3 / 6 / 7
12,296
455
17,947
26,823
15,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
2 / 5 / 3
13,086
485
18,666
24,027
11,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
1 / 4 / 5
11,300
419
11,033
32,902
46,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
ArachneBakasuraKaliKhepri

VS

Bans
CharybdisLokiMercuryYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FatesEnigma
Hun Batz
20
2 / 3 / 9
14,710
545
16,679
28,612
15,388
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
ILovW33d420
Chang'e
20
7 / 5 / 9
14,607
541
20,908
25,745
13,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
fantas144
Ravana
20
5 / 3 / 13
15,416
571
19,739
19,154
15,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
jonm650
Atlas
19
5 / 4 / 16
14,953
554
14,295
45,935
65,177
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
oKillerz
Chiron
20
8 / 0 / 11
16,235
601
26,027
18,411
10,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
85
15
Kills
27
27
Deaths
15
23
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
3
5
4
1
L
Persephone
DEATHSxRIPER
Persephone
6
7
4
1.14
W
Hun Batz
FatesEnigma
Hun Batz
2
3
9
2.17
W
Chang'e
ILovW33d420
Chang'e
7
5
9
2.3
L
Thanatos
LuisLeKing
Thanatos
3
6
7
1.08
L
2
5
3
0.7
L
1
4
5
0.88
W
Ravana
fantas144
Ravana
5
3
13
3.83
W
Atlas
jonm650
Atlas
5
4
16
3.25
W
Chiron
oKillerz
Chiron
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,460
Damage
97,648
135,192
Taken
137,857
114,115
Mitigated
120,125
44,569
Healing
59,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
17,628
3,339
0
6,944
27,404
28,853
203
4,601
22,803
0
106,623
L
Persephone
DEATHSxRIPER
Persephone
24,186
2,285
0
4,523
24,036
12,371
637
8,879
15,150
147,670
0
W
Hun Batz
FatesEnigma
Hun Batz
16,679
5,754
0
12,247
28,612
15,388
1,324
7,459
21,153
0
155,290
W
Chang'e
ILovW33d420
Chang'e
20,908
1,969
9,446
9,637
25,745
13,102
3,359
12,467
13,278
80,957
0
L
Thanatos
LuisLeKing
Thanatos
17,947
3,894
0
20,561
26,823
15,003
0
5,521
21,302
0
112,438
L
18,666
6,515
0
9,145
24,027
11,480
0
6,008
18,019
127,799
0
L
11,033
978
0
3,396
32,902
46,408
0
11,129
21,773
47,405
0
W
Ravana
fantas144
Ravana
19,739
3,613
0
5,779
19,154
15,758
5,433
7,247
11,907
0
122,861
W
Atlas
jonm650
Atlas
14,295
6,023
753
10,059
45,935
65,177
56
20,999
24,936
46,749
0
W
Chiron
oKillerz
Chiron
26,027
12,689
3,984
8,088
18,411
10,700
11,227
7,742
10,669
0
154,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,458
Gold Earned
75,921
746
Minions Killed
725
0
Camps Cleared
0
2,599,825
Distance Traveled
2,695,546
40
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
12,861
476
165
6
0
528,380
12
L
Persephone
13,915
515
205
8
0
474,838
11
W
Hun Batz
14,710
545
196
7
0
597,598
8
W
Chang'e
14,607
541
108
4
0
524,939
3
L
Thanatos
12,296
455
133
5
0
555,930
5
L
Freya
13,086
485
197
7
0
483,702
5
L
Geb
11,300
419
46
2
0
556,975
7
W
Ravana
15,416
571
174
6
0
563,099
4
W
Atlas
14,953
554
32
1
0
493,919
1
W
Chiron
16,235
601
215
8
0
515,991
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role