Player Matchup

Bacchus
Bacchus
AzD4SpAzz
Bacchus
Level 80
God Stats
25W - 41L
1,426 SR
Queue Stats
29W - 51L
1,367 Elo+
Solo
Achilles
Achilles
DiscipleOfGainz
Achilles
Level 68
God Stats
1W - 6L
1,393 SR
Queue Stats
91W - 102L
1,536 Elo+
Solo
The Morrigan
The Morrigan
x206king
The Morrigan
Level 124
God Stats
1W - 5L
1,645 SR
Queue Stats
45W - 49L
1,537 Elo+
Solo
Team Averages
Level 91
1,488 SR
1,480 Elo+

VS

Team Averages
Level 101
1,602 SR
1,510 Elo+
Sol
Sol
B3atemd0wnDUKE
Sol
Level 148
God Stats
1W - 1L
1,513 SR
Queue Stats
96W - 92L
1,555 Elo+
Solo
Amaterasu
Amaterasu
Shark
Amaterasu
Level 68
God Stats
4W - 5L
1,694 SR
Queue Stats
199W - 216L
1,444 Elo+
Solo
Bastet
Bastet
Thunderstrck
Bastet
Level 86
God Stats
7W - 4L
1,600 SR
Queue Stats
129W - 123L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AzD4SpAzz
Bacchus
11
1 / 2 / 1
7,227
657
6,281
12,110
13,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
10
0 / 3 / 2
6,960
633
7,055
16,026
16,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
x206king
The Morrigan
10
2 / 6 / 0
6,920
629
7,432
8,304
3,397
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 4
8,922
811
14,677
9,181
4,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
Shark
Amaterasu
12
2 / 2 / 8
8,738
794
7,756
12,347
10,259
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
13
3 / 1 / 8
8,130
739
8,369
10,870
4,815
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
11
11
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AzD4SpAzz
Bacchus
1
2
1
0.75
W
6
0
4
8
L
Achilles
0
3
2
0.33
W
Amaterasu
Shark
Amaterasu
2
2
8
3
W
Bastet
3
1
8
7
L
The Morrigan
x206king
The Morrigan
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,768
Damage
30,802
36,440
Taken
32,398
32,800
Mitigated
19,216
5,155
Healing
16,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AzD4SpAzz
Bacchus
6,281
887
0
2,520
12,110
13,116
0
4,767
7,343
14,512
0
W
14,677
8,202
0
6,322
9,181
4,142
1,762
3,881
5,300
46,946
5,603
L
Achilles
7,055
1,698
341
2,294
16,026
16,287
0
5,631
10,395
0
17,347
W
Amaterasu
Shark
Amaterasu
7,756
3,566
1,033
4,254
12,347
10,259
337
3,549
8,798
0
18,360
W
Bastet
8,369
1,604
0
4,486
10,870
4,815
199
5,121
5,749
0
29,702
L
The Morrigan
x206king
The Morrigan
7,432
2,291
0
0
8,304
3,397
0
2,241
6,061
16,720
2,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,107
Gold Earned
25,790
73
Minions Killed
144
2
Camps Cleared
7
539,657
Distance Traveled
656,608
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,227
657
24
2
0
207,237
2
W
Sol
8,922
811
71
6
4
197,367
1
L
Achilles
6,960
633
21
2
1
159,825
1
W
Amaterasu
8,738
794
25
2
0
221,067
0
W
Bastet
8,130
739
48
4
3
238,174
2
L
The Morrigan
6,920
629
28
3
1
172,595
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role