Player Matchup

Baron Samedi
Baron Samedi
DarkRoseAngelz
Baron Samedi
Level 106
God Stats
33W - 26L
1,140 SR
Queue Stats
229W - 281L
1,323 Elo+
Party 2
Loki
Loki
Luxuos
Loki
Level 64
God Stats
1W - 0L
1,998 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Ares
Ares
Rick709
Ares
Level 160
God Stats
16W - 9L
1,771 SR
Queue Stats
121W - 138L
1,519 Elo+
Party 1
Ra
Ra
XxMaxuzCloudxX
Ra
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,464 Elo+
Party 1
Cernunnos
Cernunnos
blazing_redpool9
Cernunnos
Level 40
God Stats
12W - 20L
1,303 SR
Queue Stats
314W - 402L
1,349 Elo+
Party 2
Team Averages
Level 95
1,542 SR
1,431 Elo+

VS

Team Averages
Level 99
1,393 SR
1,418 Elo+
Neith
Neith
JCaLiMoDaLi
Neith
Level 60
God Stats
9W - 10L
1,471 SR
Queue Stats
38W - 50L
1,403 Elo+
Solo
Discordia
Discordia
MussyMonster
Discordia
Level 94
God Stats
29W - 30L
1,485 SR
Queue Stats
33W - 32L
1,480 Elo+
Solo
Anubis
Anubis
Neckarsulm
Anubis
Level 105
God Stats
3W - 5L
1,304 SR
Queue Stats
87W - 92L
1,478 Elo+
Solo
Chang'e
Chang'e
aacgeske
Chang'e
Level 107
God Stats
0W - 2L
1,335 SR
Queue Stats
13W - 26L
1,255 Elo+
Solo
Lancelot
Lancelot
spaceorbi
Lancelot
Level 129
God Stats
12W - 29L
1,370 SR
Queue Stats
490W - 551L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DarkRoseAngelz
Baron Samedi
17
5 / 1 / 10
10,897
1,090
8,308
11,953
8,187
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Luxuos
Loki
16
1 / 1 / 11
9,772
977
13,523
18,177
23,823
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ares
Rick709
Ares
17
9 / 3 / 12
11,750
1,175
13,293
13,611
17,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 3 / 15
10,944
1,094
14,218
11,418
5,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
17
5 / 4 / 14
11,582
1,158
14,207
15,099
7,623
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

239

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 6
9,582
958
6,649
7,158
3,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
MussyMonster
Discordia
17
1 / 6 / 8
11,606
1,161
18,322
15,284
6,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Neckarsulm
Anubis
16
4 / 6 / 4
10,610
1,061
12,833
12,617
7,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
aacgeske
Chang'e
16
4 / 6 / 6
11,274
1,127
14,387
22,122
10,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
spaceorbi
Lancelot
15
3 / 4 / 6
10,446
1,045
14,049
14,358
7,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
42
23
Kills
12
12
Deaths
23
62
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DarkRoseAngelz
Baron Samedi
5
1
10
10
L
0
1
6
3
W
Loki
Luxuos
Loki
1
1
11
6.5
L
Discordia
MussyMonster
Discordia
1
6
8
0.83
L
Anubis
Neckarsulm
Anubis
4
6
4
1
W
Ares
Rick709
Ares
9
3
12
5
W
3
3
15
3.5
L
Chang'e
aacgeske
Chang'e
4
6
6
1.17
W
Cernunnos
5
4
14
3
L
Lancelot
spaceorbi
Lancelot
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,549
Damage
66,240
70,258
Taken
71,539
62,622
Mitigated
34,513
18,328
Healing
17,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DarkRoseAngelz
Baron Samedi
8,308
514
4,091
3,047
11,953
8,187
0
9,011
2,942
25,128
0
L
6,649
4,044
0
1,291
7,158
3,098
0
3,029
4,129
0
20,329
W
Loki
Luxuos
Loki
13,523
2,543
0
2,669
18,177
23,823
0
5,871
12,306
0
26,350
L
Discordia
MussyMonster
Discordia
18,322
626
1,589
3,542
15,284
6,009
0
5,254
9,916
43,614
0
L
Anubis
Neckarsulm
Anubis
12,833
227
0
1,208
12,617
7,713
0
7,392
5,225
22,738
0
W
Ares
Rick709
Ares
13,293
168
0
0
13,611
17,294
0
11,117
2,494
19,084
0
W
14,218
1,468
2,077
3,121
11,418
5,695
0
9,622
1,796
45,528
0
L
Chang'e
aacgeske
Chang'e
14,387
863
3,066
6,472
22,122
10,242
0
12,860
9,262
45,185
0
W
Cernunnos
14,207
9,454
0
3,323
15,099
7,623
0
9,921
5,178
0
27,095
L
Lancelot
spaceorbi
Lancelot
14,049
4,831
0
472
14,358
7,451
0
7,284
7,028
0
20,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,945
Gold Earned
53,518
190
Minions Killed
191
4
Camps Cleared
9
897,398
Distance Traveled
868,170
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,897
1,090
48
5
0
189,724
0
L
Neith
9,582
958
32
3
3
166,860
0
W
Loki
9,772
977
22
2
2
200,258
0
L
Discordia
11,606
1,161
52
5
0
182,151
0
L
Anubis
10,610
1,061
21
2
0
156,710
0
W
Ares
11,750
1,175
10
1
1
176,136
0
W
Ra
10,944
1,094
77
8
1
181,034
0
L
Chang'e
11,274
1,127
75
8
3
173,506
0
W
Cernunnos
11,582
1,158
33
3
0
150,246
0
L
Lancelot
10,446
1,045
11
1
3
188,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role