Player Matchup

Medusa
Medusa
 
Medusa
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Mr Timbs
Gilgamesh
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 2L
1,663 Elo+
Solo
Sun Wukong
Sun Wukong
TheJester237
Sun Wukong
Level 76
God Stats
1W - 1L
1,538 SR
Queue Stats
27W - 33L
1,429 Elo+
Solo
Horus
Horus
WedgedCobra3056
Horus
Level 105
God Stats
1W - 2L
1,504 SR
Queue Stats
196W - 192L
1,475 Elo+
Solo
Scylla
Scylla
mersh_mane
Scylla
Level 127
God Stats
4W - 5L
1,113 SR
Queue Stats
303W - 318L
1,484 Elo+
Solo
Team Averages
Level 74
1,431 SR
1,510 Elo+

VS

Team Averages
Level 95
1,499 SR
1,378 Elo+
Guan Yu
Guan Yu
ArisMis
Guan Yu
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
206W - 189L
1,449 Elo+
Solo
King Arthur
King Arthur
DarkTribal161
King Arthur
Level 126
God Stats
4W - 5L
1,339 SR
Queue Stats
106W - 133L
1,368 Elo+
Party 1
Medusa
Medusa
Lucian124
Medusa
Level 160
God Stats
3W - 1L
1,657 SR
Queue Stats
35W - 53L
1,369 Elo+
Party 1
Ullr
Ullr
spophie02
Ullr
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
185W - 187L
1,362 Elo+
Solo
Fafnir
Fafnir
yAriesx
Fafnir
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 104L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
4 / 7 / 12
16,505
569
45,549
33,468
19,289
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Mr Timbs
Gilgamesh
20
5 / 5 / 15
17,720
611
36,777
52,200
60,798
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sun Wukong
TheJester237
Sun Wukong
20
11 / 6 / 8
17,932
618
37,796
51,246
66,932
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

20
2 / 6 / 19
17,617
607
27,999
48,079
91,781
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
mersh_mane
Scylla
20
1 / 2 / 11
14,922
515
31,337
14,900
10,305
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ArisMis
Guan Yu
20
3 / 6 / 18
16,867
582
30,023
57,093
90,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
DarkTribal161
King Arthur
20
1 / 5 / 18
15,629
539
37,640
45,276
70,375
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
Lucian124
Medusa
20
13 / 4 / 11
20,546
708
64,386
34,378
24,738
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
20
5 / 5 / 14
16,121
556
25,336
35,139
24,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fafnir
yAriesx
Fafnir
20
3 / 3 / 16
17,194
593
13,206
27,811
53,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
102
23
Kills
25
26
Deaths
23
65
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
7
12
1.43
W
Guan Yu
ArisMis
Guan Yu
3
6
18
2
W
King Arthur
DarkTribal161
King Arthur
1
5
18
2
W
Medusa
Lucian124
Medusa
13
4
11
4.63
L
Gilgamesh
Mr Timbs
Gilgamesh
5
5
15
2.5
L
Sun Wukong
TheJester237
Sun Wukong
11
6
8
2.5
L
2
6
19
1.92
L
Scylla
mersh_mane
Scylla
1
2
11
3.25
W
Ullr
5
5
14
2.4
W
Fafnir
yAriesx
Fafnir
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

179,458
Damage
170,591
199,893
Taken
199,697
249,105
Mitigated
264,336
108,229
Healing
90,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
45,549
21,222
8,193
8,450
33,468
19,289
5,868
3,234
30,234
0
89,557
W
Guan Yu
ArisMis
Guan Yu
30,023
4,940
24,053
26,780
57,093
90,557
1,766
9,868
47,225
942
58,379
W
King Arthur
DarkTribal161
King Arthur
37,640
812
7,090
5,685
45,276
70,375
559
6,112
39,164
0
75,755
W
Medusa
Lucian124
Medusa
64,386
29,151
6,495
8,990
34,378
24,738
4,494
6,396
27,982
0
143,618
L
Gilgamesh
Mr Timbs
Gilgamesh
36,777
10,257
6,976
19,230
52,200
60,798
2,052
3,102
49,098
0
64,625
L
Sun Wukong
TheJester237
Sun Wukong
37,796
5,762
2,125
14,024
51,246
66,932
741
3,043
48,203
0
69,204
L
27,999
9,973
16,802
19,267
48,079
91,781
842
4,164
43,915
12,448
40,281
L
Scylla
mersh_mane
Scylla
31,337
1,344
7,899
5,263
14,900
10,305
165
353
14,547
63,469
0
W
Ullr
25,336
12,188
2,510
3,713
35,139
24,905
2,864
7,109
28,030
0
43,054
W
Fafnir
yAriesx
Fafnir
13,206
6,460
1,067
3,824
27,811
53,761
420
8,070
19,741
24,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,696
Gold Earned
86,357
293
Minions Killed
318
0
Camps Cleared
0
2,494,798
Distance Traveled
2,602,302
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
16,505
569
79
3
0
540,898
2
W
Guan Yu
16,867
582
59
2
0
539,615
4
W
King Arthur
15,629
539
75
3
0
516,090
2
W
Medusa
20,546
708
138
5
0
526,860
1
L
Gilgamesh
17,720
611
51
2
0
555,519
2
L
Sun Wukong
17,932
618
49
2
0
552,665
4
L
Horus
17,617
607
49
2
0
472,784
0
L
Scylla
14,922
515
65
2
0
372,932
1
W
Ullr
16,121
556
39
1
0
528,338
0
W
Fafnir
17,194
593
7
0
0
491,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role