Player Matchup

Cthulhu
Cthulhu
Zolorsano
Cthulhu
Level 148
God Stats
2W - 0L
1,773 SR
Queue Stats
123W - 126L
1,624 Elo+
Solo
Charybdis
Charybdis
cikatic93b
Charybdis
Level 148
God Stats
47W - 47L
1,435 SR
Queue Stats
380W - 377L
1,537 Elo+
Solo
Thanatos
Thanatos
fourj123
Thanatos
Level 140
God Stats
2W - 1L
1,472 SR
Queue Stats
137W - 145L
1,538 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jtpug
Ah Muzen Cab
Level 128
God Stats
12W - 17L
1,576 SR
Queue Stats
313W - 314L
1,588 Elo+
Solo
Anubis
Anubis
thesnail805
Anubis
Level 113
God Stats
26W - 18L
1,641 SR
Queue Stats
280W - 272L
1,601 Elo+
Solo
Team Averages
Level 135
1,579 SR
1,578 Elo+

VS

Team Averages
Level 140
1,671 SR
1,574 Elo+
Nu Wa
Nu Wa
GenghisDong1227
Nu Wa
Level 146
God Stats
14W - 4L
1,850 SR
Queue Stats
152W - 123L
1,611 Elo+
Party 1
Baron Samedi
Baron Samedi
KevisWhooten
Baron Samedi
Level 138
God Stats
5W - 4L
2,025 SR
Queue Stats
124W - 116L
1,641 Elo+
Party 1
Medusa
Medusa
LootGoblin22
Medusa
Level 148
God Stats
6W - 8L
1,537 SR
Queue Stats
493W - 438L
1,542 Elo+
Party 1
Hun Batz
Hun Batz
XGerde
Hun Batz
Level 144
God Stats
9W - 11L
1,636 SR
Queue Stats
246W - 232L
1,523 Elo+
Solo
Arachne
Arachne
XImperialBearX
Arachne
Level 124
God Stats
4W - 5L
1,306 SR
Queue Stats
286W - 267L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Zolorsano
Cthulhu
13
2 / 0 / 7
8,198
482
8,651
11,388
10,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
cikatic93b
Charybdis
14
0 / 1 / 2
7,985
470
3,515
10,277
3,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
fourj123
Thanatos
14
8 / 1 / 2
9,037
532
7,979
11,978
5,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
jtpug
Ah Muzen Cab
15
2 / 0 / 6
9,088
535
9,824
8,077
3,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anubis
16
5 / 1 / 4
9,467
557
11,284
14,046
8,584
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,843
461
6,907
9,961
3,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
KevisWhooten
Baron Samedi
12
0 / 3 / 1
7,567
445
3,892
12,383
12,884
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Medusa
14
1 / 3 / 0
7,905
465
9,771
10,860
3,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
XGerde
Hun Batz
12
1 / 3 / 0
7,729
455
3,631
12,560
4,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 6 / 0
8,637
508
10,230
14,460
5,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
17
Kills
3
3
Deaths
17
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Baron Samedi
KevisWhooten
Baron Samedi
0
3
1
0.17
L
Medusa
1
3
0
0.33
L
Hun Batz
XGerde
Hun Batz
1
3
0
0.33
L
1
6
0
0.17
W
Cthulhu
Zolorsano
Cthulhu
2
0
7
5.5
W
Charybdis
cikatic93b
Charybdis
0
1
2
1
W
Thanatos
fourj123
Thanatos
8
1
2
9
W
Ah Muzen Cab
jtpug
Ah Muzen Cab
2
0
6
5
W
Anubis
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,253
Damage
34,431
55,766
Taken
60,224
32,583
Mitigated
30,463
27,288
Healing
19,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,907
1,261
0
2,192
9,961
3,860
0
2,478
7,483
62,450
0
L
Baron Samedi
KevisWhooten
Baron Samedi
3,892
558
856
4,270
12,383
12,884
0
3,789
8,594
22,538
0
L
Medusa
9,771
4,525
0
1,799
10,860
3,966
1,138
2,296
8,564
0
72,510
L
Hun Batz
XGerde
Hun Batz
3,631
1,247
0
5,153
12,560
4,674
0
2,723
9,837
0
67,065
L
10,230
6,442
0
5,042
14,460
5,079
0
8,649
5,811
0
57,580
W
Cthulhu
Zolorsano
Cthulhu
8,651
871
356
2,266
11,388
10,708
0
2,903
8,229
47,469
0
W
Charybdis
cikatic93b
Charybdis
3,515
1,783
0
2,274
10,277
3,727
1,266
831
9,396
0
67,357
W
Thanatos
fourj123
Thanatos
7,979
2,317
0
13,152
11,978
5,907
0
1,795
9,987
0
67,325
W
Ah Muzen Cab
jtpug
Ah Muzen Cab
9,824
1,732
0
1,831
8,077
3,657
0
3,406
4,453
0
94,349
W
Anubis
11,284
453
0
7,409
14,046
8,584
224
1,030
12,902
69,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,775
Gold Earned
39,681
563
Minions Killed
502
0
Camps Cleared
0
1,635,797
Distance Traveled
1,510,086
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,843
461
125
7
0
285,662
2
L
Baron Samedi
7,567
445
36
2
0
294,288
2
L
Medusa
7,905
465
121
7
0
300,241
1
L
Hun Batz
7,729
455
118
7
0
303,456
7
L
Arachne
8,637
508
102
6
0
326,439
8
W
Cthulhu
8,198
482
61
4
0
337,605
3
W
Charybdis
7,985
470
114
7
0
310,507
3
W
Thanatos
9,037
532
95
6
0
381,307
2
W
Ah Muzen Cab
9,088
535
157
9
0
349,283
6
W
Anubis
9,467
557
136
8
0
257,095
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role