Player Matchup

Heimdallr
Heimdallr
APackUvJews
Heimdallr
Level 62
God Stats
34W - 25L
1,460 SR
Queue Stats
78W - 80L
1,308 Elo+
Solo
King Arthur
King Arthur
Bakabill01
King Arthur
Level 49
God Stats
5W - 5L
1,362 SR
Queue Stats
62W - 73L
1,314 Elo+
Solo
Hades
Hades
Clutchhh_Glo
Hades
Level 82
God Stats
39W - 39L
1,376 SR
Queue Stats
452W - 498L
1,237 Elo+
Solo
Bacchus
Bacchus
Ikkin339
Bacchus
Level 160
God Stats
2W - 2L
1,384 SR
Queue Stats
59W - 68L
1,303 Elo+
Solo
Nemesis
Nemesis
PaternalRug3424
Nemesis
Level 49
God Stats
8W - 16L
1,330 SR
Queue Stats
69W - 91L
1,228 Elo+
Solo
Team Averages
Level 80
1,382 SR
1,278 Elo+

VS

Team Averages
Level 48
1,503 SR
1,257 Elo+
Bellona
Bellona
ChristoffQC
Bellona
Level 58
God Stats
3W - 7L
1,392 SR
Queue Stats
69W - 86L
1,285 Elo+
Party 1
Neith
Neith
God 0f Wisdom
Neith
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 62L
1,188 Elo+
Party 1
Merlin
Merlin
HooligangNation
Merlin
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
980 Elo+
Solo
King Arthur
King Arthur
K_Beezy08
King Arthur
Level 43
God Stats
8W - 4L
1,621 SR
Queue Stats
87W - 105L
1,332 Elo+
Solo
Chaac
Chaac
vuda03
Chaac
Level 45
God Stats
31W - 35L
1,500 SR
Queue Stats
42W - 45L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
APackUvJews
Heimdallr
15
1 / 3 / 4
9,300
517
8,755
14,410
6,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Bakabill01
King Arthur
16
5 / 1 / 2
10,391
577
5,718
12,131
11,795
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
12 / 1 / 3
11,042
613
17,077
16,205
9,722
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Ikkin339
Bacchus
13
2 / 1 / 2
7,961
442
5,782
13,748
8,914
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 2 / 3
9,691
538
4,714
15,058
6,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChristoffQC
Bellona
13
6 / 2 / 0
8,226
457
12,502
18,533
18,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 3 / 5
7,860
437
11,707
10,868
4,134
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 6 / 0
6,683
371
5,067
10,955
4,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
K_Beezy08
King Arthur
11
1 / 5 / 0
7,425
413
2,144
15,564
6,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
vuda03
Chaac
12
0 / 5 / 0
6,996
389
3,600
10,255
6,784
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
21
Kills
7
8
Deaths
21
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
APackUvJews
Heimdallr
1
3
4
1
W
King Arthur
Bakabill01
King Arthur
5
1
2
6
L
Bellona
ChristoffQC
Bellona
6
2
0
3
W
12
1
3
13.5
L
0
3
5
0.83
L
0
6
0
0
W
Bacchus
Ikkin339
Bacchus
2
1
2
3
L
King Arthur
K_Beezy08
King Arthur
1
5
0
0.2
W
1
2
3
1.25
L
Chaac
vuda03
Chaac
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,046
Damage
35,020
71,552
Taken
66,175
43,580
Mitigated
39,562
25,221
Healing
16,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
APackUvJews
Heimdallr
8,755
3,352
0
5,911
14,410
6,286
961
1,315
12,930
0
69,659
W
King Arthur
Bakabill01
King Arthur
5,718
636
0
1,110
12,131
11,795
1,657
881
11,177
0
61,587
L
Bellona
ChristoffQC
Bellona
12,502
5,796
79
4,680
18,533
18,020
0
6,708
11,825
0
49,628
W
17,077
2,399
221
10,060
16,205
9,722
2,775
3,249
12,778
78,028
0
L
11,707
6,401
244
3,677
10,868
4,134
0
3,201
7,667
0
46,431
L
5,067
766
0
2,410
10,955
4,403
114
4,171
6,784
45,287
0
W
Bacchus
Ikkin339
Bacchus
5,782
905
0
3,864
13,748
8,914
327
283
13,081
25,289
0
L
King Arthur
K_Beezy08
King Arthur
2,144
337
0
3,665
15,564
6,221
0
4,875
10,689
0
44,087
W
4,714
1,068
377
3,678
15,058
6,863
415
1,225
13,697
0
83,021
L
Chaac
vuda03
Chaac
3,600
398
0
1,526
10,255
6,784
906
3,904
6,351
0
36,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,385
Gold Earned
37,190
492
Minions Killed
310
0
Camps Cleared
0
1,810,829
Distance Traveled
1,658,723
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,300
517
112
6
0
326,075
9
W
King Arthur
10,391
577
115
6
0
379,509
0
L
Bellona
8,226
457
77
4
0
428,055
4
W
Hades
11,042
613
120
7
0
327,772
3
L
Neith
7,860
437
66
4
0
323,006
4
L
Merlin
6,683
371
55
3
0
287,030
2
W
Bacchus
7,961
442
25
1
0
371,842
0
L
King Arthur
7,425
413
63
4
0
331,886
0
W
Nemesis
9,691
538
120
7
0
405,631
2
L
Chaac
6,996
389
49
3
0
288,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role