Player Matchup

Olorun
Olorun
 
Olorun
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
CallMeBigfoot69
Ymir
Level 68
God Stats
14W - 4L
1,633 SR
Queue Stats
105W - 37L
1,582 Elo+
Party 2
Zeus
Zeus
sittinonstacks
Zeus
Level 16
God Stats
39W - 20L
1,645 SR
Queue Stats
57W - 25L
1,568 Elo+
Party 2
Team Averages
Level 57
1,593 SR
1,550 Elo+

VS

Team Averages
Level 26
1,500 SR
972 Elo+
Medusa
Medusa
Bullychopper21
Medusa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
972 Elo+
Party 1
Fenrir
Fenrir
ReignAndRegicide
Fenrir
Level 46
God Stats
0W - 1L
1,501 SR
Queue Stats
0W - 6L
972 Elo+
Party 1
Jormungandr
Jormungandr
TREYTONA500
Jormungandr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
972 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
6 / 3 / 16
11,141
796
18,380
12,736
8,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 1 / 19
11,339
810
5,903
13,241
19,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
14 / 1 / 6
11,928
852
19,825
5,583
2,647
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 2
8,001
572
5,423
15,828
9,974
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
5 / 3 / 0
9,679
691
7,387
16,516
9,931
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
TREYTONA500
Jormungandr
11
0 / 10 / 2
7,964
569
3,694
19,563
21,625
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
9
22
Kills
5
5
Deaths
22
41
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
6
3
16
4.67
L
0
9
2
0.11
W
2
1
19
11.5
L
5
3
0
1.67
L
Jormungandr
TREYTONA500
Jormungandr
0
10
2
0.1
W
14
1
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,108
Damage
16,504
31,560
Taken
51,907
30,322
Mitigated
41,530
9,813
Healing
2,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
18,380
10,579
1,182
5,272
12,736
8,652
1,003
1,324
11,412
37,877
4,438
L
5,423
2,871
0
0
15,828
9,974
0
12,407
3,421
0
19,362
W
5,903
1,211
0
2,326
13,241
19,023
156
2,336
10,905
22,479
0
L
7,387
1,860
0
1,059
16,516
9,931
0
13,725
2,791
0
21,956
L
Jormungandr
TREYTONA500
Jormungandr
3,694
1,267
0
1,384
19,563
21,625
0
15,676
3,887
18,453
0
W
19,825
2,591
0
1,033
5,583
2,647
408
308
5,275
57,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,408
Gold Earned
25,644
147
Minions Killed
86
9
Camps Cleared
3
750,318
Distance Traveled
653,248
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,141
796
55
4
2
238,025
4
L
Medusa
8,001
572
24
2
0
227,361
0
W
Ymir
11,339
810
31
2
2
254,613
0
L
Fenrir
9,679
691
35
3
2
265,815
0
L
Jormungandr
7,964
569
27
2
1
160,072
1
W
Zeus
11,928
852
61
4
5
257,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role