Player Matchup

Danzaburou
Danzaburou
AragonVI
Danzaburou
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 80L
1,464 Elo+
Solo
Tsukuyomi
Tsukuyomi
Funkndunk
Tsukuyomi
Level 129
God Stats
1W - 2L
1,754 SR
Queue Stats
85W - 90L
1,505 Elo+
Party 2
Jormungandr
Jormungandr
Im VxLery
Jormungandr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,658 Elo+
Solo
The Morrigan
The Morrigan
Joee6pack
The Morrigan
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
99W - 105L
1,537 Elo+
Party 2
Zeus
Zeus
Zoots1
Zeus
Level 144
God Stats
21W - 11L
1,737 SR
Queue Stats
800W - 774L
1,547 Elo+
Solo
Team Averages
Level 113
1,598 SR
1,542 Elo+

VS

Team Averages
Level 100
1,553 SR
1,522 Elo+
Artio
Artio
 
Artio
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Frigid Blitz
Poseidon
Level 160
God Stats
7W - 7L
1,612 SR
Queue Stats
865W - 859L
1,516 Elo+
Party 1
Xing Tian
Xing Tian
GetOutMyLanee
Xing Tian
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 36L
1,506 Elo+
Solo
Yu Huang
Yu Huang
Paranoid Oak
Yu Huang
Level 134
God Stats
14W - 11L
1,648 SR
Queue Stats
419W - 411L
1,558 Elo+
Party 1
Ullr
Ullr
thirax
Ullr
Level 157
God Stats
8W - 5L
1,507 SR
Queue Stats
912W - 954L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AragonVI
Danzaburou
20
7 / 4 / 12
13,145
773
26,551
21,372
10,086
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
Funkndunk
Tsukuyomi
20
9 / 8 / 11
12,632
743
20,079
24,973
11,061
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Im VxLery
Jormungandr
18
3 / 9 / 14
11,357
668
14,622
25,828
22,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
Joee6pack
The Morrigan
17
3 / 8 / 16
11,583
681
13,054
14,427
7,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
Zoots1
Zeus
18
3 / 7 / 10
11,586
682
19,287
12,171
5,322
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
20
3 / 5 / 23
12,895
759
10,448
38,710
47,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
Frigid Blitz
Poseidon
20
16 / 4 / 10
15,005
883
23,360
14,161
6,191
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
GetOutMyLanee
Xing Tian
19
2 / 4 / 22
11,403
671
11,914
22,195
27,635
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yu Huang
Paranoid Oak
Yu Huang
20
8 / 4 / 20
13,191
776
16,485
14,695
7,559
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
thirax
Ullr
19
6 / 8 / 17
12,068
710
18,143
19,449
9,802
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
127
25
Kills
35
36
Deaths
25
63
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
5
23
2.9
L
Danzaburou
AragonVI
Danzaburou
7
4
12
3.25
W
Poseidon
Frigid Blitz
Poseidon
16
4
10
5.25
L
Tsukuyomi
Funkndunk
Tsukuyomi
9
8
11
1.81
W
Xing Tian
GetOutMyLanee
Xing Tian
2
4
22
3.25
L
Jormungandr
Im VxLery
Jormungandr
3
9
14
1.11
L
The Morrigan
Joee6pack
The Morrigan
3
8
16
1.38
W
Yu Huang
Paranoid Oak
Yu Huang
8
4
20
4.5
L
Zeus
Zoots1
Zeus
3
7
10
1.14
W
Ullr
thirax
Ullr
6
8
17
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,593
Damage
80,350
98,771
Taken
109,210
56,217
Mitigated
98,732
27,381
Healing
41,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
10,448
521
2,692
15,728
38,710
47,545
220
13,775
24,437
29,915
0
L
Danzaburou
AragonVI
Danzaburou
26,551
11,353
755
8,823
21,372
10,086
2,948
14,780
6,336
0
42,479
W
Poseidon
Frigid Blitz
Poseidon
23,360
1,542
1,551
2,628
14,161
6,191
1,753
5,440
8,447
57,989
0
L
Tsukuyomi
Funkndunk
Tsukuyomi
20,079
4,283
2,157
6,176
24,973
11,061
346
17,224
7,370
0
33,098
W
Xing Tian
GetOutMyLanee
Xing Tian
11,914
1,035
5,104
4,426
22,195
27,635
622
9,359
12,474
23,997
0
L
Jormungandr
Im VxLery
Jormungandr
14,622
2,176
1,054
4,015
25,828
22,726
65
13,054
12,507
27,090
0
L
The Morrigan
Joee6pack
The Morrigan
13,054
750
1,001
2,358
14,427
7,022
63
6,595
6,939
19,683
0
W
Yu Huang
Paranoid Oak
Yu Huang
16,485
702
2,416
2,135
14,695
7,559
2,123
7,815
6,524
39,028
0
L
Zeus
Zoots1
Zeus
19,287
2,111
484
558
12,171
5,322
691
8,678
3,289
40,461
0
W
Ullr
thirax
Ullr
18,143
6,311
2,702
1,696
19,449
9,802
2,700
8,706
10,365
0
36,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,303
Gold Earned
64,562
160
Minions Killed
194
0
Camps Cleared
0
1,319,606
Distance Traveled
1,484,279
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,895
759
19
1
0
323,549
0
L
Danzaburou
13,145
773
51
3
0
292,292
0
W
Poseidon
15,005
883
72
4
0
306,824
1
L
Tsukuyomi
12,632
743
23
1
0
263,897
0
W
Xing Tian
11,403
671
22
1
0
313,810
0
L
Jormungandr
11,357
668
24
1
0
241,993
3
L
The Morrigan
11,583
681
21
1
0
249,521
0
W
Yu Huang
13,191
776
39
2
0
296,161
0
L
Zeus
11,586
682
41
2
0
271,903
0
W
Ullr
12,068
710
42
2
0
243,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role