Player Matchup

Serqet
Serqet
CoRdiie
Serqet
Level 160
God Stats
1W - 1L
1,264 SR
Queue Stats
241W - 232L
1,593 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NemSoloOP
Ah Muzen Cab
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 29L
1,712 Elo+
Party 2
Sylvanus
Sylvanus
Proto x Shift
Sylvanus
Level 152
God Stats
5W - 3L
1,733 SR
Queue Stats
99W - 103L
1,567 Elo+
Party 2
Ullr
Ullr
SuperiorGnat385
Ullr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,826 Elo+
Party 2
Sol
Sol
upgradershadowsl
Sol
Level 106
God Stats
7W - 3L
1,573 SR
Queue Stats
218W - 209L
1,512 Elo+
Party 2
Team Averages
Level 88
1,514 SR
1,642 Elo+

VS

Team Averages
Level 70
1,554 SR
1,503 Elo+
Arachne
Arachne
DaimonVG
Arachne
Level 45
God Stats
13W - 11L
1,693 SR
Queue Stats
89W - 102L
1,508 Elo+
Party 1
Sol
Sol
HanakoKun1493
Sol
Level 128
God Stats
0W - 4L
1,355 SR
Queue Stats
62W - 60L
1,570 Elo+
Party 1
Jing Wei
Jing Wei
MistyWinkle
Jing Wei
Level 33
God Stats
8W - 4L
1,678 SR
Queue Stats
59W - 53L
1,523 Elo+
Solo
Osiris
Osiris
RoscoeThePig
Osiris
Level 45
God Stats
6W - 12L
1,500 SR
Queue Stats
224W - 224L
1,522 Elo+
Solo
Fafnir
Fafnir
bugatticoop
Fafnir
Level 98
God Stats
1W - 2L
1,546 SR
Queue Stats
58W - 59L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
CoRdiie
Serqet
14
8 / 4 / 3
9,575
563
9,032
12,380
5,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
NemSoloOP
Ah Muzen Cab
16
5 / 0 / 6
10,255
603
12,782
11,717
5,454
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Proto x Shift
Sylvanus
13
2 / 0 / 9
8,880
522
5,963
10,178
8,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 0 / 3
9,207
542
8,988
9,990
4,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
1 / 2 / 2
9,597
565
9,269
13,804
4,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DaimonVG
Arachne
11
2 / 9 / 0
7,131
419
6,329
19,103
5,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 4 / 2
7,495
441
9,925
11,991
4,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
MistyWinkle
Jing Wei
14
1 / 2 / 1
8,238
485
7,281
12,315
4,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
6
0 / 2 / 0
5,713
336
3,247
5,726
3,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
10
0 / 4 / 1
6,827
402
2,954
15,360
13,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
21
Kills
3
6
Deaths
21
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Serqet
CoRdiie
Serqet
8
4
3
2.38
L
Arachne
DaimonVG
Arachne
2
9
0
0.22
L
0
4
2
0.25
L
Jing Wei
MistyWinkle
Jing Wei
1
2
1
0.75
W
Ah Muzen Cab
NemSoloOP
Ah Muzen Cab
5
0
6
8
W
Sylvanus
Proto x Shift
Sylvanus
2
0
9
6.5
L
Osiris
0
2
0
0
W
5
0
3
6.5
L
Fafnir
0
4
1
0.13
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,034
Damage
29,736
58,069
Taken
64,495
29,420
Mitigated
30,778
24,195
Healing
15,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
CoRdiie
Serqet
9,032
2,771
0
130
12,380
5,499
0
1,642
10,738
0
60,336
L
Arachne
DaimonVG
Arachne
6,329
5,186
0
1,224
19,103
5,243
481
1,654
17,005
0
46,777
L
9,925
3,052
0
3,955
11,991
4,040
1,457
1,263
10,728
60,496
0
L
Jing Wei
MistyWinkle
Jing Wei
7,281
5,852
0
4,912
12,315
4,773
0
8,783
3,532
0
66,327
W
Ah Muzen Cab
NemSoloOP
Ah Muzen Cab
12,782
5,920
0
6,421
11,717
5,454
3,565
2,158
9,559
0
84,005
W
Sylvanus
Proto x Shift
Sylvanus
5,963
1,323
4,032
5,387
10,178
8,988
0
3,836
6,342
27,981
0
L
Osiris
3,247
1,630
0
1,862
5,726
3,587
0
0
5,726
0
17,633
W
8,988
3,093
0
500
9,990
4,633
93
4,776
5,214
0
63,704
L
Fafnir
2,954
580
1,259
2,292
15,360
13,135
16
3,532
11,430
17,192
0
W
9,269
4,967
0
7,725
13,804
4,846
4,458
467
13,337
88,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,514
Gold Earned
35,404
532
Minions Killed
384
0
Camps Cleared
0
1,530,379
Distance Traveled
1,294,231
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,575
563
95
6
0
344,670
4
L
Arachne
7,131
419
91
5
0
311,384
1
L
Sol
7,495
441
95
6
0
248,980
3
L
Jing Wei
8,238
485
124
7
0
303,160
3
W
Ah Muzen Cab
10,255
603
146
9
0
291,024
0
W
Sylvanus
8,880
522
46
3
0
290,075
3
L
Osiris
5,713
336
42
2
0
128,293
0
W
Ullr
9,207
542
103
6
0
318,606
1
L
Fafnir
6,827
402
32
2
0
302,414
3
W
Sol
9,597
565
142
8
0
286,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role