Player Matchup

King Arthur
King Arthur
Cr0wnNC0ke29
King Arthur
Level 159
God Stats
19W - 29L
1,478 SR
Queue Stats
234W - 257L
1,500 Elo+
Solo
Nox
Nox
Lithomire
Nox
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,670 Elo+
Party 3
Cthulhu
Cthulhu
Pionesse
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,670 Elo+
Party 3
Da Ji
Da Ji
Sploobuns
Da Ji
Level 153
God Stats
58W - 34L
1,692 SR
Queue Stats
637W - 483L
1,667 Elo+
Party 3
Ullr
Ullr
Spyro77FireFly
Ullr
Level 102
God Stats
3W - 3L
1,629 SR
Queue Stats
27W - 34L
1,517 Elo+
Solo
Team Averages
Level 100
1,560 SR
1,605 Elo+

VS

Team Averages
Level 123
1,533 SR
1,527 Elo+
Thor
Thor
Kraz_E_Monkey
Thor
Level 129
God Stats
9W - 13L
1,573 SR
Queue Stats
394W - 445L
1,524 Elo+
Party 1
Anhur
Anhur
KvngDarry
Anhur
Level 142
God Stats
2W - 4L
1,480 SR
Queue Stats
70W - 72L
1,525 Elo+
Party 2
Hercules
Hercules
STEEL 2 BY 4
Hercules
Level 159
God Stats
2W - 1L
1,515 SR
Queue Stats
104W - 90L
1,598 Elo+
Party 2
Vulcan
Vulcan
SonOfBenn
Vulcan
Level 59
God Stats
12W - 15L
1,542 SR
Queue Stats
180W - 229L
1,499 Elo+
Party 1
Mulan
Mulan
badangel3
Mulan
Level 124
God Stats
33W - 36L
1,554 SR
Queue Stats
249W - 283L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cr0wnNC0ke29
King Arthur
18
0 / 3 / 6
10,622
708
11,819
14,514
13,839
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 8 / 4
9,565
638
4,194
14,351
7,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
Pionesse
Cthulhu
15
0 / 4 / 4
9,185
612
11,404
19,040
25,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Da Ji
Sploobuns
Da Ji
18
8 / 7 / 1
11,257
750
19,728
16,389
9,641
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
1 / 4 / 3
11,092
739
6,567
14,588
7,027
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 8
11,403
760
12,904
15,127
6,407
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
KvngDarry
Anhur
19
3 / 1 / 12
11,421
761
10,225
10,217
5,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
STEEL 2 BY 4
Hercules
20
11 / 0 / 7
12,597
840
15,716
18,776
28,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Vulcan
SonOfBenn
Vulcan
18
4 / 7 / 15
11,213
748
14,118
12,572
4,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
badangel3
Mulan
16
3 / 1 / 11
10,248
683
10,990
13,237
10,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
79
9
Kills
26
26
Deaths
9
18
Assists
53
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Cr0wnNC0ke29
King Arthur
0
3
6
1
W
5
0
8
9
W
Anhur
KvngDarry
Anhur
3
1
12
9
L
0
8
4
0.25
L
Cthulhu
Pionesse
Cthulhu
0
4
4
0.5
W
Hercules
STEEL 2 BY 4
Hercules
11
0
7
14.5
W
Vulcan
SonOfBenn
Vulcan
4
7
15
1.64
L
Da Ji
Sploobuns
Da Ji
8
7
1
1.21
L
1
4
3
0.63
W
Mulan
badangel3
Mulan
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,712
Damage
63,953
78,882
Taken
69,929
63,612
Mitigated
55,266
5,217
Healing
13,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Cr0wnNC0ke29
King Arthur
11,819
995
614
1,707
14,514
13,839
0
2,056
12,110
0
50,497
W
12,904
2,809
0
1,682
15,127
6,407
780
2,701
12,237
0
43,035
W
Anhur
KvngDarry
Anhur
10,225
5,949
0
671
10,217
5,282
4,356
2,102
7,855
0
44,398
L
4,194
508
74
1,044
14,351
7,740
55
3,398
10,589
26,026
0
L
Cthulhu
Pionesse
Cthulhu
11,404
1,016
347
978
19,040
25,365
32
4,495
14,002
21,923
0
W
Hercules
STEEL 2 BY 4
Hercules
15,716
4,487
0
7,996
18,776
28,463
623
3,583
14,801
0
38,154
W
Vulcan
SonOfBenn
Vulcan
14,118
4,642
0
1,761
12,572
4,918
760
1,773
10,767
40,626
0
L
Da Ji
Sploobuns
Da Ji
19,728
3,951
0
167
16,389
9,641
0
2,306
13,646
0
29,563
L
6,567
2,264
0
286
14,588
7,027
3,034
2,753
11,552
0
55,132
W
Mulan
badangel3
Mulan
10,990
1,767
0
1,661
13,237
10,196
454
4,354
8,671
1,431
17,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,721
Gold Earned
56,882
264
Minions Killed
265
0
Camps Cleared
0
1,446,460
Distance Traveled
1,522,387
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,622
708
74
5
0
308,467
4
W
Thor
11,403
760
52
3
0
327,042
1
W
Anhur
11,421
761
86
6
0
281,401
1
L
Nox
9,565
638
51
3
0
258,098
0
L
Cthulhu
9,185
612
16
1
0
294,691
0
W
Hercules
12,597
840
59
4
0
312,833
3
W
Vulcan
11,213
748
52
3
0
290,046
3
L
Da Ji
11,257
750
20
1
0
297,571
1
L
Ullr
11,092
739
103
7
0
287,633
2
W
Mulan
10,248
683
16
1
0
311,065
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role