Player Matchup

Odin
Odin
AleSsgx
Odin
Level 51
God Stats
1W - 0L
1,335 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Kali
Kali
BigBlackSenpai
Kali
Level 131
God Stats
3W - 0L
1,795 SR
Queue Stats
202W - 182L
1,586 Elo+
Party 3
Merlin
Merlin
BigSalvadorz
Merlin
Level 127
God Stats
12W - 9L
1,551 SR
Queue Stats
194W - 176L
1,584 Elo+
Party 3
Ganesha
Ganesha
Hakuryu7
Ganesha
Level 124
God Stats
2W - 0L
1,610 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Yunniq
Heimdallr
Level 105
God Stats
11W - 7L
1,195 SR
Queue Stats
177W - 173L
1,531 Elo+
Party 3
Team Averages
Level 108
1,497 SR
1,540 Elo+

VS

Team Averages
Level 109
1,514 SR
1,434 Elo+
Skadi
Skadi
CheerryBlood
Skadi
Level 112
God Stats
38W - 39L
1,486 SR
Queue Stats
62W - 66L
1,435 Elo+
Party 1
Da Ji
Da Ji
Flappyjacks379
Da Ji
Level 115
God Stats
2W - 5L
1,479 SR
Queue Stats
72W - 69L
1,465 Elo+
Party 4
Cerberus
Cerberus
GAMER369-_
Cerberus
Level 127
God Stats
1W - 1L
1,680 SR
Queue Stats
62W - 67L
1,439 Elo+
Party 1
Vulcan
Vulcan
SnipzTheGrizzly
Vulcan
Level 125
God Stats
0W - 1L
1,441 SR
Queue Stats
78W - 72L
1,481 Elo+
Party 4
King Arthur
King Arthur
jurvicious
King Arthur
Level 66
God Stats
3W - 2L
1,485 SR
Queue Stats
5W - 8L
1,349 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
AleSsgx
Odin
15
1 / 2 / 2
8,673
456
6,422
13,831
14,440
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 2 / 2
10,157
535
10,789
18,345
9,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
18
5 / 0 / 3
11,291
594
8,563
10,868
5,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
Hakuryu7
Ganesha
15
0 / 0 / 5
9,423
496
6,529
13,865
14,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Yunniq
Heimdallr
15
5 / 0 / 1
9,038
476
13,604
10,682
5,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
7,294
384
6,796
11,897
6,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
3 / 4 / 1
8,943
471
8,131
16,676
8,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
GAMER369-_
Cerberus
13
0 / 1 / 0
8,430
444
6,387
17,299
20,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 4 / 1
8,656
456
8,742
11,014
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
jurvicious
King Arthur
16
1 / 3 / 1
9,414
495
10,536
15,493
18,841
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
17
Kills
4
4
Deaths
17
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Odin
AleSsgx
Odin
1
2
2
1
W
6
2
2
3.5
W
Merlin
5
0
3
6.5
L
0
5
0
0
L
3
4
1
0.88
L
Cerberus
GAMER369-_
Cerberus
0
1
0
0
W
Ganesha
Hakuryu7
Ganesha
0
0
5
2.5
L
0
4
1
0.13
W
Heimdallr
Yunniq
Heimdallr
5
0
1
5.5
L
King Arthur
jurvicious
King Arthur
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,907
Damage
40,592
67,591
Taken
72,379
48,851
Mitigated
58,602
14,677
Healing
11,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
AleSsgx
Odin
6,422
1,616
0
1,008
13,831
14,440
725
299
13,532
0
45,029
W
10,789
4,939
0
4,078
18,345
9,172
313
2,612
15,733
0
89,501
W
Merlin
8,563
298
82
2,012
10,868
5,436
944
4,632
6,203
95,318
0
L
6,796
3,226
0
602
11,897
6,092
0
2,451
9,443
0
56,249
L
8,131
2,827
0
3,663
16,676
8,987
495
2,889
13,787
0
68,432
L
Cerberus
GAMER369-_
Cerberus
6,387
653
305
5,103
17,299
20,068
0
5,223
12,076
47,488
0
W
Ganesha
Hakuryu7
Ganesha
6,529
1,415
156
3,987
13,865
14,241
716
4,012
9,576
43,746
0
L
8,742
2,827
0
750
11,014
4,614
0
4,407
6,607
68,788
0
W
Heimdallr
Yunniq
Heimdallr
13,604
6,884
0
3,354
10,682
5,562
1,490
3,574
6,882
0
73,786
L
King Arthur
jurvicious
King Arthur
10,536
1,521
0
1,440
15,493
18,841
514
122
15,371
0
65,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,582
Gold Earned
42,737
553
Minions Killed
531
0
Camps Cleared
0
1,802,432
Distance Traveled
1,740,727
27
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,673
456
82
4
0
359,064
3
W
Kali
10,157
535
125
7
0
381,998
2
W
Merlin
11,291
594
176
9
0
374,939
12
L
Skadi
7,294
384
103
5
0
341,174
0
L
Da Ji
8,943
471
90
5
0
360,104
5
L
Cerberus
8,430
444
98
5
0
317,379
1
W
Ganesha
9,423
496
10
1
0
357,177
5
L
Vulcan
8,656
456
136
7
0
369,549
3
W
Heimdallr
9,038
476
160
8
0
329,254
5
L
King Arthur
9,414
495
104
5
0
352,521
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role