Player Matchup

Medusa
Medusa
TSF Pats
Medusa
Level 62
God Stats
0W - 4L
1,158 SR
Queue Stats
3W - 9L
1,155 Elo+
Party 1
Hades
Hades
TSF Vahlen
Hades
Level 88
God Stats
2W - 2L
1,578 SR
Queue Stats
12W - 29L
1,233 Elo+
Party 1
Ra
Ra
TSF_Doko
Ra
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,166 Elo+
Party 1
Team Averages
Level 71
1,412 SR
1,185 Elo+

VS

Team Averages
Level 95
1,421 SR
1,352 Elo+
Scylla
Scylla
Elusiv3Faz3
Scylla
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 94L
1,318 Elo+
Solo
Heimdallr
Heimdallr
feastdagger
Heimdallr
Level 97
God Stats
21W - 25L
1,477 SR
Queue Stats
118W - 133L
1,385 Elo+
Solo
Sun Wukong
Sun Wukong
hfhippo
Sun Wukong
Level 129
God Stats
1W - 2L
1,285 SR
Queue Stats
28W - 36L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
TSF Pats
Medusa
20
6 / 4 / 8
14,958
680
24,137
25,401
11,301
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
17
3 / 7 / 9
13,780
626
11,593
31,200
16,383
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

19
5 / 6 / 9
15,176
690
12,831
19,504
8,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
8 / 4 / 9
16,104
732
28,118
12,523
5,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
feastdagger
Heimdallr
19
6 / 6 / 8
15,107
687
19,669
21,166
10,644
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
hfhippo
Sun Wukong
20
3 / 6 / 12
15,719
715
18,935
34,572
32,262
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
46
14
Kills
17
17
Deaths
16
26
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Scylla
8
4
9
3.13
L
Medusa
TSF Pats
Medusa
6
4
8
2.5
L
Hades
3
7
9
1.07
L
5
6
9
1.58
W
Heimdallr
feastdagger
Heimdallr
6
6
8
1.67
W
Sun Wukong
hfhippo
Sun Wukong
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,561
Damage
66,722
76,105
Taken
68,261
35,998
Mitigated
48,577
23,366
Healing
13,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
28,118
819
0
500
12,523
5,671
1,051
6,134
6,389
81,001
0
L
Medusa
TSF Pats
Medusa
24,137
14,601
130
6,914
25,401
11,301
1,331
8,305
16,674
0
70,137
L
Hades
11,593
1,452
1,244
7,855
31,200
16,383
626
12,102
18,524
34,899
0
L
12,831
1,279
2,765
4,458
19,504
8,314
539
6,623
12,481
67,084
0
W
Heimdallr
feastdagger
Heimdallr
19,669
8,808
0
1,532
21,166
10,644
1,973
7,916
13,250
0
65,717
W
Sun Wukong
hfhippo
Sun Wukong
18,935
2,391
62
11,893
34,572
32,262
216
11,196
23,376
0
61,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,914
Gold Earned
46,930
235
Minions Killed
229
7
Camps Cleared
10
1,265,125
Distance Traveled
1,131,163
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
16,104
732
86
4
3
378,433
0
L
Medusa
14,958
680
75
3
1
417,093
4
L
Hades
13,780
626
53
2
3
427,781
1
L
Ra
15,176
690
107
5
3
420,251
3
W
Heimdallr
15,107
687
72
3
6
351,558
1
W
Sun Wukong
15,719
715
71
3
1
401,172
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role