Player Matchup

Gilgamesh
Gilgamesh
PromptCanvas564
Gilgamesh
Level 19
God Stats
0W - 2L
1,303 SR
Queue Stats
8W - 6L
1,465 Elo+
Party 1
Thoth
Thoth
SolarStorm57
Thoth
Level 120
God Stats
1W - 2L
1,476 SR
Queue Stats
54W - 39L
1,508 Elo+
Party 1
Artio
Artio
The King Orca
Artio
Level 29
God Stats
1W - 1L
1,650 SR
Queue Stats
8W - 6L
1,465 Elo+
Party 1
Team Averages
Level 56
1,477 SR
1,480 Elo+

VS

Team Averages
Level 78
1,523 SR
1,437 Elo+
Sun Wukong
Sun Wukong
HecticCandy6435
Sun Wukong
Level 102
God Stats
3W - 1L
1,754 SR
Queue Stats
129W - 136L
1,455 Elo+
Party 2
Ra
Ra
LinkedAbyss2772
Ra
Level 16
God Stats
4W - 0L
1,319 SR
Queue Stats
33W - 38L
1,406 Elo+
Party 2
Charybdis
Charybdis
Ocec11
Charybdis
Level 115
God Stats
1W - 2L
1,497 SR
Queue Stats
12W - 10L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PromptCanvas564
Gilgamesh
15
6 / 5 / 5
11,427
714
12,430
19,935
15,634
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 4 / 8
10,539
659
11,249
9,888
4,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 5 / 8
10,942
684
8,875
18,717
9,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HecticCandy6435
Sun Wukong
16
5 / 2 / 6
11,639
727
13,073
18,316
13,245
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
6 / 5 / 5
11,885
743
14,755
12,594
5,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Ocec11
Charybdis
13
3 / 4 / 4
10,029
627
10,592
9,202
3,271
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
29
11
Kills
14
14
Deaths
11
21
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
HecticCandy6435
Sun Wukong
5
2
6
4
W
6
5
5
1.7
W
Charybdis
Ocec11
Charybdis
3
4
4
1.25
L
Gilgamesh
PromptCanvas564
Gilgamesh
6
5
5
1.7
L
2
4
8
1.5
L
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,554
Damage
38,420
48,540
Taken
40,112
29,003
Mitigated
21,540
7,805
Healing
11,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
HecticCandy6435
Sun Wukong
13,073
2,637
196
4,521
18,316
13,245
1,061
9,026
8,886
0
42,155
W
14,755
1,318
1,206
4,995
12,594
5,024
1,141
6,653
5,527
60,485
0
W
Charybdis
Ocec11
Charybdis
10,592
6,590
0
532
9,202
3,271
1,224
4,256
4,788
0
26,047
L
Gilgamesh
PromptCanvas564
Gilgamesh
12,430
3,516
480
2,485
19,935
15,634
408
5,868
14,067
0
30,073
L
11,249
1,189
0
787
9,888
4,073
918
3,881
5,886
59,975
0
L
8,875
1,690
1,000
3,053
18,717
9,296
0
5,388
13,162
20,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,908
Gold Earned
33,553
150
Minions Killed
188
3
Camps Cleared
10
834,626
Distance Traveled
740,117
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,639
727
48
3
3
303,041
1
W
Ra
11,885
743
117
7
5
254,384
1
W
Charybdis
10,029
627
23
1
2
182,692
3
L
Gilgamesh
11,427
714
38
2
2
281,488
0
L
Thoth
10,539
659
93
6
1
265,985
2
L
Artio
10,942
684
19
1
0
287,153
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role