Player Matchup

Artemis
Artemis
 
Artemis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Eman02
Chaac
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 27L
1,636 Elo+
Party 2
The Morrigan
The Morrigan
Gamathroy
The Morrigan
Level 145
God Stats
5W - 0L
1,967 SR
Queue Stats
135W - 130L
1,618 Elo+
Party 2
Team Averages
Level 120
1,656 SR
1,585 Elo+

VS

Team Averages
Level 123
1,512 SR
1,582 Elo+
Cerberus
Cerberus
 
Cerberus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
CinemaFit
Da Ji
Level 157
God Stats
1W - 3L
1,467 SR
Queue Stats
110W - 104L
1,616 Elo+
Party 1
Mercury
Mercury
ZXZsnakeyes
Mercury
Level 107
God Stats
3W - 4L
1,568 SR
Queue Stats
29W - 26L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
4 / 5 / 10
11,996
706
21,156
16,904
7,224
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Eman02
Chaac
18
2 / 0 / 10
12,910
759
15,572
11,538
11,905
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
Gamathroy
The Morrigan
18
8 / 1 / 5
12,571
739
18,115
10,257
5,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
1 / 3 / 5
11,048
650
13,487
22,490
11,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
CinemaFit
Da Ji
15
3 / 7 / 3
10,426
613
11,499
25,134
12,674
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
ZXZsnakeyes
Mercury
16
2 / 4 / 3
11,014
648
9,731
15,220
6,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
14
Kills
6
6
Deaths
14
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
5
10
1.8
L
Cerberus
 
Cerberus
1
3
5
1.17
L
Da Ji
CinemaFit
Da Ji
3
7
3
0.64
W
Chaac
Eman02
Chaac
2
0
10
7
W
The Morrigan
Gamathroy
The Morrigan
8
1
5
10.5
L
Mercury
ZXZsnakeyes
Mercury
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,843
Damage
34,717
38,699
Taken
62,844
24,756
Mitigated
30,391
14,405
Healing
11,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
21,156
12,509
0
4,931
16,904
7,224
949
5,256
11,648
0
64,624
L
Cerberus
 
Cerberus
13,487
517
0
7,226
22,490
11,661
54
3,620
18,870
55,272
0
L
Da Ji
CinemaFit
Da Ji
11,499
2,280
253
3,564
25,134
12,674
0
8,368
16,766
0
26,235
W
Chaac
Eman02
Chaac
15,572
2,573
0
6,564
11,538
11,905
839
4,979
6,559
0
42,464
W
The Morrigan
Gamathroy
The Morrigan
18,115
2,922
0
2,910
10,257
5,627
1,349
3,516
6,741
43,461
5,969
L
Mercury
ZXZsnakeyes
Mercury
9,731
4,899
0
588
15,220
6,056
0
3,428
11,792
0
48,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,477
Gold Earned
32,488
214
Minions Killed
207
10
Camps Cleared
7
965,093
Distance Traveled
950,422
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,996
706
68
4
6
326,641
1
L
Cerberus
11,048
650
93
5
1
347,078
4
L
Da Ji
10,426
613
35
2
3
282,277
4
W
Chaac
12,910
759
63
4
2
350,013
0
W
The Morrigan
12,571
739
83
5
2
288,439
3
L
Mercury
11,014
648
79
5
3
321,067
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role