Player Matchup

Ra
Ra
ArsonMaster
Ra
Level 105
God Stats
3W - 1L
1,395 SR
Queue Stats
48W - 48L
1,389 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LPE03
Ah Muzen Cab
Level 28
God Stats
22W - 20L
1,446 SR
Queue Stats
51W - 50L
1,394 Elo+
Party 2
Gilgamesh
Gilgamesh
desTROYou4life
Gilgamesh
Level 47
God Stats
8W - 12L
1,347 SR
Queue Stats
51W - 48L
1,393 Elo+
Party 2
Team Averages
Level 60
1,396 SR
1,392 Elo+

VS

Team Averages
Level 37
1,359 SR
1,326 Elo+
Heimdallr
Heimdallr
HoodTactics
Heimdallr
Level 47
God Stats
0W - 2L
1,319 SR
Queue Stats
38W - 61L
1,330 Elo+
Solo
Athena
Athena
RedPytron
Athena
Level 36
God Stats
3W - 9L
1,155 SR
Queue Stats
54W - 72L
1,349 Elo+
Party 1
Fenrir
Fenrir
RichGangJonathan
Fenrir
Level 29
God Stats
4W - 3L
1,601 SR
Queue Stats
40W - 56L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 10
16,806
800
32,091
22,834
13,912
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
LPE03
Ah Muzen Cab
20
7 / 5 / 14
16,228
773
35,432
18,385
9,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
desTROYou4life
Gilgamesh
18
5 / 8 / 12
15,193
723
23,750
30,194
34,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HoodTactics
Heimdallr
20
3 / 10 / 11
14,985
714
30,966
34,237
22,609
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
RedPytron
Athena
17
3 / 8 / 5
14,215
677
10,128
42,641
70,651
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
9 / 8 / 4
16,047
764
16,879
35,534
67,680
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
35
26
Kills
15
15
Deaths
26
36
Assists
20
Player
Kills
Deaths
Assists
KDA
W
14
2
10
9.5
L
Heimdallr
HoodTactics
Heimdallr
3
10
11
0.85
W
Ah Muzen Cab
LPE03
Ah Muzen Cab
7
5
14
2.8
L
Athena
RedPytron
Athena
3
8
5
0.69
L
9
8
4
1.38
W
Gilgamesh
desTROYou4life
Gilgamesh
5
8
12
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,273
Damage
57,973
71,413
Taken
112,412
58,323
Mitigated
160,940
23,527
Healing
21,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,091
6,019
2,211
12,813
22,834
13,912
580
4,437
18,397
101,161
0
L
Heimdallr
HoodTactics
Heimdallr
30,966
15,050
0
11,403
34,237
22,609
864
13,065
21,172
0
105,880
W
Ah Muzen Cab
LPE03
Ah Muzen Cab
35,432
16,200
0
4,471
18,385
9,799
802
1,971
16,414
0
78,393
L
Athena
RedPytron
Athena
10,128
2,490
756
7,010
42,641
70,651
154
11,219
31,422
37,978
0
L
16,879
4,658
0
2,126
35,534
67,680
102
7,999
27,535
0
35,093
W
Gilgamesh
desTROYou4life
Gilgamesh
23,750
7,827
0
4,032
30,194
34,612
2,281
5,413
24,781
0
47,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,227
Gold Earned
45,247
211
Minions Killed
193
12
Camps Cleared
5
1,210,878
Distance Traveled
1,044,385
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
16,806
800
103
5
6
375,411
0
L
Heimdallr
14,985
714
116
6
4
318,050
2
W
Ah Muzen Cab
16,228
773
75
4
4
363,697
3
L
Athena
14,215
677
42
2
0
377,911
3
L
Fenrir
16,047
764
35
2
1
348,424
0
W
Gilgamesh
15,193
723
33
2
2
471,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role