Player Matchup

Odin
Odin
MidniteGio
Odin
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
271W - 259L
1,557 Elo+
Solo
Bellona
Bellona
gefrich
Bellona
Level 68
God Stats
3W - 1L
1,643 SR
Queue Stats
23W - 25L
1,466 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
umbreonhades
Ah Muzen Cab
Level 49
God Stats
20W - 12L
1,558 SR
Queue Stats
174W - 167L
1,540 Elo+
Solo
Cabrakan
Cabrakan
xDHGSOLARFLAREx
Cabrakan
Level 111
God Stats
6W - 3L
1,644 SR
Queue Stats
278W - 257L
1,577 Elo+
Party 1
Merlin
Merlin
xpertkiller75
Merlin
Level 94
God Stats
7W - 8L
1,372 SR
Queue Stats
212W - 199L
1,567 Elo+
Party 1
Team Averages
Level 96
1,543 SR
1,541 Elo+

VS

Team Averages
Level 88
1,565 SR
1,580 Elo+
Fafnir
Fafnir
A5stargeneral
Fafnir
Level 155
God Stats
31W - 28L
1,690 SR
Queue Stats
964W - 871L
1,641 Elo+
Party 2
Loki
Loki
SrDilPickle
Loki
Level 66
God Stats
9W - 5L
1,566 SR
Queue Stats
240W - 225L
1,606 Elo+
Party 2
Kukulkan
Kukulkan
ZiraToKoba
Kukulkan
Level 26
God Stats
0W - 5L
1,665 SR
Queue Stats
146W - 140L
1,625 Elo+
Party 2
Neith
Neith
dormammu12
Neith
Level 33
God Stats
0W - 1L
1,251 SR
Queue Stats
7W - 12L
1,398 Elo+
Solo
Sylvanus
Sylvanus
wargodevil2
Sylvanus
Level 160
God Stats
3W - 3L
1,652 SR
Queue Stats
221W - 200L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 4 / 3
6,693
558
5,984
9,958
4,985
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
gefrich
Bellona
11
0 / 2 / 4
6,570
548
6,367
11,017
8,438
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ah Muzen Cab
umbreonhades
Ah Muzen Cab
14
5 / 0 / 2
8,344
695
7,069
8,918
3,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
11
3 / 0 / 3
6,899
575
4,753
7,606
4,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 0 / 2
7,013
584
5,313
4,397
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 3
6,493
541
3,957
10,547
10,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 3 / 0
5,642
470
3,211
6,757
3,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
ZiraToKoba
Kukulkan
9
1 / 2 / 0
5,279
440
2,501
4,176
1,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
9
0 / 6 / 1
5,060
422
3,163
7,673
2,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sylvanus
wargodevil2
Sylvanus
11
2 / 2 / 1
6,464
539
7,311
10,053
6,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
14
Kills
6
6
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
1
3
3.5
W
5
4
3
1.63
L
1
3
0
0.33
L
Kukulkan
ZiraToKoba
Kukulkan
1
2
0
0.5
L
Neith
0
6
1
0.08
W
Bellona
gefrich
Bellona
0
2
4
1
W
Ah Muzen Cab
umbreonhades
Ah Muzen Cab
5
0
2
6
L
Sylvanus
wargodevil2
Sylvanus
2
2
1
1.25
W
Cabrakan
3
0
3
4.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,486
Damage
20,143
41,896
Taken
39,206
23,434
Mitigated
24,165
14,609
Healing
10,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,957
1,171
0
4,355
10,547
10,503
0
3,138
7,409
13,908
0
W
5,984
1,459
0
250
9,958
4,985
22
2,760
7,118
694
20,489
L
3,211
1,014
0
1,042
6,757
3,128
0
2,179
4,578
0
36,288
L
Kukulkan
ZiraToKoba
Kukulkan
2,501
293
0
0
4,176
1,746
0
2,232
1,944
29,920
0
L
Neith
3,163
1,245
0
1,227
7,673
2,644
0
338
7,335
0
26,458
W
Bellona
gefrich
Bellona
6,367
2,048
0
3,044
11,017
8,438
0
4,735
6,230
0
37,754
W
Ah Muzen Cab
umbreonhades
Ah Muzen Cab
7,069
3,671
0
5,307
8,918
3,584
321
1,454
7,464
0
78,018
L
Sylvanus
wargodevil2
Sylvanus
7,311
2,162
518
3,725
10,053
6,144
0
2,219
7,834
36,466
8,563
W
Cabrakan
4,753
1,053
0
5,051
7,606
4,692
0
1,155
6,451
43,587
0
W
5,313
143
0
957
4,397
1,735
608
2,589
1,754
53,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,519
Gold Earned
28,938
397
Minions Killed
298
0
Camps Cleared
0
1,191,957
Distance Traveled
1,054,386
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,493
541
17
1
0
229,880
2
W
Odin
6,693
558
40
3
0
252,578
6
L
Loki
5,642
470
72
6
0
267,408
3
L
Kukulkan
5,279
440
66
6
0
174,797
1
L
Neith
5,060
422
50
4
0
210,789
0
W
Bellona
6,570
548
63
5
0
223,263
1
W
Ah Muzen Cab
8,344
695
127
11
0
241,312
5
L
Sylvanus
6,464
539
93
8
0
171,512
1
W
Cabrakan
6,899
575
78
7
0
235,041
5
W
Merlin
7,013
584
89
7
0
239,763
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role