Player Matchup

Nemesis
Nemesis
AxDragon1105
Nemesis
Level 126
God Stats
7W - 5L
1,542 SR
Queue Stats
291W - 293L
1,420 Elo+
Party 3
Sobek
Sobek
Hakin20
Sobek
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 176L
1,440 Elo+
Party 2
Thoth
Thoth
Kakemaker999
Thoth
Level 83
God Stats
12W - 20L
1,432 SR
Queue Stats
261W - 268L
1,422 Elo+
Party 3
Pele
Pele
Piinheiro
Pele
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 169L
1,442 Elo+
Party 2
Charybdis
Charybdis
ScorpionSaibot
Charybdis
Level 113
God Stats
0W - 3L
1,333 SR
Queue Stats
179W - 151L
1,643 Elo+
Solo
Team Averages
Level 94
1,461 SR
1,473 Elo+

VS

Team Averages
Level 53
1,490 SR
1,425 Elo+
Charybdis
Charybdis
Inskeeper
Charybdis
Level 14
God Stats
3W - 3L
1,413 SR
Queue Stats
7W - 16L
1,231 Elo+
Party 1
Achilles
Achilles
Lumabest
Achilles
Level 85
God Stats
6W - 4L
1,626 SR
Queue Stats
399W - 468L
1,480 Elo+
Party 1
Xing Tian
Xing Tian
Thatonesusbruh
Xing Tian
Level 55
God Stats
25W - 20L
1,586 SR
Queue Stats
234W - 267L
1,459 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Thegrandmoose
Tsukuyomi
Level 69
God Stats
7W - 6L
1,179 SR
Queue Stats
233W - 273L
1,428 Elo+
Party 1
Danzaburou
Danzaburou
sickclutch
Danzaburou
Level 43
God Stats
13W - 9L
1,644 SR
Queue Stats
79W - 88L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AxDragon1105
Nemesis
19
3 / 3 / 1
12,191
488
10,386
19,283
9,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sobek
Hakin20
Sobek
15
1 / 4 / 1
10,064
403
4,442
22,283
27,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
1 / 2 / 2
12,083
483
11,641
9,157
4,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Pele
17
2 / 7 / 2
11,640
466
13,683
28,473
19,519
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
ScorpionSaibot
Charybdis
19
3 / 6 / 0
11,676
467
11,748
23,261
10,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Inskeeper
Charybdis
19
1 / 2 / 1
12,339
494
5,613
12,786
5,711
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Lumabest
Achilles
20
8 / 0 / 8
14,077
563
20,160
22,391
28,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xing Tian
Thatonesusbruh
Xing Tian
17
0 / 0 / 14
12,000
480
7,812
18,615
21,576
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Thegrandmoose
Tsukuyomi
20
6 / 5 / 7
13,413
537
22,092
24,982
13,090
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
sickclutch
Danzaburou
20
7 / 3 / 5
14,495
580
13,429
18,693
9,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
10
Kills
22
22
Deaths
10
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AxDragon1105
Nemesis
3
3
1
1.17
L
Sobek
Hakin20
Sobek
1
4
1
0.38
W
Charybdis
Inskeeper
Charybdis
1
2
1
0.75
L
1
2
2
1
W
Achilles
Lumabest
Achilles
8
0
8
12
L
Pele
2
7
2
0.43
L
Charybdis
ScorpionSaibot
Charybdis
3
6
0
0.5
W
Xing Tian
Thatonesusbruh
Xing Tian
0
0
14
7
W
Tsukuyomi
Thegrandmoose
Tsukuyomi
6
5
7
1.9
W
Danzaburou
sickclutch
Danzaburou
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,900
Damage
69,106
102,457
Taken
97,467
71,386
Mitigated
78,310
30,185
Healing
33,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AxDragon1105
Nemesis
10,386
3,989
0
2,407
19,283
9,609
0
1,939
17,220
0
126,540
L
Sobek
Hakin20
Sobek
4,442
386
0
6,631
22,283
27,231
196
2,294
19,784
38,240
0
W
Charybdis
Inskeeper
Charybdis
5,613
3,282
0
4,706
12,786
5,711
3,247
723
12,063
0
98,903
L
11,641
73
0
1,327
9,157
4,425
0
461
8,431
87,753
0
W
Achilles
Lumabest
Achilles
20,160
5,301
0
6,589
22,391
28,671
559
2,757
19,489
0
90,558
L
Pele
13,683
2,442
0
9,641
28,473
19,519
750
2,033
25,569
0
86,504
L
Charybdis
ScorpionSaibot
Charybdis
11,748
5,521
0
10,179
23,261
10,602
1,297
2,037
21,186
0
120,270
W
Xing Tian
Thatonesusbruh
Xing Tian
7,812
939
895
3,325
18,615
21,576
331
5,658
12,647
32,730
0
W
Tsukuyomi
Thegrandmoose
Tsukuyomi
22,092
6,761
0
10,671
24,982
13,090
2,205
4,589
20,207
0
124,242
W
Danzaburou
sickclutch
Danzaburou
13,429
6,882
0
7,231
18,693
9,262
4,748
7,399
10,940
0
127,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,654
Gold Earned
66,324
740
Minions Killed
630
0
Camps Cleared
0
2,294,424
Distance Traveled
2,491,239
23
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,191
488
179
7
0
553,424
4
L
Sobek
10,064
403
45
2
0
423,384
5
W
Charybdis
12,339
494
140
6
0
471,181
4
L
Thoth
12,083
483
191
8
0
511,413
7
W
Achilles
14,077
563
126
5
0
489,691
6
L
Pele
11,640
466
154
6
0
413,849
1
L
Charybdis
11,676
467
171
7
0
392,354
6
W
Xing Tian
12,000
480
39
2
0
528,219
17
W
Tsukuyomi
13,413
537
158
6
0
541,038
4
W
Danzaburou
14,495
580
167
7
0
461,110
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role