Player Matchup

He Bo
He Bo
 
He Bo
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
AN0 SUDAD0
Chang'e
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,487 Elo+
Party 1
Nike
Nike
Noob baboon3844
Nike
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,610 Elo+
Party 1
Camazotz
Camazotz
Weeb Names
Camazotz
Level 29
God Stats
0W - 1L
2,001 SR
Queue Stats
9W - 8L
1,517 Elo+
Party 2
Merlin
Merlin
maxxxex159
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 98L
1,302 Elo+
Solo
Team Averages
Level 30
1,600 SR
1,483 Elo+

VS

Team Averages
Level 51
1,568 SR
1,521 Elo+
Hachiman
Hachiman
 
Hachiman
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DogutoryAfalkie
Horus
Level 160
God Stats
6W - 3L
1,632 SR
Queue Stats
344W - 245L
1,598 Elo+
Party 3
Merlin
Merlin
IsmashUwU
Merlin
Level 28
God Stats
2W - 0L
1,708 SR
Queue Stats
54W - 65L
1,478 Elo+
Solo
Chernobog
Chernobog
TwentySevens
Chernobog
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 34L
1,302 Elo+
Solo
Sun Wukong
Sun Wukong
UncleDadd
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 69L
1,728 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
1 / 6 / 8
10,575
588
13,573
18,086
9,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
AN0 SUDAD0
Chang'e
17
0 / 5 / 11
10,260
570
14,953
25,795
14,681
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
5 / 3 / 12
12,755
709
14,062
27,793
37,594
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Camazotz
Weeb Names
Camazotz
20
11 / 4 / 5
13,351
742
26,593
32,584
36,612
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
maxxxex159
Merlin
17
2 / 6 / 8
10,703
595
14,519
19,205
10,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
14 / 2 / 9
14,515
806
48,561
17,262
10,671
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
1 / 5 / 13
11,046
614
7,964
27,577
31,801
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
IsmashUwU
Merlin
17
3 / 7 / 10
11,188
622
22,231
16,228
8,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
TwentySevens
Chernobog
19
3 / 2 / 13
11,876
660
11,670
13,676
8,405
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
UncleDadd
Sun Wukong
20
3 / 4 / 16
12,541
697
17,095
25,415
38,390
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
85
19
Kills
24
24
Deaths
20
44
Assists
61
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
6
8
0.83
W
Hachiman
 
Hachiman
14
2
9
9.25
L
Chang'e
AN0 SUDAD0
Chang'e
0
5
11
1.1
W
1
5
13
1.5
W
Merlin
IsmashUwU
Merlin
3
7
10
1.14
L
5
3
12
3.67
W
Chernobog
TwentySevens
Chernobog
3
2
13
4.75
W
Sun Wukong
UncleDadd
Sun Wukong
3
4
16
2.75
L
Camazotz
Weeb Names
Camazotz
11
4
5
3.38
L
Merlin
maxxxex159
Merlin
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,700
Damage
107,521
123,463
Taken
100,158
109,523
Mitigated
97,544
48,544
Healing
38,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
13,573
895
304
1,843
18,086
9,794
0
1,731
16,355
23,030
0
W
Hachiman
 
Hachiman
48,561
21,125
1,597
6,195
17,262
10,671
4,317
4,973
12,233
0
90,722
L
Chang'e
AN0 SUDAD0
Chang'e
14,953
1,003
11,283
8,514
25,795
14,681
1,706
5,011
20,784
26,693
0
W
7,964
3,819
14,275
8,445
27,577
31,801
275
15,928
11,410
0
12,603
W
Merlin
IsmashUwU
Merlin
22,231
1,834
1,285
780
16,228
8,277
322
4,087
12,071
39,936
0
L
14,062
488
3,397
4,559
27,793
37,594
700
5,139
22,654
0
30,446
W
Chernobog
TwentySevens
Chernobog
11,670
6,542
0
500
13,676
8,405
1,824
4,758
8,868
0
22,398
W
Sun Wukong
UncleDadd
Sun Wukong
17,095
2,925
1,101
4,210
25,415
38,390
91
12,567
12,531
0
42,600
L
Camazotz
Weeb Names
Camazotz
26,593
5,117
2,045
14,285
32,584
36,612
1,604
5,789
26,795
0
50,545
L
Merlin
maxxxex159
Merlin
14,519
1,274
1,042
1,272
19,205
10,842
337
4,561
14,644
34,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,644
Gold Earned
61,166
170
Minions Killed
186
0
Camps Cleared
0
1,591,624
Distance Traveled
1,618,636
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,575
588
25
1
0
291,929
3
W
Hachiman
14,515
806
74
4
0
321,154
0
L
Chang'e
10,260
570
24
1
0
311,453
0
W
Horus
11,046
614
9
1
0
358,961
3
W
Merlin
11,188
622
29
2
0
291,874
0
L
Nike
12,755
709
21
1
0
368,485
1
W
Chernobog
11,876
660
34
2
0
276,067
0
W
Sun Wukong
12,541
697
40
2
0
370,580
1
L
Camazotz
13,351
742
54
3
0
352,456
1
L
Merlin
10,703
595
46
3
0
267,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role