Player Matchup

Medusa
Medusa
Gold II
Jud2d
Medusa
Gold II
Level 99
God Stats
4W - 2L
1,617 SR
Queue Stats
88W - 109L
1,646 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 99
1,617 SR
1,646 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 64
1,907 SR
1,328 MMR
Anhur
Anhur
Bronze III
SlattSlatt
Anhur
Bronze III
Level 64
God Stats
1W - 1L
1,907 SR
Queue Stats
6W - 9L
1,328 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jud2d
Medusa
20
6 / 3 / 0
13,588
971
17,548
16,085
12,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
SkadiChronosKaliUllrBakasura

VS

Bans
IzanamiPoseidonHe BoSolFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
17
3 / 6 / 0
10,825
773
14,208
21,623
19,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
6
Kills
3
3
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
Jud2d
Medusa
6
3
0
2
L
Anhur
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,548
Damage
14,208
16,085
Taken
21,623
12,829
Mitigated
19,600
2,988
Healing
2,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Jud2d
Medusa
17,548
10,430
0
2,988
16,085
12,829
1,885
342
15,743
0
89,330
L
Anhur
14,208
6,379
0
2,439
21,623
19,600
530
438
21,185
0
57,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,588
Gold Earned
10,825
145
Minions Killed
93
6
Camps Cleared
6
248,950
Distance Traveled
226,415
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,588
971
145
10
6
248,950
3
L
Anhur
10,825
773
93
7
6
226,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role