Player Matchup

Chiron
Chiron
Dartrox yT7905
Chiron
Level 146
God Stats
9W - 6L
1,640 SR
Queue Stats
68W - 72L
1,443 Elo+
Solo
Cabrakan
Cabrakan
FLIP256
Cabrakan
Level 123
God Stats
7W - 8L
1,421 SR
Queue Stats
104W - 130L
1,408 Elo+
Party 2
Ah Puch
Ah Puch
devilsXsword
Ah Puch
Level 62
God Stats
7W - 12L
1,414 SR
Queue Stats
7W - 15L
1,293 Elo+
Party 2
Team Averages
Level 110
1,492 SR
1,381 Elo+

VS

Team Averages
Level 114
1,388 SR
1,448 Elo+
Sobek
Sobek
ArcaneSrvivL
Sobek
Level 69
God Stats
8W - 7L
1,484 SR
Queue Stats
148W - 118L
1,496 Elo+
Party 1
Yu Huang
Yu Huang
ShloyXCthUwU
Yu Huang
Level 122
God Stats
0W - 1L
1,207 SR
Queue Stats
69W - 45L
1,517 Elo+
Party 1
Medusa
Medusa
WHO_357
Medusa
Level 151
God Stats
4W - 6L
1,471 SR
Queue Stats
45W - 53L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 5
12,722
748
20,704
15,051
6,117
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
FLIP256
Cabrakan
16
2 / 1 / 10
12,193
717
11,083
15,783
24,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
devilsXsword
Ah Puch
18
4 / 0 / 8
11,677
687
17,718
9,467
3,880
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 2
11,045
650
8,568
28,987
45,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yu Huang
ShloyXCthUwU
Yu Huang
16
2 / 5 / 1
10,806
636
15,917
14,279
7,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
WHO_357
Medusa
13
0 / 7 / 3
10,488
617
9,460
16,052
8,989
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
13
Kills
3
3
Deaths
13
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
W
7
2
5
4.75
W
Cabrakan
FLIP256
Cabrakan
2
1
10
7
L
Yu Huang
ShloyXCthUwU
Yu Huang
2
5
1
0.5
L
Medusa
WHO_357
Medusa
0
7
3
0.21
W
Ah Puch
devilsXsword
Ah Puch
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,505
Damage
33,945
40,301
Taken
59,318
34,320
Mitigated
62,002
13,278
Healing
11,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,568
783
0
8,123
28,987
45,733
0
15,932
13,055
28,689
0
W
20,704
6,527
1,775
4,405
15,051
6,117
541
8,577
6,474
0
67,341
W
Cabrakan
FLIP256
Cabrakan
11,083
1,859
0
2,345
15,783
24,323
119
9,070
6,713
28,277
0
L
Yu Huang
ShloyXCthUwU
Yu Huang
15,917
1,172
0
1,366
14,279
7,280
0
6,079
8,200
64,837
0
L
Medusa
WHO_357
Medusa
9,460
4,243
0
1,571
16,052
8,989
204
7,033
9,019
0
36,835
W
Ah Puch
devilsXsword
Ah Puch
17,718
1,182
66
4,687
9,467
3,880
381
7,396
2,071
47,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,592
Gold Earned
32,339
198
Minions Killed
193
6
Camps Cleared
9
875,689
Distance Traveled
887,462
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,045
650
41
2
2
352,345
2
W
Chiron
12,722
748
104
6
1
272,175
0
W
Cabrakan
12,193
717
17
1
2
283,035
4
L
Yu Huang
10,806
636
90
5
5
286,671
5
L
Medusa
10,488
617
62
4
2
248,446
1
W
Ah Puch
11,677
687
77
5
3
320,479
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role