Player Matchup

Jing Wei
Jing Wei
Combatduck2
Jing Wei
Level 25
God Stats
2W - 0L
1,722 SR
Queue Stats
31W - 14L
1,749 Elo+
Party 2
Yu Huang
Yu Huang
KingOfDragons64
Yu Huang
Level 155
God Stats
2W - 3L
1,507 SR
Queue Stats
191W - 169L
1,646 Elo+
Party 2
Fafnir
Fafnir
MustBeYoyo
Fafnir
Level 154
God Stats
7W - 5L
1,421 SR
Queue Stats
402W - 343L
1,654 Elo+
Party 2
Fenrir
Fenrir
iDorko
Fenrir
Level 144
God Stats
8W - 7L
1,503 SR
Queue Stats
320W - 317L
1,613 Elo+
Party 2
Thanatos
Thanatos
mattysmokesbig
Thanatos
Level 58
God Stats
9W - 8L
1,522 SR
Queue Stats
85W - 88L
1,500 Elo+
Solo
Team Averages
Level 107
1,535 SR
1,633 Elo+

VS

Team Averages
Level 91
1,483 SR
1,471 Elo+
Nemesis
Nemesis
BallMonster
Nemesis
Level 113
God Stats
2W - 3L
1,562 SR
Queue Stats
56W - 55L
1,538 Elo+
Party 1
Bellona
Bellona
Erickrr29
Bellona
Level 22
God Stats
5W - 7L
1,322 SR
Queue Stats
208W - 217L
1,409 Elo+
Party 3
Neith
Neith
KCxSlapzz
Neith
Level 69
God Stats
18W - 17L
1,669 SR
Queue Stats
151W - 172L
1,467 Elo+
Party 1
Yu Huang
Yu Huang
LilToiletBoy453
Yu Huang
Level 124
God Stats
2W - 2L
1,554 SR
Queue Stats
68W - 74L
1,522 Elo+
Party 1
Ymir
Ymir
LordYukii
Ymir
Level 128
God Stats
0W - 3L
1,307 SR
Queue Stats
117W - 119L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Combatduck2
Jing Wei
18
9 / 1 / 4
11,517
677
16,260
16,307
8,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
16
3 / 1 / 4
10,119
595
13,199
8,433
4,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
MustBeYoyo
Fafnir
14
2 / 0 / 10
10,296
606
4,229
11,393
11,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
iDorko
Fenrir
17
6 / 3 / 3
11,055
650
17,426
19,272
14,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
14
4 / 1 / 3
9,288
546
7,656
12,271
4,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BallMonster
Nemesis
12
1 / 4 / 3
7,549
444
7,903
16,614
5,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Erickrr29
Bellona
14
3 / 6 / 0
8,774
516
13,511
22,989
23,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
KCxSlapzz
Neith
12
0 / 6 / 3
7,069
416
9,479
12,646
4,405
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
13
2 / 4 / 0
7,804
459
5,211
9,209
3,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
9
0 / 4 / 3
6,398
376
1,427
12,478
9,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
24
Kills
6
6
Deaths
24
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BallMonster
Nemesis
1
4
3
0.63
W
Jing Wei
Combatduck2
Jing Wei
9
1
4
11
L
Bellona
Erickrr29
Bellona
3
6
0
0.5
L
Neith
KCxSlapzz
Neith
0
6
3
0.25
W
Yu Huang
3
1
4
5
L
Yu Huang
2
4
0
0.5
L
Ymir
0
4
3
0.38
W
Fafnir
MustBeYoyo
Fafnir
2
0
10
7
W
Fenrir
iDorko
Fenrir
6
3
3
2.5
W
Thanatos
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,770
Damage
37,531
67,676
Taken
73,936
43,909
Mitigated
46,542
34,292
Healing
14,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BallMonster
Nemesis
7,903
3,986
0
1,406
16,614
5,984
0
6,038
10,576
0
67,804
W
Jing Wei
Combatduck2
Jing Wei
16,260
11,833
0
10,839
16,307
8,766
2,877
836
15,431
0
118,975
L
Bellona
Erickrr29
Bellona
13,511
7,352
0
7,414
22,989
23,233
336
1,817
20,214
0
66,401
L
Neith
KCxSlapzz
Neith
9,479
3,999
0
1,467
12,646
4,405
0
1,086
11,560
0
53,572
W
Yu Huang
13,199
839
0
1,217
8,433
4,182
545
1,757
6,552
106,380
0
L
Yu Huang
5,211
221
0
2,120
9,209
3,636
0
5,450
3,713
40,953
0
L
Ymir
1,427
657
152
2,118
12,478
9,284
0
3,037
9,395
13,213
0
W
Fafnir
MustBeYoyo
Fafnir
4,229
1,079
0
3,562
11,393
11,746
340
3,111
8,140
20,996
0
W
Fenrir
iDorko
Fenrir
17,426
7,289
0
8,095
19,272
14,244
561
267
19,005
0
86,931
W
Thanatos
7,656
1,809
0
10,579
12,271
4,971
0
1,320
10,759
0
60,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,275
Gold Earned
37,594
587
Minions Killed
402
0
Camps Cleared
0
1,750,204
Distance Traveled
1,477,933
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,549
444
101
6
0
366,919
0
W
Jing Wei
11,517
677
172
10
0
332,596
3
L
Bellona
8,774
516
109
6
0
291,280
0
L
Neith
7,069
416
86
5
0
279,239
3
W
Yu Huang
10,119
595
175
10
0
319,568
1
L
Yu Huang
7,804
459
88
5
0
306,211
4
L
Ymir
6,398
376
18
1
0
234,284
0
W
Fafnir
10,296
606
18
1
0
353,564
2
W
Fenrir
11,055
650
131
8
0
342,514
2
W
Thanatos
9,288
546
91
5
0
401,962
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role