Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Ahtabara
Merlin
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 114L
1,568 Elo+
Party 1
Atlas
Atlas
Chwnk
Atlas
Level 122
God Stats
5W - 7L
1,439 SR
Queue Stats
127W - 115L
1,579 Elo+
Party 1
Mercury
Mercury
SoggyTom3113
Mercury
Level 98
God Stats
2W - 1L
1,683 SR
Queue Stats
152W - 131L
1,611 Elo+
Party 1
Thor
Thor
Waggro
Thor
Level 46
God Stats
1W - 4L
1,545 SR
Queue Stats
96W - 56L
1,661 Elo+
Party 2
Team Averages
Level 91
1,533 SR
1,584 Elo+

VS

Team Averages
Level 48
1,732 SR
1,777 Elo+
Neith
Neith
CrazylilBanjo
Neith
Level 107
God Stats
2W - 3L
1,559 SR
Queue Stats
132W - 96L
1,613 Elo+
Party 3
Anhur
Anhur
MyWetWussy
Anhur
Level 24
God Stats
21W - 9L
1,717 SR
Queue Stats
134W - 46L
1,777 Elo+
Party 3
Thanatos
Thanatos
ReformedGuy
Thanatos
Level 68
God Stats
19W - 1L
2,061 SR
Queue Stats
311W - 34L
2,118 Elo+
Party 4
Lancelot
Lancelot
anaphalaqticCoq
Lancelot
Level 14
God Stats
3W - 0L
1,821 SR
Queue Stats
55W - 6L
1,758 Elo+
Party 4
Scylla
Scylla
namechanged9831
Scylla
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 6L
1,618 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
0 / 2 / 1
4,922
492
3,169
6,881
1,689
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
Ahtabara
Merlin
8
0 / 4 / 0
4,527
453
1,547
5,356
1,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
Chwnk
Atlas
6
0 / 3 / 1
4,165
417
2,677
11,013
4,703
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
SoggyTom3113
Mercury
9
1 / 2 / 0
5,040
504
2,187
7,859
2,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
Waggro
Thor
9
1 / 2 / 0
5,461
546
4,565
8,058
2,795
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
5,576
558
5,037
3,984
1,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
8
2 / 1 / 3
5,572
557
7,125
8,776
3,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
ReformedGuy
Thanatos
11
4 / 0 / 3
6,172
617
5,314
7,540
2,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
11
1 / 1 / 1
6,260
626
6,198
8,299
3,345
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
4 / 0 / 2
6,614
661
4,391
2,824
1,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
13
13
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
2
1
0.25
L
Merlin
Ahtabara
Merlin
0
4
0
0
L
Atlas
Chwnk
Atlas
0
3
1
0.17
W
2
0
2
3
W
Anhur
2
1
3
3.5
W
Thanatos
ReformedGuy
Thanatos
4
0
3
5.5
L
Mercury
SoggyTom3113
Mercury
1
2
0
0.5
L
Thor
Waggro
Thor
1
2
0
0.5
W
Lancelot
1
1
1
1.5
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,145
Damage
28,065
39,167
Taken
31,423
13,354
Mitigated
12,520
6,275
Healing
16,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,169
1,535
0
2,390
6,881
1,689
0
0
6,881
0
34,277
L
Merlin
Ahtabara
Merlin
1,547
47
0
315
5,356
1,898
0
1,878
3,478
18,125
0
L
Atlas
Chwnk
Atlas
2,677
1,116
75
825
11,013
4,703
0
2,220
8,793
11,021
0
W
5,037
2,269
0
2,294
3,984
1,731
0
247
3,737
0
38,488
W
Anhur
7,125
3,340
0
3,206
8,776
3,540
0
1,952
6,802
0
22,706
W
Thanatos
ReformedGuy
Thanatos
5,314
2,346
0
6,506
7,540
2,865
0
1,298
6,118
0
41,309
L
Mercury
SoggyTom3113
Mercury
2,187
1,031
0
1,450
7,859
2,269
0
202
7,657
0
29,833
L
Thor
Waggro
Thor
4,565
1,410
0
1,220
8,058
2,795
0
91
7,967
0
32,512
W
Lancelot
6,198
1,335
0
3,833
8,299
3,345
0
0
8,299
0
44,565
W
4,391
687
0
500
2,824
1,039
0
513
2,243
58,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,115
Gold Earned
30,194
227
Minions Killed
345
0
Camps Cleared
0
963,253
Distance Traveled
1,102,308
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,922
492
62
6
0
198,966
4
L
Merlin
4,527
453
40
4
0
156,923
2
L
Atlas
4,165
417
9
1
0
188,094
1
W
Neith
5,576
558
71
7
0
188,438
3
W
Anhur
5,572
557
22
2
0
214,021
4
W
Thanatos
6,172
617
68
7
0
239,522
3
L
Mercury
5,040
504
60
6
0
236,015
0
L
Thor
5,461
546
56
6
0
183,255
7
W
Lancelot
6,260
626
83
8
0
247,680
3
W
Scylla
6,614
661
101
10
0
212,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role