Player Matchup

Baron Samedi
Baron Samedi
Basl
Baron Samedi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,426 Elo+
Party 3
Hun Batz
Hun Batz
The Ryu
Hun Batz
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 61L
1,501 Elo+
Party 3
King Arthur
King Arthur
Tyler318
King Arthur
Level 128
God Stats
9W - 6L
1,560 SR
Queue Stats
58W - 41L
1,575 Elo+
Party 3
Sylvanus
Sylvanus
Vizshyn
Sylvanus
Level 100
God Stats
3W - 10L
1,237 SR
Queue Stats
373W - 405L
1,544 Elo+
Party 2
Chiron
Chiron
Wet Wet McNasty
Chiron
Level 148
God Stats
0W - 1L
1,501 SR
Queue Stats
12W - 10L
1,653 Elo+
Party 2
Team Averages
Level 131
1,459 SR
1,540 Elo+

VS

Team Averages
Level 109
1,533 SR
1,537 Elo+
Susano
Susano
Bluffchicken378
Susano
Level 99
God Stats
15W - 30L
1,291 SR
Queue Stats
308W - 309L
1,513 Elo+
Solo
Xbalanque
Xbalanque
DannyUrALoser
Xbalanque
Level 122
God Stats
3W - 0L
1,743 SR
Queue Stats
160W - 113L
1,579 Elo+
Party 1
Guan Yu
Guan Yu
JETSsince2009
Guan Yu
Level 75
God Stats
11W - 7L
1,560 SR
Queue Stats
48W - 41L
1,519 Elo+
Solo
Poseidon
Poseidon
KdeWitt
Poseidon
Level 116
God Stats
18W - 5L
1,713 SR
Queue Stats
208W - 199L
1,513 Elo+
Party 1
Geb
Geb
iSnagForJah
Geb
Level 135
God Stats
3W - 2L
1,360 SR
Queue Stats
133W - 101L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Basl
Baron Samedi
20
4 / 6 / 10
16,046
486
30,024
28,913
19,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
The Ryu
Hun Batz
20
5 / 1 / 10
17,322
525
26,799
29,585
17,757
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
Tyler318
King Arthur
20
7 / 7 / 4
17,484
530
30,032
43,900
58,524
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
Vizshyn
Sylvanus
20
3 / 4 / 11
15,027
455
15,071
42,786
72,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
3 / 3 / 11
15,055
456
27,927
28,035
15,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 5
16,372
496
17,738
31,358
17,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Xbalanque
DannyUrALoser
Xbalanque
20
6 / 5 / 5
17,096
518
29,799
32,997
19,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Guan Yu
20
3 / 3 / 10
16,029
486
23,054
41,116
66,681
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
KdeWitt
Poseidon
20
5 / 8 / 5
15,346
465
27,734
27,378
12,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 2 / 14
14,887
451
15,228
41,443
62,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
60
22
Kills
21
21
Deaths
22
46
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Basl
Baron Samedi
4
6
10
1.5
W
6
4
5
2.13
W
Xbalanque
DannyUrALoser
Xbalanque
6
5
5
1.7
W
Guan Yu
3
3
10
2.67
W
Poseidon
KdeWitt
Poseidon
5
8
5
0.94
L
Hun Batz
The Ryu
Hun Batz
5
1
10
10
L
King Arthur
Tyler318
King Arthur
7
7
4
1.29
L
Sylvanus
Vizshyn
Sylvanus
3
4
11
2.13
L
3
3
11
2.83
W
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,853
Damage
113,553
173,219
Taken
174,292
183,626
Mitigated
178,626
62,803
Healing
64,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Basl
Baron Samedi
30,024
1,050
4,794
7,959
28,913
19,386
1,045
11,347
17,566
130,635
0
W
17,738
3,830
0
12,773
31,358
17,488
2,597
7,170
24,188
0
143,988
W
Xbalanque
DannyUrALoser
Xbalanque
29,799
20,969
0
11,939
32,997
19,531
4,020
8,724
24,273
0
175,894
W
Guan Yu
23,054
2,210
8,624
15,380
41,116
66,681
718
11,344
29,772
0
131,664
W
Poseidon
KdeWitt
Poseidon
27,734
2,938
0
4,668
27,378
12,556
1,441
8,999
18,379
148,246
0
L
Hun Batz
The Ryu
Hun Batz
26,799
7,844
0
6,276
29,585
17,757
2,325
9,419
20,166
0
202,194
L
King Arthur
Tyler318
King Arthur
30,032
2,347
0
13,249
43,900
58,524
112
11,534
32,366
12,451
148,846
L
Sylvanus
Vizshyn
Sylvanus
15,071
3,677
4,688
12,447
42,786
72,567
363
11,381
31,405
59,911
0
L
27,927
13,771
3,569
9,821
28,035
15,392
3,411
6,204
21,774
0
187,306
W
15,228
1,794
1,018
10,490
41,443
62,370
424
15,137
26,306
42,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,934
Gold Earned
79,730
913
Minions Killed
865
0
Camps Cleared
0
2,913,324
Distance Traveled
3,158,302
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
16,046
486
177
5
0
523,830
16
W
Susano
16,372
496
167
5
0
685,454
5
W
Xbalanque
17,096
518
233
7
0
573,678
2
W
Guan Yu
16,029
486
220
7
0
646,386
8
W
Poseidon
15,346
465
202
6
0
609,241
4
L
Hun Batz
17,322
525
245
7
0
748,958
4
L
King Arthur
17,484
530
249
8
0
564,409
3
L
Sylvanus
15,027
455
64
2
0
501,062
2
L
Chiron
15,055
456
178
5
0
575,065
0
W
Geb
14,887
451
43
1
0
643,543
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role