Player Matchup

Hun Batz
Hun Batz
EdwinDLuffy
Hun Batz
Level 124
God Stats
10W - 3L
1,892 SR
Queue Stats
278W - 248L
1,493 Elo+
Solo
Hades
Hades
Seiryu Angel
Hades
Level 160
God Stats
7W - 4L
1,698 SR
Queue Stats
390W - 390L
1,503 Elo+
Solo
Freya
Freya
SirHonyak
Freya
Level 97
God Stats
3W - 2L
1,666 SR
Queue Stats
88W - 98L
1,519 Elo+
Party 2
Guan Yu
Guan Yu
Zerpate01
Guan Yu
Level 29
God Stats
8W - 11L
1,699 SR
Queue Stats
82W - 103L
1,525 Elo+
Party 2
Bastet
Bastet
deltane
Bastet
Level 87
God Stats
1W - 0L
1,986 SR
Queue Stats
26W - 23L
1,437 Elo+
Solo
Team Averages
Level 99
1,788 SR
1,495 Elo+

VS

Team Averages
Level 64
1,581 SR
1,444 Elo+
Geb
Geb
RadTex
Geb
Level 69
God Stats
34W - 28L
1,684 SR
Queue Stats
241W - 249L
1,497 Elo+
Party 1
Hercules
Hercules
SadMeatball
Hercules
Level 69
God Stats
17W - 35L
1,694 SR
Queue Stats
259W - 248L
1,548 Elo+
Party 1
Danzaburou
Danzaburou
SuperSCHMEATboy
Danzaburou
Level 11
God Stats
1W - 2L
1,283 SR
Queue Stats
7W - 15L
1,309 Elo+
Party 3
Cernunnos
Cernunnos
angryinchs
Cernunnos
Level 127
God Stats
3W - 2L
1,541 SR
Queue Stats
57W - 62L
1,448 Elo+
Solo
Agni
Agni
mnpackfan
Agni
Level 46
God Stats
1W - 1L
1,703 SR
Queue Stats
34W - 43L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
EdwinDLuffy
Hun Batz
20
13 / 6 / 8
13,594
800
27,870
20,244
10,830
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
5 / 2 / 18
12,573
740
26,133
21,214
16,710
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Freya
SirHonyak
Freya
20
7 / 1 / 9
13,029
766
21,389
21,047
11,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
Zerpate01
Guan Yu
18
3 / 2 / 15
11,625
684
10,068
22,421
24,199
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
deltane
Bastet
20
3 / 0 / 15
12,375
728
18,562
15,130
7,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
RadTex
Geb
16
0 / 7 / 7
11,152
656
11,011
24,822
25,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
SadMeatball
Hercules
18
4 / 2 / 4
11,369
669
19,867
36,905
43,116
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
SuperSCHMEATboy
Danzaburou
20
4 / 5 / 6
12,442
732
15,210
18,921
8,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
angryinchs
Cernunnos
18
0 / 7 / 3
10,659
627
13,084
18,269
7,377
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
19
3 / 10 / 4
11,771
692
12,950
21,221
9,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
35
31
Kills
11
11
Deaths
31
65
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
EdwinDLuffy
Hun Batz
13
6
8
2.83
L
Geb
RadTex
Geb
0
7
7
0.5
L
Hercules
SadMeatball
Hercules
4
2
4
3
W
5
2
18
7
W
Freya
SirHonyak
Freya
7
1
9
11.5
L
Danzaburou
SuperSCHMEATboy
Danzaburou
4
5
6
1.4
W
Guan Yu
Zerpate01
Guan Yu
3
2
15
5.25
L
Cernunnos
angryinchs
Cernunnos
0
7
3
0.21
W
Bastet
deltane
Bastet
3
0
15
10.5
L
Agni
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,022
Damage
72,122
100,056
Taken
120,138
70,691
Mitigated
93,484
33,725
Healing
22,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
EdwinDLuffy
Hun Batz
27,870
6,438
0
248
20,244
10,830
0
4,107
16,137
0
71,031
L
Geb
RadTex
Geb
11,011
664
3,205
4,042
24,822
25,267
32
8,413
15,965
25,287
0
L
Hercules
SadMeatball
Hercules
19,867
4,705
0
11,294
36,905
43,116
0
13,015
23,450
269
38,098
W
26,133
1,965
1,271
9,328
21,214
16,710
1,303
5,794
15,420
58,037
0
W
Freya
SirHonyak
Freya
21,389
6,815
0
9,242
21,047
11,190
2,441
4,312
16,735
49,400
0
L
Danzaburou
SuperSCHMEATboy
Danzaburou
15,210
6,242
0
2,675
18,921
8,584
718
8,576
10,174
0
55,034
W
Guan Yu
Zerpate01
Guan Yu
10,068
1,628
3,100
4,989
22,421
24,199
239
6,868
15,239
0
18,625
L
Cernunnos
angryinchs
Cernunnos
13,084
6,477
0
1,600
18,269
7,377
183
7,215
10,918
0
39,755
W
Bastet
deltane
Bastet
18,562
5,921
0
5,547
15,130
7,762
2,783
3,099
12,031
0
72,345
L
Agni
12,950
786
0
42
21,221
9,140
504
8,938
12,109
42,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,196
Gold Earned
57,393
326
Minions Killed
289
0
Camps Cleared
0
1,825,363
Distance Traveled
1,528,937
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,594
800
89
5
0
363,298
1
L
Geb
11,152
656
20
1
0
287,237
0
L
Hercules
11,369
669
39
2
0
348,946
1
W
Hades
12,573
740
62
4
0
340,673
1
W
Freya
13,029
766
70
4
0
311,897
0
L
Danzaburou
12,442
732
98
6
0
314,992
1
W
Guan Yu
11,625
684
20
1
0
409,434
0
L
Cernunnos
10,659
627
68
4
0
274,511
1
W
Bastet
12,375
728
85
5
0
400,061
4
L
Agni
11,771
692
64
4
0
303,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role