Player Matchup

Ganesha
Ganesha
BxPilot53
Ganesha
Level 81
God Stats
6W - 7L
1,528 SR
Queue Stats
37W - 41L
1,310 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Red914
Ah Muzen Cab
Level 144
God Stats
4W - 1L
1,559 SR
Queue Stats
93W - 118L
1,334 Elo+
Party 1
Merlin
Merlin
mikeybrant2
Merlin
Level 14
God Stats
1W - 1L
1,410 SR
Queue Stats
1W - 5L
1,159 Elo+
Party 1
Team Averages
Level 80
1,499 SR
1,268 Elo+

VS

Team Averages
Level 94
1,552 SR
1,304 Elo+
Ganesha
Ganesha
BKM-Do-wah-Ditty
Ganesha
Level 158
God Stats
3W - 2L
1,657 SR
Queue Stats
210W - 207L
1,425 Elo+
Party 2
Chaac
Chaac
MoneyMark0001
Chaac
Level 3
God Stats
2W - 3L
1,498 SR
Queue Stats
2W - 5L
1,185 Elo+
Party 2
Chang'e
Chang'e
NerfKabal
Chang'e
Level 121
God Stats
5W - 4L
1,500 SR
Queue Stats
175W - 186L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BxPilot53
Ganesha
14
0 / 3 / 10
9,109
701
4,751
15,690
17,427
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Muzen Cab
Red914
Ah Muzen Cab
16
10 / 2 / 2
11,102
854
23,147
10,338
4,306
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
13
2 / 4 / 5
9,020
694
7,374
10,023
3,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 8
9,268
713
5,880
19,490
17,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 5 / 6
9,221
709
10,259
17,349
11,322
Mace

Mace

+10
Physical Power

Chang'e
NerfKabal
Chang'e
13
6 / 3 / 3
10,002
769
10,974
12,834
4,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
12
Kills
9
9
Deaths
12
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
4
8
1
W
Ganesha
BxPilot53
Ganesha
0
3
10
1.67
L
3
5
6
1.2
L
Chang'e
NerfKabal
Chang'e
6
3
3
2.5
W
Ah Muzen Cab
Red914
Ah Muzen Cab
10
2
2
5.5
W
Merlin
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,272
Damage
27,113
36,051
Taken
49,673
25,694
Mitigated
32,593
3,521
Healing
11,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,880
287
797
3,973
19,490
17,181
0
3,745
15,745
25,025
0
W
Ganesha
BxPilot53
Ganesha
4,751
1,066
891
1,129
15,690
17,427
583
6,571
9,119
14,621
0
L
10,259
1,989
0
1,658
17,349
11,322
260
5,095
12,254
0
23,239
L
Chang'e
NerfKabal
Chang'e
10,974
1,041
2,147
3,128
12,834
4,090
1,263
3,551
9,283
32,690
0
W
Ah Muzen Cab
Red914
Ah Muzen Cab
23,147
6,737
0
1,421
10,338
4,306
1,173
4,733
5,605
0
56,533
W
Merlin
7,374
1,243
0
80
10,023
3,961
1,138
5,634
4,389
28,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,231
Gold Earned
28,491
129
Minions Killed
142
3
Camps Cleared
3
725,894
Distance Traveled
681,008
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,268
713
14
1
0
236,302
0
W
Ganesha
9,109
701
3
0
0
259,820
3
L
Chaac
9,221
709
51
4
1
238,221
0
L
Chang'e
10,002
769
77
6
2
206,485
1
W
Ah Muzen Cab
11,102
854
75
6
2
243,161
1
W
Merlin
9,020
694
51
4
1
222,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role