Player Matchup

Thanatos
Thanatos
IndianBautista
Thanatos
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 13L
1,304 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Lilboyblue2626
Cu Chulainn
Level 123
God Stats
8W - 4L
1,360 SR
Queue Stats
183W - 206L
1,372 Elo+
Party 3
Ganesha
Ganesha
SirBeefington
Ganesha
Level 109
God Stats
2W - 1L
1,800 SR
Queue Stats
56W - 56L
1,426 Elo+
Party 1
Artemis
Artemis
Unknown2436
Artemis
Level 86
God Stats
6W - 3L
1,854 SR
Queue Stats
124W - 137L
1,388 Elo+
Party 3
Sol
Sol
jbush
Sol
Level 64
God Stats
19W - 21L
1,647 SR
Queue Stats
90W - 107L
1,385 Elo+
Solo
Team Averages
Level 78
1,632 SR
1,375 Elo+

VS

Team Averages
Level 53
1,395 SR
1,358 Elo+
Olorun
Olorun
AdmiralOinker
Olorun
Level 2
God Stats
3W - 7L
1,500 SR
Queue Stats
24W - 42L
1,500 Elo+
Party 4
Danzaburou
Danzaburou
B4se Ste4ler 7
Danzaburou
Level 33
God Stats
8W - 6L
1,174 SR
Queue Stats
41W - 42L
1,321 Elo+
Party 2
Yemoja
Yemoja
NotYourAlejandro
Yemoja
Level 23
God Stats
0W - 1L
1,238 SR
Queue Stats
0W - 5L
1,138 Elo+
Party 2
Arachne
Arachne
Theredninja420
Arachne
Level 109
God Stats
66W - 48L
1,655 SR
Queue Stats
424W - 440L
1,440 Elo+
Party 4
Erlang Shen
Erlang Shen
nspdr4
Erlang Shen
Level 96
God Stats
1W - 3L
1,409 SR
Queue Stats
51W - 74L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
7 / 1 / 8
9,372
586
9,216
11,684
5,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Lilboyblue2626
Cu Chulainn
16
9 / 3 / 3
10,144
634
12,518
13,598
8,531
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ganesha
13
0 / 0 / 14
8,580
536
7,665
13,656
14,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
Unknown2436
Artemis
16
6 / 2 / 4
9,605
600
14,378
12,597
6,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
jbush
Sol
17
6 / 1 / 0
9,919
620
10,985
11,626
4,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
7,010
438
2,699
8,290
4,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
B4se Ste4ler 7
Danzaburou
10
0 / 6 / 0
6,019
376
5,828
11,572
3,743
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 1
6,582
411
3,360
11,885
5,472
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 7 / 1
7,857
491
11,106
17,989
8,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
nspdr4
Erlang Shen
12
3 / 7 / 1
7,580
474
11,607
19,353
14,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
28
Kills
7
7
Deaths
28
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Danzaburou
B4se Ste4ler 7
Danzaburou
0
6
0
0
W
Thanatos
7
1
8
11
W
Cu Chulainn
Lilboyblue2626
Cu Chulainn
9
3
3
3.5
L
1
3
1
0.5
W
Ganesha
0
0
14
7
L
3
7
1
0.5
W
Artemis
Unknown2436
Artemis
6
2
4
4
W
Sol
jbush
Sol
6
1
0
6
L
Erlang Shen
nspdr4
Erlang Shen
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,762
Damage
34,600
63,161
Taken
69,089
38,685
Mitigated
35,361
38,002
Healing
13,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,699
1,540
110
194
8,290
4,080
0
3,789
4,501
42,690
0
L
Danzaburou
B4se Ste4ler 7
Danzaburou
5,828
2,231
0
1,763
11,572
3,743
915
1,431
10,141
0
40,557
W
Thanatos
9,216
2,620
1
11,447
11,684
5,117
277
729
10,955
0
70,307
W
Cu Chulainn
Lilboyblue2626
Cu Chulainn
12,518
4,466
0
5,442
13,598
8,531
150
108
13,490
0
65,884
L
3,360
1,508
508
1,495
11,885
5,472
0
4,067
7,818
15,427
0
W
Ganesha
7,665
1,031
0
7,402
13,656
14,055
70
1,584
12,072
28,093
0
L
11,106
6,290
0
5,245
17,989
8,015
0
5,906
12,083
0
46,527
W
Artemis
Unknown2436
Artemis
14,378
8,483
0
5,597
12,597
6,021
1,048
1,956
10,641
0
84,284
W
Sol
jbush
Sol
10,985
3,567
0
8,113
11,626
4,961
696
1,682
9,944
89,786
0
L
Erlang Shen
nspdr4
Erlang Shen
11,607
8,473
0
4,352
19,353
14,051
598
3,457
15,896
0
49,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,620
Gold Earned
35,048
549
Minions Killed
290
0
Camps Cleared
0
1,457,343
Distance Traveled
1,398,263
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,010
438
64
4
0
244,192
0
L
Danzaburou
6,019
376
61
4
0
241,911
0
W
Thanatos
9,372
586
100
6
0
321,190
2
W
Cu Chulainn
10,144
634
123
8
0
277,707
2
L
Yemoja
6,582
411
16
1
0
270,470
1
W
Ganesha
8,580
536
3
0
0
314,924
0
L
Arachne
7,857
491
77
5
0
337,483
3
W
Artemis
9,605
600
171
11
0
277,747
4
W
Sol
9,919
620
152
10
0
265,775
5
L
Erlang Shen
7,580
474
72
5
0
304,207
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role