Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DOTA-GPS
Kumbhakarna
Level 129
God Stats
1W - 2L
1,473 SR
Queue Stats
42W - 48L
1,354 Elo+
Solo
Tiamat
Tiamat
McBurgerz8956
Tiamat
Level 70
God Stats
5W - 6L
1,492 SR
Queue Stats
11W - 18L
1,370 Elo+
Party 1
Nemesis
Nemesis
xd Dizzyz
Nemesis
Level 64
God Stats
8W - 10L
1,510 SR
Queue Stats
10W - 21L
1,317 Elo+
Party 1
Cupid
Cupid
xd Marlin2463
Cupid
Level 66
God Stats
5W - 3L
1,690 SR
Queue Stats
7W - 13L
1,350 Elo+
Party 1
Team Averages
Level 81
1,533 SR
1,378 Elo+

VS

Team Averages
Level 97
1,505 SR
1,383 Elo+
Loki
Loki
 
Loki
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Reaper1478
Guan Yu
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 52L
1,310 Elo+
Solo
Hades
Hades
TheMrHeaven777
Hades
Level 121
God Stats
36W - 28L
1,490 SR
Queue Stats
829W - 840L
1,320 Elo+
Solo
Xbalanque
Xbalanque
dallasmarryo
Xbalanque
Level 115
God Stats
5W - 5L
1,536 SR
Queue Stats
300W - 315L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 1 / 10
8,171
511
11,529
14,376
10,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
DOTA-GPS
Kumbhakarna
13
1 / 0 / 2
7,255
453
3,640
12,572
6,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 4 / 2
7,836
490
9,286
10,644
6,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
xd Dizzyz
Nemesis
11
4 / 2 / 1
7,212
451
7,807
11,594
4,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
8 / 2 / 3
8,859
554
12,396
9,367
3,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
3 / 4 / 0
7,368
461
9,338
14,380
5,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Geb
 
Geb
10
0 / 4 / 3
6,558
410
3,268
16,125
14,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
Reaper1478
Guan Yu
10
1 / 0 / 1
6,768
423
10,177
13,388
7,722
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 3 / 4
8,483
530
8,009
13,453
7,576
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
dallasmarryo
Xbalanque
10
2 / 6 / 2
6,720
420
6,798
9,525
3,425
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
17
Kills
9
9
Deaths
17
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
10
7
L
Loki
 
Loki
3
4
0
0.75
L
Geb
 
Geb
0
4
3
0.38
W
Kumbhakarna
DOTA-GPS
Kumbhakarna
1
0
2
2
W
2
4
2
0.75
L
Guan Yu
Reaper1478
Guan Yu
1
0
1
1.5
L
3
3
4
1.67
L
Xbalanque
dallasmarryo
Xbalanque
2
6
2
0.5
W
Nemesis
xd Dizzyz
Nemesis
4
2
1
2.25
W
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,658
Damage
37,590
58,553
Taken
66,871
30,792
Mitigated
38,471
17,435
Healing
18,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,529
753
438
3,719
14,376
10,766
0
2,620
11,756
41,063
0
L
Loki
 
Loki
9,338
3,847
0
3,957
14,380
5,562
0
4,393
9,831
0
56,386
L
Geb
 
Geb
3,268
585
412
1,881
16,125
14,186
0
5,408
10,613
14,130
0
W
Kumbhakarna
DOTA-GPS
Kumbhakarna
3,640
65
0
5,456
12,572
6,192
135
738
11,834
44,377
0
W
9,286
768
260
3,159
10,644
6,236
0
4,119
6,525
45,079
0
L
Guan Yu
Reaper1478
Guan Yu
10,177
1,697
1,242
4,910
13,388
7,722
0
4,758
8,549
0
39,000
L
8,009
319
295
5,205
13,453
7,576
0
6,782
6,176
62,343
0
L
Xbalanque
dallasmarryo
Xbalanque
6,798
2,545
0
884
9,525
3,425
0
2,278
7,247
0
34,791
W
Nemesis
xd Dizzyz
Nemesis
7,807
3,966
0
286
11,594
4,015
234
2,363
9,231
0
38,116
W
12,396
7,141
216
3,901
9,367
3,583
0
1,437
7,930
0
45,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,333
Gold Earned
35,897
331
Minions Killed
318
0
Camps Cleared
0
1,434,210
Distance Traveled
1,503,532
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,171
511
64
4
0
287,129
2
L
Loki
7,368
461
85
5
0
306,225
5
L
Geb
6,558
410
18
1
0
319,782
0
W
Kumbhakarna
7,255
453
57
4
0
232,595
4
W
Tiamat
7,836
490
79
5
0
270,722
6
L
Guan Yu
6,768
423
47
3
0
345,824
3
L
Hades
8,483
530
115
7
0
260,914
1
L
Xbalanque
6,720
420
53
3
0
270,787
3
W
Nemesis
7,212
451
54
3
0
350,933
0
W
Cupid
8,859
554
77
5
0
292,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role