Player Matchup

Skadi
Skadi
 
Skadi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
LUC1D CL
Arachne
Level 62
God Stats
2W - 2L
1,800 SR
Queue Stats
91W - 120L
1,427 Elo+
Solo
Cupid
Cupid
gamerkidd14
Cupid
Level 59
God Stats
4W - 12L
1,180 SR
Queue Stats
100W - 266L
1,067 Elo+
Solo
Team Averages
Level 76
1,493 SR
1,331 Elo+

VS

Team Averages
Level 45
1,325 SR
1,374 Elo+
Olorun
Olorun
AtsukoAva
Olorun
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
Kagoru-Rhodes
Yemoja
Level 27
God Stats
1W - 1L
1,147 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
UrFlamboyant
Ao Kuang
Level 81
God Stats
1W - 0L
1,327 SR
Queue Stats
3W - 10L
1,123 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
1 / 5 / 1
8,179
629
11,354
12,613
7,943
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
LUC1D CL
Arachne
11
4 / 7 / 1
8,460
651
9,979
13,470
8,190
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 2 / 1
6,915
532
1,888
6,735
2,977
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AtsukoAva
Olorun
16
7 / 0 / 7
10,442
803
15,281
10,943
6,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 3 / 11
8,535
657
3,971
11,209
7,027
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
UrFlamboyant
Ao Kuang
14
7 / 2 / 6
10,568
813
9,823
13,163
12,592
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
5
Kills
14
14
Deaths
5
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
5
1
0.3
W
Olorun
AtsukoAva
Olorun
7
0
7
10.5
W
0
3
11
1.83
L
Arachne
LUC1D CL
Arachne
4
7
1
0.64
W
Ao Kuang
UrFlamboyant
Ao Kuang
7
2
6
5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,221
Damage
29,075
32,818
Taken
35,315
19,110
Mitigated
26,618
3,613
Healing
19,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
11,354
7,367
0
983
12,613
7,943
0
10,497
2,116
0
41,101
W
Olorun
AtsukoAva
Olorun
15,281
6,705
751
6,739
10,943
6,999
1,572
213
10,730
51,137
5,040
W
3,971
681
3,470
4,121
11,209
7,027
629
1,227
9,982
17,772
0
L
Arachne
LUC1D CL
Arachne
9,979
5,901
0
2,083
13,470
8,190
0
11,359
2,111
0
15,644
W
Ao Kuang
UrFlamboyant
Ao Kuang
9,823
2,887
0
4,237
13,163
12,592
327
1,031
12,132
31,702
0
L
1,888
954
233
314
6,735
2,977
0
5,785
950
0
3,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,554
Gold Earned
29,545
90
Minions Killed
167
3
Camps Cleared
7
553,957
Distance Traveled
614,026
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,179
629
66
5
2
175,412
2
W
Olorun
10,442
803
111
9
2
216,292
5
W
Yemoja
8,535
657
20
2
0
191,112
0
L
Arachne
8,460
651
15
1
1
234,042
5
W
Ao Kuang
10,568
813
36
3
5
206,622
1
L
Cupid
6,915
532
9
1
0
144,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role