Player Matchup

Artemis
Artemis
Bronze III
MasterPieFlex
Artemis
Bronze III
Level 103
God Stats
1W - 1L
1,588 SR
Queue Stats
1W - 1L
1,546 MMR
Solo
Yu Huang
Yu Huang
Platinum V
PhAnT0M000
Yu Huang
Platinum V
Level 108
God Stats
3W - 4L
1,812 SR
Queue Stats
207W - 214L
1,660 MMR
Party 1
Achilles
Achilles
Gold II
Philupia
Achilles
Gold II
Level 144
God Stats
2W - 4L
1,470 SR
Queue Stats
221W - 219L
1,623 MMR
Solo
Cthulhu
Cthulhu
Gold III
RaZoR VoLTiK
Cthulhu
Gold III
Level 126
God Stats
4W - 6L
1,449 SR
Queue Stats
422W - 445L
1,449 MMR
Party 1
Lancelot
Lancelot
Platinum III
huhiuh
Lancelot
Platinum III
Level 123
God Stats
0W - 1L
1,271 SR
Queue Stats
74W - 58L
1,637 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,518 SR
1,583 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 111
1,614 SR
1,583 MMR
Tiamat
Tiamat
Gold I
C_The_bEaSt69247
Tiamat
Gold I
Level 126
God Stats
16W - 21L
1,394 SR
Queue Stats
230W - 238L
1,649 MMR
Solo
Ganesha
Ganesha
Gold I
Crouchlieber
Ganesha
Gold I
Level 146
God Stats
2W - 2L
1,779 SR
Queue Stats
304W - 308L
1,555 MMR
Solo
Tyr
Tyr
Gold I
EchoDerek
Tyr
Gold I
Level 106
God Stats
3W - 3L
1,675 SR
Queue Stats
161W - 145L
1,543 MMR
Party 2
Chiron
Chiron
Platinum IV
GlizzyGoblr7842
Chiron
Platinum IV
Level 128
God Stats
39W - 37L
1,585 SR
Queue Stats
484W - 482L
1,628 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
Melichyk
Erlang Shen
Silver II
Level 47
God Stats
10W - 6L
1,636 SR
Queue Stats
33W - 21L
1,542 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
1 / 9 / 0
9,161
398
7,476
19,085
7,470
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yu Huang
PhAnT0M000
Yu Huang
15
2 / 7 / 2
9,577
416
14,561
17,389
7,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Philupia
Achilles
15
2 / 4 / 1
10,099
439
16,495
30,389
23,315
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
RaZoR VoLTiK
Cthulhu
13
0 / 6 / 1
8,366
364
8,620
24,878
26,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
huhiuh
Lancelot
15
2 / 5 / 4
9,727
423
11,477
23,220
9,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
BastetBacchusNemesisCliodhna

VS

Bans
RavanaKaliPoseidonGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 10
11,760
511
14,035
16,633
12,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
Crouchlieber
Ganesha
15
0 / 0 / 20
11,843
515
10,545
24,815
32,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
3 / 1 / 8
12,433
541
13,076
22,551
25,663
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
17 / 0 / 8
13,960
607
28,967
16,241
8,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
Melichyk
Erlang Shen
18
6 / 3 / 11
12,517
544
22,198
28,315
19,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
88
7
Kills
31
31
Deaths
7
8
Assists
57
Player
Kills
Deaths
Assists
KDA
W
5
3
10
3.33
W
Ganesha
Crouchlieber
Ganesha
0
0
20
10
W
3
1
8
7
W
17
0
8
21
L
Artemis
1
9
0
0.11
W
Erlang Shen
Melichyk
Erlang Shen
6
3
11
3.83
L
Yu Huang
PhAnT0M000
Yu Huang
2
7
2
0.43
L
Achilles
Philupia
Achilles
2
4
1
0.63
L
Cthulhu
RaZoR VoLTiK
Cthulhu
0
6
1
0.08
L
Lancelot
huhiuh
Lancelot
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,629
Damage
88,821
114,961
Taken
108,555
73,519
Mitigated
97,950
24,652
Healing
44,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,035
1,765
311
7,180
16,633
12,043
599
6,687
9,580
80,379
0
W
Ganesha
Crouchlieber
Ganesha
10,545
980
0
4,568
24,815
32,800
344
7,447
16,515
35,550
0
W
13,076
1,723
0
9,626
22,551
25,663
1,074
3,163
19,218
0
89,803
W
28,967
10,701
2,724
8,118
16,241
8,175
5,806
5,432
10,778
0
151,179
L
Artemis
7,476
3,903
387
2,124
19,085
7,470
423
4,114
14,971
0
57,847
W
Erlang Shen
Melichyk
Erlang Shen
22,198
11,774
0
12,328
28,315
19,269
1,769
5,215
22,897
0
118,743
L
Yu Huang
PhAnT0M000
Yu Huang
14,561
1,375
68
1,781
17,389
7,299
0
8,317
9,072
81,869
0
L
Achilles
Philupia
Achilles
16,495
5,408
0
10,437
30,389
23,315
847
4,883
25,506
0
76,234
L
Cthulhu
RaZoR VoLTiK
Cthulhu
8,620
623
351
4,035
24,878
26,202
0
4,105
20,773
45,403
0
L
Lancelot
huhiuh
Lancelot
11,477
3,702
0
5,469
23,220
9,233
0
4,446
18,774
0
82,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,930
Gold Earned
62,513
531
Minions Killed
576
0
Camps Cleared
0
2,074,533
Distance Traveled
2,363,408
16
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,760
511
129
6
0
447,420
6
W
Ganesha
11,843
515
4
0
0
471,207
7
W
Tyr
12,433
541
134
6
0
493,271
4
W
Chiron
13,960
607
168
7
0
446,618
5
L
Artemis
9,161
398
84
4
0
376,657
6
W
Erlang Shen
12,517
544
141
6
0
504,892
7
L
Yu Huang
9,577
416
138
6
0
365,324
5
L
Achilles
10,099
439
133
6
0
418,271
1
L
Cthulhu
8,366
364
64
3
0
393,674
4
L
Lancelot
9,727
423
112
5
0
520,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role