Player Matchup

Olorun
Olorun
 
Olorun
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Canis lupus7361
Hou Yi
Level 127
God Stats
15W - 21L
1,325 SR
Queue Stats
1,351W - 1,408L
1,424 Elo+
Solo
Scylla
Scylla
RapidSquirrely
Scylla
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 45L
1,276 Elo+
Solo
Hades
Hades
SaintJamesRa
Hades
Level 88
God Stats
7W - 8L
1,483 SR
Queue Stats
363W - 364L
1,389 Elo+
Party 1
Thor
Thor
smiteguilly
Thor
Level 69
God Stats
2W - 1L
1,247 SR
Queue Stats
124W - 119L
1,337 Elo+
Party 1
Team Averages
Level 79
1,411 SR
1,385 Elo+

VS

Team Averages
Level 115
1,512 SR
1,366 Elo+
Charybdis
Charybdis
Sethra30
Charybdis
Level 96
God Stats
10W - 8L
1,475 SR
Queue Stats
460W - 525L
1,402 Elo+
Solo
Kali
Kali
XxSAVAGExX319
Kali
Level 109
God Stats
5W - 7L
1,431 SR
Queue Stats
358W - 365L
1,318 Elo+
Solo
Cupid
Cupid
cellsork7
Cupid
Level 129
God Stats
2W - 4L
1,541 SR
Queue Stats
252W - 270L
1,425 Elo+
Solo
Nemesis
Nemesis
odazam
Nemesis
Level 88
God Stats
1W - 1L
1,743 SR
Queue Stats
53W - 68L
1,277 Elo+
Solo
Osiris
Osiris
tha_t8ke0va
Osiris
Level 155
God Stats
2W - 3L
1,372 SR
Queue Stats
205W - 198L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
7 / 1 / 13
9,662
878
11,002
9,813
5,053
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 1 / 15
8,589
781
6,810
9,078
4,442
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 3 / 10
8,578
780
12,056
8,946
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 15
8,669
788
15,473
15,923
11,467
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
7 / 2 / 9
9,251
841
9,875
9,731
4,293
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Sethra30
Charybdis
16
1 / 2 / 7
8,306
755
11,630
12,080
5,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 5 / 3
6,535
594
3,793
11,189
6,863
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cupid
cellsork7
Cupid
14
3 / 4 / 3
8,089
735
9,926
12,435
5,533
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
odazam
Nemesis
13
3 / 6 / 3
8,112
737
7,642
14,651
8,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
14
3 / 4 / 5
7,782
707
14,540
11,147
11,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
31
21
Kills
10
10
Deaths
21
62
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
7
1
13
13.5
W
2
1
15
9.5
W
4
3
10
3
W
1
3
15
2.83
L
Charybdis
Sethra30
Charybdis
1
2
7
2.25
L
0
5
3
0.3
L
Cupid
cellsork7
Cupid
3
4
3
1.13
L
Nemesis
odazam
Nemesis
3
6
3
0.75
W
7
2
9
5.75
L
Osiris
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,216
Damage
47,531
53,491
Taken
61,502
28,551
Mitigated
37,853
26,520
Healing
22,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
11,002
5,719
2,365
5,816
9,813
5,053
684
0
9,634
23,183
0
W
6,810
3,843
1,351
2,190
9,078
4,442
702
0
8,703
0
17,195
W
12,056
990
644
2,246
8,946
3,296
423
0
8,770
23,382
0
W
15,473
1,844
1,501
6,262
15,923
11,467
0
0
15,749
20,922
0
L
Charybdis
Sethra30
Charybdis
11,630
5,130
1,377
4,578
12,080
5,528
0
7,806
4,274
0
31,984
L
3,793
1,837
352
1,815
11,189
6,863
0
6,679
4,510
0
6,997
L
Cupid
cellsork7
Cupid
9,926
4,335
3,388
4,211
12,435
5,533
0
9,115
3,320
0
21,952
L
Nemesis
odazam
Nemesis
7,642
2,053
2,459
2,313
14,651
8,811
0
9,310
5,341
0
14,599
W
9,875
1,248
2,166
1,979
9,731
4,293
0
0
9,597
0
19,374
L
Osiris
14,540
3,594
111
2,364
11,147
11,118
0
5,621
5,526
0
15,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,749
Gold Earned
38,824
106
Minions Killed
92
0
Camps Cleared
0
996,407
Distance Traveled
981,492
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,662
878
21
2
0
193,511
0
W
Hou Yi
8,589
781
36
3
0
193,576
1
W
Scylla
8,578
780
26
2
0
215,223
0
W
Hades
8,669
788
16
1
0
157,931
0
L
Charybdis
8,306
755
44
4
0
191,889
0
L
Kali
6,535
594
4
0
0
190,858
0
L
Cupid
8,089
735
36
3
0
183,756
4
L
Nemesis
8,112
737
6
1
0
210,317
2
W
Thor
9,251
841
7
1
0
236,166
1
L
Osiris
7,782
707
2
0
0
204,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role