Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Foxypanda
Cthulhu
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 133L
1,452 Elo+
Solo
Loki
Loki
MrLokito117
Loki
Level 136
God Stats
5W - 2L
1,601 SR
Queue Stats
52W - 45L
1,550 Elo+
Party 2
Heimdallr
Heimdallr
S0UNDB0ARD
Heimdallr
Level 156
God Stats
8W - 8L
1,589 SR
Queue Stats
1,001W - 1,092L
1,556 Elo+
Solo
Jormungandr
Jormungandr
WiisWiis
Jormungandr
Level 125
God Stats
1W - 0L
1,300 SR
Queue Stats
81W - 95L
1,437 Elo+
Solo
Team Averages
Level 136
1,498 SR
1,499 Elo+

VS

Team Averages
Level 124
1,751 SR
1,519 Elo+
Ymir
Ymir
Masterdurin
Ymir
Level 146
God Stats
1W - 3L
1,541 SR
Queue Stats
76W - 70L
1,532 Elo+
Party 1
Bacchus
Bacchus
SrRasta
Bacchus
Level 119
God Stats
0W - 1L
1,848 SR
Queue Stats
26W - 24L
1,574 Elo+
Party 1
Amaterasu
Amaterasu
The-Fat-Chocobo
Amaterasu
Level 157
God Stats
6W - 1L
1,947 SR
Queue Stats
343W - 342L
1,499 Elo+
Solo
Gilgamesh
Gilgamesh
slyfury
Gilgamesh
Level 132
God Stats
7W - 4L
1,664 SR
Queue Stats
357W - 399L
1,494 Elo+
Solo
Anubis
Anubis
warriorj11
Anubis
Level 65
God Stats
3W - 3L
1,753 SR
Queue Stats
284W - 277L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
1 / 6 / 14
10,130
724
13,672
15,495
9,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Foxypanda
Cthulhu
19
3 / 4 / 12
11,246
803
10,375
16,932
18,166
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 3 / 10
12,280
877
15,493
11,285
5,297
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
S0UNDB0ARD
Heimdallr
14
2 / 5 / 8
9,682
692
9,829
11,746
4,959
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
WiisWiis
Jormungandr
19
5 / 3 / 13
12,423
887
16,187
22,643
18,400
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 14
10,775
770
10,338
20,986
28,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
SrRasta
Bacchus
17
3 / 5 / 12
9,933
710
8,202
17,919
25,612
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
The-Fat-Chocobo
Amaterasu
18
9 / 6 / 8
10,873
777
19,054
19,485
17,003
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
slyfury
Gilgamesh
8
0 / 2 / 3
7,066
505
2,791
5,709
5,396
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
warriorj11
Anubis
18
4 / 4 / 6
10,128
723
19,941
12,664
7,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
62
20
Kills
19
21
Deaths
20
57
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
6
14
1.33
W
Cthulhu
Foxypanda
Cthulhu
3
4
12
2.25
L
3
3
14
3.33
W
9
3
10
4.67
W
Heimdallr
S0UNDB0ARD
Heimdallr
2
5
8
1.2
L
Bacchus
SrRasta
Bacchus
3
5
12
1.8
L
Amaterasu
The-Fat-Chocobo
Amaterasu
9
6
8
2.17
W
Jormungandr
WiisWiis
Jormungandr
5
3
13
3.83
L
Gilgamesh
slyfury
Gilgamesh
0
2
3
0.75
L
Anubis
warriorj11
Anubis
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,556
Damage
60,326
78,101
Taken
76,763
55,975
Mitigated
84,511
25,126
Healing
20,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
13,672
1,395
2,063
3,487
15,495
9,153
1,354
9,609
5,886
23,370
0
W
Cthulhu
Foxypanda
Cthulhu
10,375
311
3,431
2,801
16,932
18,166
918
7,251
9,681
30,552
0
L
10,338
2,134
1,733
3,673
20,986
28,548
162
10,890
10,096
22,795
0
W
15,493
1,835
548
890
11,285
5,297
1,469
5,654
5,631
0
32,004
W
Heimdallr
S0UNDB0ARD
Heimdallr
9,829
2,483
2,146
694
11,746
4,959
3,095
4,910
6,836
0
21,672
L
Bacchus
SrRasta
Bacchus
8,202
1,336
1,563
2,418
17,919
25,612
87
8,013
9,906
16,344
0
L
Amaterasu
The-Fat-Chocobo
Amaterasu
19,054
5,669
2,258
2,848
19,485
17,003
0
8,901
10,584
0
31,243
W
Jormungandr
WiisWiis
Jormungandr
16,187
3,276
1,384
7,682
22,643
18,400
923
11,057
11,586
35,639
0
L
Gilgamesh
slyfury
Gilgamesh
2,791
811
212
245
5,709
5,396
0
4,058
1,651
0
4,851
L
Anubis
warriorj11
Anubis
19,941
651
2,416
3,439
12,664
7,952
230
8,372
4,292
42,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,761
Gold Earned
48,775
168
Minions Killed
119
0
Camps Cleared
0
1,298,092
Distance Traveled
1,172,852
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,130
724
24
2
0
210,059
2
W
Cthulhu
11,246
803
48
3
0
289,916
1
L
Ymir
10,775
770
19
1
0
275,547
0
W
Loki
12,280
877
37
3
0
284,055
3
W
Heimdallr
9,682
692
23
2
0
269,185
3
L
Bacchus
9,933
710
14
1
0
278,681
0
L
Amaterasu
10,873
777
21
2
0
287,094
0
W
Jormungandr
12,423
887
36
3
0
244,877
2
L
Gilgamesh
7,066
505
4
0
0
94,641
2
L
Anubis
10,128
723
61
4
0
236,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role