Player Matchup

Janus
Janus
Minor Force
Janus
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
337W - 322L
1,550 Elo+
Party 2
Lancelot
Lancelot
Sosalious
Lancelot
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 83L
1,514 Elo+
Party 2
Izanami
Izanami
ThanxAlot
Izanami
Level 53
God Stats
0W - 2L
1,279 SR
Queue Stats
22W - 22L
1,445 Elo+
Solo
Terra
Terra
WorIdSoCoId
Terra
Level 157
God Stats
0W - 4L
1,500 SR
Queue Stats
348W - 358L
1,467 Elo+
Party 2
Hou Yi
Hou Yi
cptnsweet
Hou Yi
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,855 Elo+
Party 2
Team Averages
Level 92
1,456 SR
1,566 Elo+

VS

Team Averages
Level 112
1,666 SR
1,472 Elo+
Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
 
Cthulhu
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
DarkShadowMac
Sylvanus
Level 87
God Stats
2W - 0L
1,783 SR
Queue Stats
34W - 28L
1,486 Elo+
Party 3
Sun Wukong
Sun Wukong
FleekwoodMac
Sun Wukong
Level 118
God Stats
4W - 3L
1,717 SR
Queue Stats
237W - 238L
1,439 Elo+
Party 1
Jormungandr
Jormungandr
Kuroe-Akuma
Jormungandr
Level 125
God Stats
4W - 0L
1,828 SR
Queue Stats
237W - 236L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 6
11,509
575
24,119
18,064
8,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
Sosalious
Lancelot
20
4 / 4 / 11
12,303
615
18,847
24,909
30,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
ThanxAlot
Izanami
20
6 / 7 / 7
13,350
668
28,001
28,896
14,320
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 4 / 9
11,161
558
12,913
32,179
38,688
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
cptnsweet
Hou Yi
18
1 / 7 / 9
11,176
559
17,585
21,771
10,638
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
10 / 2 / 9
15,190
760
39,025
20,057
13,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
 
Cthulhu
19
2 / 4 / 13
12,655
633
18,980
30,009
41,400
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
DarkShadowMac
Sylvanus
20
6 / 2 / 12
14,182
709
11,892
27,006
35,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
FleekwoodMac
Sun Wukong
19
5 / 7 / 6
12,309
615
22,435
31,565
28,074
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Kuroe-Akuma
Jormungandr
20
4 / 2 / 16
14,790
740
20,374
29,281
39,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
83
17
Kills
27
27
Deaths
17
42
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
10
2
9
7.25
W
Cthulhu
 
Cthulhu
2
4
13
2.13
W
Sylvanus
DarkShadowMac
Sylvanus
6
2
12
6
W
Sun Wukong
FleekwoodMac
Sun Wukong
5
7
6
1.14
W
Jormungandr
Kuroe-Akuma
Jormungandr
4
2
16
6
L
4
5
6
1.4
L
Lancelot
Sosalious
Lancelot
4
4
11
2.38
L
Izanami
ThanxAlot
Izanami
6
7
7
1.36
L
2
4
9
1.63
L
Hou Yi
cptnsweet
Hou Yi
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,465
Damage
112,706
125,819
Taken
137,918
103,179
Mitigated
157,898
59,655
Healing
64,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
39,025
1,799
3,727
3,056
20,057
13,572
3,794
5,437
14,252
93,486
0
W
Cthulhu
 
Cthulhu
18,980
615
4,395
8,264
30,009
41,400
1,727
6,482
23,404
30,898
0
W
Sylvanus
DarkShadowMac
Sylvanus
11,892
2,998
11,748
11,443
27,006
35,651
1,359
9,793
16,830
17,725
0
W
Sun Wukong
FleekwoodMac
Sun Wukong
22,435
3,147
2,119
10,192
31,565
28,074
1,263
8,316
22,655
0
40,004
W
Jormungandr
Kuroe-Akuma
Jormungandr
20,374
3,554
3,605
6,053
29,281
39,201
1,314
7,004
22,021
45,152
0
L
24,119
1,407
1,925
650
18,064
8,754
1,014
12,414
5,650
39,099
0
L
Lancelot
Sosalious
Lancelot
18,847
848
2,897
4,709
24,909
30,779
84
18,554
6,355
0
28,883
L
Izanami
ThanxAlot
Izanami
28,001
17,389
3,204
10,247
28,896
14,320
1,238
20,489
8,407
0
64,577
L
12,913
789
18,488
14,020
32,179
38,688
502
23,080
9,099
22,994
0
L
Hou Yi
cptnsweet
Hou Yi
17,585
5,639
1,086
2,429
21,771
10,638
378
15,734
6,037
0
33,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,499
Gold Earned
69,126
196
Minions Killed
216
0
Camps Cleared
0
1,819,967
Distance Traveled
1,826,416
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,190
760
110
6
0
366,424
0
W
Cthulhu
12,655
633
32
2
0
395,541
2
W
Sylvanus
14,182
709
7
0
0
322,522
0
W
Sun Wukong
12,309
615
21
1
0
350,599
1
W
Jormungandr
14,790
740
46
2
0
391,330
0
L
Janus
11,509
575
40
2
0
343,198
0
L
Lancelot
12,303
615
13
1
0
429,164
0
L
Izanami
13,350
668
78
4
0
335,241
0
L
Terra
11,161
558
20
1
0
385,520
1
L
Hou Yi
11,176
559
45
2
0
326,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role