Player Matchup

Izanami
Izanami
RapidSquirrely
Izanami
Level 24
God Stats
2W - 0L
1,740 SR
Queue Stats
30W - 45L
1,258 Elo+
Solo
Zeus
Zeus
SaintJamesRa
Zeus
Level 88
God Stats
6W - 4L
1,494 SR
Queue Stats
363W - 364L
1,379 Elo+
Party 1
Agni
Agni
Yuhngmunck
Agni
Level 28
God Stats
12W - 7L
1,728 SR
Queue Stats
287W - 347L
1,355 Elo+
Solo
Vamana
Vamana
smiteguilly
Vamana
Level 69
God Stats
2W - 2L
1,542 SR
Queue Stats
124W - 119L
1,325 Elo+
Party 1
Apollo
Apollo
tha_t8ke0va
Apollo
Level 155
God Stats
1W - 3L
1,121 SR
Queue Stats
205W - 198L
1,399 Elo+
Solo
Team Averages
Level 73
1,525 SR
1,343 Elo+

VS

Team Averages
Level 113
1,384 SR
1,439 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Capxmon
Sobek
Level 60
God Stats
2W - 4L
1,383 SR
Queue Stats
121W - 135L
1,391 Elo+
Solo
Tyr
Tyr
Pirosc
Tyr
Level 144
God Stats
0W - 5L
1,065 SR
Queue Stats
386W - 405L
1,409 Elo+
Solo
Hercules
Hercules
XxXxCYOMARxXxX
Hercules
Level 133
God Stats
10W - 14L
1,473 SR
Queue Stats
482W - 488L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 17
9,775
889
12,275
7,813
3,613
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
7 / 2 / 13
10,025
911
13,749
6,272
2,743
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 1 / 13
9,595
872
9,259
5,238
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
17
8 / 2 / 13
10,194
927
12,642
12,682
11,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
16
4 / 2 / 21
9,719
884
14,755
9,025
5,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
2 / 9 / 3
8,256
751
7,874
11,401
5,216
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
 
Athena
1
0 / 0 / 0
2,852
259
0
158
44
Sobek
Capxmon
Sobek
14
3 / 5 / 1
7,882
717
5,596
16,372
19,621
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyr
Pirosc
Tyr
13
1 / 9 / 2
7,786
708
5,972
16,303
8,511
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
18
2 / 4 / 4
9,050
823
6,649
28,142
23,015
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
18
27
Kills
8
8
Deaths
27
77
Assists
10
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
9
3
0.39
L
Athena
 
Athena
0
0
0
0
L
Sobek
Capxmon
Sobek
3
5
1
0.7
L
Tyr
Pirosc
Tyr
1
9
2
0.22
W
4
1
17
12.5
W
7
2
13
6.75
L
Hercules
2
4
4
1
W
4
1
13
10.5
W
Vamana
8
2
13
7.25
W
Apollo
4
2
21
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,680
Damage
26,091
41,030
Taken
72,376
24,900
Mitigated
56,407
18,641
Healing
23,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
7,874
1,192
449
343
11,401
5,216
0
4,228
6,824
15,100
0
L
Athena
 
Athena
0
0
0
0
158
44
0
158
0
0
0
L
Sobek
Capxmon
Sobek
5,596
245
228
4,735
16,372
19,621
0
5,942
10,120
10,618
0
L
Tyr
Pirosc
Tyr
5,972
1,162
718
1,385
16,303
8,511
0
4,109
11,804
0
13,261
W
12,275
7,659
2,084
2,800
7,813
3,613
3,209
4,265
3,548
0
28,868
W
13,749
4,052
379
743
6,272
2,743
644
2,593
3,679
30,947
0
L
Hercules
6,649
809
475
14,972
28,142
23,015
0
8,571
19,342
0
20,766
W
9,259
1,239
423
1,421
5,238
2,258
1,162
943
4,295
21,599
0
W
Vamana
12,642
5,408
1,957
3,972
12,682
11,195
442
2,599
10,083
0
20,831
W
Apollo
14,755
8,889
2,388
2,474
9,025
5,091
1,971
3,070
5,955
0
33,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,308
Gold Earned
35,826
126
Minions Killed
68
0
Camps Cleared
0
1,068,804
Distance Traveled
657,079
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,256
751
20
2
0
133,035
0
L
Athena
2,852
259
0
0
0
0
0
L
Sobek
7,882
717
11
1
0
152,209
1
L
Tyr
7,786
708
8
1
0
164,875
1
W
Izanami
9,775
889
29
3
0
216,930
0
W
Zeus
10,025
911
27
2
0
193,675
0
L
Hercules
9,050
823
29
3
0
206,960
0
W
Agni
9,595
872
22
2
0
211,282
4
W
Vamana
10,194
927
13
1
0
249,884
0
W
Apollo
9,719
884
35
3
0
197,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role