Player Matchup

Horus
Horus
Domzilla
Horus
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 86L
1,498 Elo+
Party 2
Poseidon
Poseidon
IIIIJJIIII
Poseidon
Level 158
God Stats
5W - 1L
1,466 SR
Queue Stats
20W - 28L
1,605 Elo+
Solo
Bastet
Bastet
flamewolf6698
Bastet
Level 126
God Stats
1W - 0L
1,748 SR
Queue Stats
47W - 64L
1,514 Elo+
Party 2
Team Averages
Level 133
1,571 SR
1,539 Elo+

VS

Team Averages
Level 68
1,572 SR
1,457 Elo+
Baron Samedi
Baron Samedi
NavLock
Baron Samedi
Level 126
God Stats
0W - 2L
1,355 SR
Queue Stats
10W - 11L
1,600 Elo+
Solo
Bellona
Bellona
Saslen
Bellona
Level 55
God Stats
3W - 1L
1,859 SR
Queue Stats
173W - 200L
1,428 Elo+
Party 1
Mercury
Mercury
Tankwalker17
Mercury
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 77L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Domzilla
Horus
15
3 / 0 / 9
10,838
723
4,786
8,991
11,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Poseidon
IIIIJJIIII
Poseidon
16
7 / 0 / 7
11,068
738
15,731
7,474
4,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 0 / 9
10,229
682
9,362
7,034
3,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NavLock
Baron Samedi
14
0 / 3 / 0
8,662
577
6,706
8,147
6,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Saslen
Bellona
13
0 / 4 / 0
8,524
568
7,795
14,422
16,283
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mercury
Tankwalker17
Mercury
11
0 / 7 / 0
7,907
527
2,093
12,024
5,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
14
Kills
0
0
Deaths
14
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
Domzilla
Horus
3
0
9
7.5
W
Poseidon
IIIIJJIIII
Poseidon
7
0
7
10.5
L
Baron Samedi
NavLock
Baron Samedi
0
3
0
0
L
Bellona
Saslen
Bellona
0
4
0
0
L
Mercury
Tankwalker17
Mercury
0
7
0
0
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,879
Damage
16,594
23,499
Taken
34,593
19,596
Mitigated
27,959
9,644
Healing
4,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Domzilla
Horus
4,786
1,948
1,526
5,111
8,991
11,663
295
3,364
5,627
0
9,218
W
Poseidon
IIIIJJIIII
Poseidon
15,731
1,497
104
974
7,474
4,066
552
1,896
5,578
66,389
0
L
Baron Samedi
NavLock
Baron Samedi
6,706
1,021
995
1,310
8,147
6,628
0
2,541
5,606
45,358
0
L
Bellona
Saslen
Bellona
7,795
2,983
240
1,160
14,422
16,283
0
6,268
8,154
0
19,618
L
Mercury
Tankwalker17
Mercury
2,093
1,054
336
570
12,024
5,048
0
7,022
5,002
0
15,865
W
9,362
3,702
0
1,929
7,034
3,867
850
1,864
5,170
0
34,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,135
Gold Earned
25,093
183
Minions Killed
162
10
Camps Cleared
3
838,218
Distance Traveled
753,739
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,838
723
8
1
1
257,559
3
W
Poseidon
11,068
738
117
8
7
292,031
4
L
Baron Samedi
8,662
577
92
6
0
245,657
6
L
Bellona
8,524
568
28
2
1
266,043
3
L
Mercury
7,907
527
42
3
2
242,039
3
W
Bastet
10,229
682
58
4
2
288,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role