Player Matchup

Nike
Nike
AnaDarko
Nike
Level 159
God Stats
2W - 3L
1,438 SR
Queue Stats
538W - 523L
1,516 Elo+
Solo
He Bo
He Bo
GrandOleF7
He Bo
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
311W - 283L
1,529 Elo+
Solo
Yemoja
Yemoja
JohnnyPEXE
Yemoja
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,596 Elo+
Solo
Awilix
Awilix
crustymonkey12
Awilix
Level 103
God Stats
1W - 5L
1,172 SR
Queue Stats
207W - 202L
1,544 Elo+
Solo
Agni
Agni
shercoth
Agni
Level 159
God Stats
2W - 3L
1,177 SR
Queue Stats
306W - 314L
1,508 Elo+
Solo
Team Averages
Level 114
1,357 SR
1,538 Elo+

VS

Team Averages
Level 73
1,511 SR
1,439 Elo+
Izanami
Izanami
MeGustaBoom
Izanami
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 63L
1,408 Elo+
Party 1
Ah Puch
Ah Puch
PvtSnowball609
Ah Puch
Level 39
God Stats
2W - 1L
1,756 SR
Queue Stats
61W - 60L
1,465 Elo+
Party 1
Odin
Odin
PvtToaster
Odin
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 22L
1,470 Elo+
Party 1
Skadi
Skadi
Thraxing
Skadi
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,386 Elo+
Solo
Aphrodite
Aphrodite
Zazzzy
Aphrodite
Level 124
God Stats
1W - 2L
1,301 SR
Queue Stats
223W - 223L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
2 / 7 / 6
10,092
594
15,053
39,497
35,527
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
18
3 / 7 / 10
10,679
628
13,618
20,865
10,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
JohnnyPEXE
Yemoja
17
1 / 5 / 6
10,308
606
7,647
19,108
18,460
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
8 / 8 / 2
10,725
631
14,674
23,739
16,353
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
18
4 / 8 / 6
10,897
641
24,270
18,586
9,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MeGustaBoom
Izanami
20
14 / 5 / 11
14,186
834
26,688
21,532
11,449
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 2 / 17
11,456
674
21,213
12,906
6,136
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 3 / 21
11,016
648
13,691
22,352
30,999
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Skadi
Thraxing
Skadi
20
12 / 6 / 15
13,075
769
39,609
20,442
10,084
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Zazzzy
Aphrodite
20
4 / 2 / 18
11,953
703
11,041
20,108
12,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
117
18
Kills
35
35
Deaths
18
30
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Nike
2
7
6
0.71
L
He Bo
3
7
10
1.14
L
Yemoja
JohnnyPEXE
Yemoja
1
5
6
0.8
W
Izanami
MeGustaBoom
Izanami
14
5
11
3.9
W
2
2
17
5.25
W
3
3
21
4.5
W
Skadi
Thraxing
Skadi
12
6
15
3.25
W
Aphrodite
Zazzzy
Aphrodite
4
2
18
6.5
L
8
8
2
1.13
L
Agni
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,262
Damage
112,242
121,795
Taken
97,340
90,339
Mitigated
71,492
36,503
Healing
52,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
15,053
1,213
2,027
11,630
39,497
35,527
0
8,546
30,951
0
29,525
L
He Bo
13,618
508
2,422
5,458
20,865
10,648
0
6,610
14,255
26,039
0
L
Yemoja
JohnnyPEXE
Yemoja
7,647
1,752
3,625
2,260
19,108
18,460
0
4,177
14,931
22,629
0
W
Izanami
MeGustaBoom
Izanami
26,688
17,633
1,436
3,967
21,532
11,449
2,799
10,076
11,456
0
69,010
W
21,213
624
2,712
5,164
12,906
6,136
1,884
6,013
6,893
39,055
0
W
13,691
3,177
779
3,916
22,352
30,999
630
9,323
13,029
620
16,994
W
Skadi
Thraxing
Skadi
39,609
20,726
949
1,890
20,442
10,084
3,286
11,153
9,192
0
52,486
W
Aphrodite
Zazzzy
Aphrodite
11,041
2,806
18,545
13,547
20,108
12,824
1,337
8,970
11,138
26,337
0
L
14,674
4,010
3,078
1,217
23,739
16,353
0
8,630
15,109
0
19,775
L
Agni
24,270
992
1,168
3,618
18,586
9,351
200
4,774
13,812
41,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,701
Gold Earned
61,686
132
Minions Killed
186
0
Camps Cleared
0
1,257,107
Distance Traveled
1,463,521
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,092
594
23
1
0
280,128
0
L
He Bo
10,679
628
25
1
0
272,765
0
L
Yemoja
10,308
606
38
2
0
201,008
0
W
Izanami
14,186
834
89
5
0
261,841
1
W
Ah Puch
11,456
674
36
2
0
322,135
1
W
Odin
11,016
648
7
0
0
305,966
0
W
Skadi
13,075
769
17
1
0
276,051
0
W
Aphrodite
11,953
703
37
2
0
297,528
4
L
Awilix
10,725
631
15
1
0
250,789
3
L
Agni
10,897
641
31
2
0
252,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role