Player Matchup

Cupid
Cupid
 
Cupid
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
ItsScottPilgrim
Anubis
Level 46
God Stats
16W - 12L
1,501 SR
Queue Stats
80W - 70L
1,530 Elo+
Party 1
Set
Set
LongSlong2021
Set
Level 98
God Stats
10W - 12L
1,544 SR
Queue Stats
248W - 255L
1,557 Elo+
Party 1
Ymir
Ymir
Sloshmaster
Ymir
Level 29
God Stats
3W - 2L
1,550 SR
Queue Stats
3W - 2L
1,623 Elo+
Party 1
Lancelot
Lancelot
TheJudicatør
Lancelot
Level 122
God Stats
30W - 19L
1,839 SR
Queue Stats
620W - 284L
1,812 Elo+
Party 1
Team Averages
Level 87
1,587 SR
1,605 Elo+

VS

Team Averages
Level 95
1,663 SR
1,645 Elo+
Freya
Freya
AlexisMuffin
Freya
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 97L
1,541 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DeathsGhost
Ah Muzen Cab
Level 134
God Stats
0W - 2L
1,743 SR
Queue Stats
30W - 26L
1,546 Elo+
Party 2
Odin
Odin
KYUUUREM
Odin
Level 110
God Stats
0W - 1L
1,741 SR
Queue Stats
29W - 25L
1,549 Elo+
Party 2
Da Ji
Da Ji
MetaMan64
Da Ji
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 13L
1,791 Elo+
Party 2
Atlas
Atlas
RandomStalker
Atlas
Level 44
God Stats
2W - 2L
1,832 SR
Queue Stats
4W - 4L
1,799 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
0 / 2 / 1
8,708
581
7,303
9,150
3,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
1 / 4 / 3
7,876
525
4,499
8,327
3,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 3 / 4
7,756
517
4,750
10,220
4,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 1 / 9
7,517
501
2,880
12,711
12,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
TheJudicatør
Lancelot
15
10 / 1 / 1
9,369
625
13,227
11,405
5,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 0
7,769
518
7,966
11,347
4,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
DeathsGhost
Ah Muzen Cab
13
4 / 3 / 2
8,135
542
10,161
11,324
4,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
13
0 / 1 / 1
7,547
503
5,708
11,196
11,053
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
MetaMan64
Da Ji
12
2 / 4 / 3
7,647
510
5,451
13,179
5,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 2 / 3
7,001
467
4,925
10,966
8,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
12
Kills
11
11
Deaths
14
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
0
2
1
0.25
L
4
4
0
1
L
Ah Muzen Cab
DeathsGhost
Ah Muzen Cab
4
3
2
1.67
W
1
4
3
0.63
L
Odin
0
1
1
0.5
W
1
3
4
1
L
Da Ji
MetaMan64
Da Ji
2
4
3
0.88
L
1
2
3
1.25
W
0
1
9
4.5
W
Lancelot
TheJudicatør
Lancelot
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,659
Damage
34,211
51,813
Taken
58,012
29,641
Mitigated
34,413
12,513
Healing
19,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
7,303
4,087
0
2,038
9,150
3,879
1,350
156
8,994
0
69,723
L
7,966
3,356
0
3,330
11,347
4,748
513
1,580
9,733
58,860
0
L
Ah Muzen Cab
DeathsGhost
Ah Muzen Cab
10,161
4,691
0
5,685
11,324
4,722
0
1,398
9,754
0
73,107
W
4,499
386
0
2,013
8,327
3,683
0
1,436
6,891
47,658
0
L
Odin
5,708
1,527
0
3,250
11,196
11,053
182
450
10,746
0
51,691
W
4,750
2,239
0
3,227
10,220
4,777
2,408
5,225
4,995
0
54,358
L
Da Ji
MetaMan64
Da Ji
5,451
2,124
0
4,529
13,179
5,160
0
827
12,288
0
51,394
L
4,925
1,710
413
2,301
10,966
8,730
490
2,786
8,112
11,189
0
W
2,880
366
272
1,849
12,711
12,185
0
5,728
6,983
17,447
0
W
Lancelot
TheJudicatør
Lancelot
13,227
4,072
0
3,114
11,405
5,117
0
987
10,418
0
70,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,226
Gold Earned
38,099
445
Minions Killed
414
0
Camps Cleared
0
1,444,366
Distance Traveled
1,424,342
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,708
581
128
9
0
252,602
1
L
Freya
7,769
518
104
7
0
247,108
4
L
Ah Muzen Cab
8,135
542
112
7
0
277,699
1
W
Anubis
7,876
525
107
7
0
255,886
0
L
Odin
7,547
503
100
7
0
281,881
5
W
Set
7,756
517
88
6
0
269,761
2
L
Da Ji
7,647
510
85
6
0
325,617
3
L
Atlas
7,001
467
13
1
0
292,037
8
W
Ymir
7,517
501
23
2
0
307,443
1
W
Lancelot
9,369
625
99
7
0
358,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role