Player Matchup

Atlas
Atlas
GoldenGeckPan
Atlas
Level 43
God Stats
26W - 13L
1,708 SR
Queue Stats
41W - 32L
1,630 Elo+
Party 3
Hercules
Hercules
Myronos1
Hercules
Level 28
God Stats
5W - 5L
1,574 SR
Queue Stats
73W - 63L
1,529 Elo+
Party 1
Danzaburou
Danzaburou
SpooManIII
Danzaburou
Level 102
God Stats
3W - 3L
1,683 SR
Queue Stats
62W - 53L
1,565 Elo+
Party 1
Lancelot
Lancelot
iSpyiPopiDrop
Lancelot
Level 87
God Stats
2W - 1L
1,747 SR
Queue Stats
96W - 52L
1,701 Elo+
Party 3
Nu Wa
Nu Wa
warlord7617
Nu Wa
Level 32
God Stats
1W - 0L
1,753 SR
Queue Stats
33W - 16L
1,691 Elo+
Party 3
Team Averages
Level 58
1,693 SR
1,623 Elo+

VS

Team Averages
Level 53
1,500 SR
1,579 Elo+
He Bo
He Bo
 
He Bo
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Aeigus
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,419 Elo+
Solo
Heimdallr
Heimdallr
dmannet
Heimdallr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,777 Elo+
Party 2
Achilles
Achilles
dmannetworks
Achilles
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 9
8,255
688
6,065
13,323
11,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
Myronos1
Hercules
16
4 / 2 / 12
8,878
740
10,289
16,911
10,082
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
SpooManIII
Danzaburou
15
5 / 2 / 8
9,056
755
13,299
10,199
4,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Lancelot
iSpyiPopiDrop
Lancelot
17
11 / 2 / 6
10,415
868
14,521
15,145
10,881
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 1 / 13
8,393
699
8,610
6,662
2,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
4 / 5 / 2
8,594
716
9,417
10,594
4,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
 
Xing Tian
14
1 / 1 / 8
8,026
669
8,472
10,216
9,655
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
Aeigus
Ah Muzen Cab
14
1 / 7 / 4
8,240
687
10,967
14,046
6,190
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
dmannet
Heimdallr
15
2 / 4 / 2
8,293
691
5,773
11,135
5,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
dmannetworks
Achilles
15
2 / 4 / 5
8,306
692
7,668
16,911
16,889
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
31
21
Kills
10
10
Deaths
21
48
Assists
21
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
5
2
1
L
Xing Tian
 
Xing Tian
1
1
8
5
L
Ah Muzen Cab
Aeigus
Ah Muzen Cab
1
7
4
0.43
W
0
3
9
1.5
W
Hercules
Myronos1
Hercules
4
2
12
5
W
Danzaburou
SpooManIII
Danzaburou
5
2
8
4.5
L
Heimdallr
dmannet
Heimdallr
2
4
2
0.75
L
Achilles
dmannetworks
Achilles
2
4
5
1.13
W
Lancelot
iSpyiPopiDrop
Lancelot
11
2
6
7
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,784
Damage
42,297
62,240
Taken
62,902
39,880
Mitigated
42,866
14,416
Healing
5,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
9,417
447
0
145
10,594
4,506
0
1,987
8,421
32,804
0
L
Xing Tian
 
Xing Tian
8,472
267
0
455
10,216
9,655
0
1,305
8,502
19,980
0
L
Ah Muzen Cab
Aeigus
Ah Muzen Cab
10,967
4,115
0
2,130
14,046
6,190
0
2,739
11,141
0
34,065
W
6,065
1,650
0
536
13,323
11,502
200
3,463
9,859
21,319
0
W
Hercules
Myronos1
Hercules
10,289
2,259
0
7,344
16,911
10,082
267
4,782
12,129
0
15,067
W
Danzaburou
SpooManIII
Danzaburou
13,299
5,207
0
2,495
10,199
4,945
1,345
3,387
6,812
0
32,912
L
Heimdallr
dmannet
Heimdallr
5,773
1,699
0
1,194
11,135
5,626
534
2,259
8,696
0
23,631
L
Achilles
dmannetworks
Achilles
7,668
1,783
0
1,643
16,911
16,889
0
5,181
11,254
0
16,004
W
Lancelot
iSpyiPopiDrop
Lancelot
14,521
1,123
0
4,041
15,145
10,881
0
3,760
11,385
0
34,855
W
8,610
1,267
0
0
6,662
2,470
458
2,497
4,165
23,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,997
Gold Earned
41,459
180
Minions Killed
195
0
Camps Cleared
0
1,294,832
Distance Traveled
1,178,237
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,594
716
58
5
0
226,671
1
L
Xing Tian
8,026
669
26
2
0
261,934
1
L
Ah Muzen Cab
8,240
687
45
4
0
198,414
3
W
Atlas
8,255
688
26
2
0
269,894
0
W
Hercules
8,878
740
18
2
0
268,680
0
W
Danzaburou
9,056
755
46
4
0
230,668
4
L
Heimdallr
8,293
691
42
4
0
246,032
3
L
Achilles
8,306
692
24
2
0
245,186
1
W
Lancelot
10,415
868
45
4
0
288,696
0
W
Nu Wa
8,393
699
45
4
0
236,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role