Player Matchup

Janus
Janus
Arcboom
Janus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,764 Elo+
Party 1
Artemis
Artemis
Coopskycam
Artemis
Level 119
God Stats
2W - 2L
1,484 SR
Queue Stats
46W - 24L
1,661 Elo+
Party 1
Nox
Nox
Coopskycam2
Nox
Level 148
God Stats
3W - 1L
1,715 SR
Queue Stats
153W - 110L
1,614 Elo+
Party 1
King Arthur
King Arthur
FranzSchlader
King Arthur
Level 81
God Stats
2W - 2L
1,447 SR
Queue Stats
90W - 60L
1,635 Elo+
Party 1
Serqet
Serqet
Paregam
Serqet
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 29L
1,557 Elo+
Party 1
Team Averages
Level 96
1,529 SR
1,646 Elo+

VS

Team Averages
Level 119
1,417 SR
1,522 Elo+
Charybdis
Charybdis
Awsum Powerz
Charybdis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 235L
1,532 Elo+
Solo
Yu Huang
Yu Huang
BloodOnTheCut
Yu Huang
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 40L
1,492 Elo+
Solo
Scylla
Scylla
Elios55
Scylla
Level 102
God Stats
0W - 2L
1,282 SR
Queue Stats
136W - 165L
1,481 Elo+
Solo
Athena
Athena
Gtninjaex
Athena
Level 129
God Stats
0W - 1L
1,302 SR
Queue Stats
65W - 45L
1,650 Elo+
Solo
Cthulhu
Cthulhu
PapaCloudxz
Cthulhu
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 157L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Arcboom
Janus
20
9 / 2 / 22
13,777
810
26,116
13,041
6,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Coopskycam
Artemis
20
11 / 4 / 14
13,003
765
31,821
18,924
10,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 6 / 20
11,905
700
18,296
14,004
7,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
FranzSchlader
King Arthur
20
7 / 4 / 16
12,492
735
13,742
20,802
22,340
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
Paregam
Serqet
19
4 / 3 / 12
12,237
720
5,100
17,908
25,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Awsum Powerz
Charybdis
20
9 / 7 / 4
12,497
735
19,620
19,575
11,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
BloodOnTheCut
Yu Huang
16
1 / 6 / 7
9,816
577
9,146
14,992
8,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Elios55
Scylla
19
2 / 6 / 5
11,435
673
12,058
15,865
8,861
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
Gtninjaex
Athena
16
2 / 8 / 7
10,645
626
9,082
32,517
49,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
PapaCloudxz
Cthulhu
16
4 / 8 / 6
11,127
655
9,703
24,219
32,577
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
47
35
Kills
18
19
Deaths
35
84
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Janus
Arcboom
Janus
9
2
22
10
L
Charybdis
Awsum Powerz
Charybdis
9
7
4
1.57
L
Yu Huang
BloodOnTheCut
Yu Huang
1
6
7
0.75
W
Artemis
Coopskycam
Artemis
11
4
14
4.5
W
4
6
20
2.33
L
Scylla
Elios55
Scylla
2
6
5
0.75
W
King Arthur
FranzSchlader
King Arthur
7
4
16
3.75
L
Athena
Gtninjaex
Athena
2
8
7
0.69
L
Cthulhu
PapaCloudxz
Cthulhu
4
8
6
0.88
W
Serqet
Paregam
Serqet
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,075
Damage
59,609
84,679
Taken
107,168
72,272
Mitigated
111,455
33,037
Healing
22,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Arcboom
Janus
26,116
1,917
2,480
3,595
13,041
6,728
1,528
6,416
6,519
46,489
0
L
Charybdis
Awsum Powerz
Charybdis
19,620
7,224
527
3,286
19,575
11,765
316
10,203
9,372
0
37,641
L
Yu Huang
BloodOnTheCut
Yu Huang
9,146
1,209
1,245
2,306
14,992
8,401
420
7,725
7,267
23,400
0
W
Artemis
Coopskycam
Artemis
31,821
15,401
3,386
6,356
18,924
10,368
5,304
9,968
8,932
0
57,213
W
18,296
997
4,020
1,940
14,004
7,667
1,916
7,523
6,411
38,961
0
L
Scylla
Elios55
Scylla
12,058
608
1,193
3,072
15,865
8,861
0
9,172
6,468
30,062
0
W
King Arthur
FranzSchlader
King Arthur
13,742
1,429
1,822
2,148
20,802
22,340
717
7,367
13,358
0
29,830
L
Athena
Gtninjaex
Athena
9,082
2,121
1,592
7,560
32,517
49,851
116
9,962
22,555
13,873
0
L
Cthulhu
PapaCloudxz
Cthulhu
9,703
395
250
1,893
24,219
32,577
0
7,350
16,801
24,795
0
W
Serqet
Paregam
Serqet
5,100
1,206
4,129
3,161
17,908
25,169
361
8,264
9,470
0
7,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,414
Gold Earned
55,520
183
Minions Killed
144
0
Camps Cleared
0
1,624,010
Distance Traveled
1,272,540
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,777
810
55
3
0
326,842
0
L
Charybdis
12,497
735
43
3
0
196,271
0
L
Yu Huang
9,816
577
32
2
0
259,678
0
W
Artemis
13,003
765
47
3
0
293,657
0
W
Nox
11,905
700
54
3
0
310,977
0
L
Scylla
11,435
673
37
2
0
276,252
0
W
King Arthur
12,492
735
24
1
0
347,848
1
L
Athena
10,645
626
5
0
0
323,735
2
L
Cthulhu
11,127
655
27
2
0
216,604
1
W
Serqet
12,237
720
3
0
0
344,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role