Player Matchup

Merlin
Merlin
Gold II
 
Merlin
Gold II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Skadi
Skadi
Gold I
Adam_Da_Alligato
Skadi
Gold I
Level 123
God Stats
1W - 3L
1,746 SR
Queue Stats
42W - 37L
1,712 MMR
Party 1
Atlas
Atlas
Gold II
OblvBacon
Atlas
Gold II
Level 109
God Stats
1W - 1L
1,591 SR
Queue Stats
37W - 33L
1,681 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 117
1,612 SR
1,631 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 80
1,440 SR
1,456 MMR
Hera
Hera
Bronze III
Crudermetal
Hera
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Chaac
Chaac
Bronze V
LilCapnBeanz
Chaac
Bronze V
Level 81
God Stats
3W - 4L
1,444 SR
Queue Stats
5W - 8L
1,500 MMR
Solo
Ares
Ares
Silver II
Vinyl_Voodoo
Ares
Silver II
Level 36
God Stats
26W - 17L
1,376 SR
Queue Stats
83W - 100L
1,367 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 0 / 7
7,799
650
10,938
6,328
2,885
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 0 / 4
8,290
691
10,993
9,865
4,484
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
OblvBacon
Atlas
13
3 / 1 / 5
8,093
674
10,348
10,598
9,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
Baba YagaUllrAh Muzen CabCu ChulainnZhong Kui

VS

Bans
ZeusChironPoseidonHou YiBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,992
583
10,931
8,621
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 3 / 1
6,765
564
7,038
13,739
8,620
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 1 / 0
7,808
651
4,800
15,129
13,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
8
Kills
1
1
Deaths
8
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
7
4.5
W
4
0
4
6
L
0
4
1
0.13
L
0
3
1
0.17
W
Atlas
OblvBacon
Atlas
3
1
5
5.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,279
Damage
22,769
26,791
Taken
37,489
16,635
Mitigated
26,320
7,685
Healing
10,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,938
1,054
210
3,015
6,328
2,885
48
4,573
1,755
34,043
0
W
10,993
5,534
0
2,460
9,865
4,484
84
5,583
4,282
0
37,632
L
10,931
1,879
0
500
8,621
3,806
0
4,404
3,913
35,141
0
L
7,038
142
711
2,990
13,739
8,620
0
8,012
5,337
0
22,872
W
Atlas
OblvBacon
Atlas
10,348
3,553
0
2,000
10,598
9,266
0
5,906
4,692
23,048
0
L
4,800
166
604
5,209
15,129
13,894
69
7,919
6,672
12,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,182
Gold Earned
21,565
149
Minions Killed
108
7
Camps Cleared
3
658,307
Distance Traveled
676,466
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,799
650
52
4
3
211,780
5
W
Skadi
8,290
691
60
5
3
222,125
3
L
Hera
6,992
583
64
5
2
218,500
1
L
Chaac
6,765
564
25
2
0
231,353
0
W
Atlas
8,093
674
37
3
1
224,402
1
L
Ares
7,808
651
19
2
1
226,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role