Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diesel Cowk
Ah Muzen Cab
Level 68
God Stats
18W - 19L
1,501 SR
Queue Stats
48W - 80L
1,276 Elo+
Party 2
Loki
Loki
Eightgosling652
Loki
Level 129
God Stats
0W - 4L
1,474 SR
Queue Stats
65W - 104L
1,358 Elo+
Party 2
Gilgamesh
Gilgamesh
JUANITO18181818
Gilgamesh
Level 124
God Stats
3W - 10L
1,414 SR
Queue Stats
108W - 151L
1,359 Elo+
Party 2
Poseidon
Poseidon
JaggedGnu51545
Poseidon
Level 35
God Stats
0W - 4L
1,304 SR
Queue Stats
65W - 93L
1,368 Elo+
Party 2
Kukulkan
Kukulkan
LightestWeight
Kukulkan
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 12L
1,500 Elo+
Solo
Team Averages
Level 72
1,439 SR
1,372 Elo+

VS

Team Averages
Level 97
1,531 SR
1,423 Elo+
Sylvanus
Sylvanus
NeirZero
Sylvanus
Level 63
God Stats
11W - 9L
1,649 SR
Queue Stats
95W - 99L
1,461 Elo+
Party 1
Charybdis
Charybdis
OofMyBones8972
Charybdis
Level 160
God Stats
173W - 177L
1,624 SR
Queue Stats
379W - 356L
1,529 Elo+
Party 1
Izanami
Izanami
XxWaWiSxX
Izanami
Level 107
God Stats
124W - 92L
1,538 SR
Queue Stats
343W - 344L
1,437 Elo+
Solo
Sol
Sol
grimreaper709
Sol
Level 30
God Stats
3W - 5L
1,500 SR
Queue Stats
14W - 16L
1,340 Elo+
Party 1
Lancelot
Lancelot
insomni4_749
Lancelot
Level 126
God Stats
12W - 21L
1,344 SR
Queue Stats
104W - 123L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Diesel Cowk
Ah Muzen Cab
14
2 / 1 / 2
7,643
764
10,117
8,611
3,417
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 4 / 3
7,987
799
7,959
10,164
4,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
JUANITO18181818
Gilgamesh
14
3 / 5 / 5
7,775
778
8,951
12,194
9,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
13
0 / 6 / 2
6,711
671
7,247
10,278
3,607
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
12
0 / 6 / 4
6,658
666
5,434
7,431
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
NeirZero
Sylvanus
14
3 / 3 / 9
8,096
810
4,745
14,161
16,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
OofMyBones8972
Charybdis
15
6 / 2 / 10
8,601
860
13,779
10,929
4,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
XxWaWiSxX
Izanami
17
4 / 0 / 8
9,006
901
8,704
8,742
4,635
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 2 / 6
7,628
763
4,973
8,364
3,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
insomni4_749
Lancelot
15
5 / 1 / 10
8,411
841
7,117
7,466
3,555
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
64
8
Kills
21
22
Deaths
8
16
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Diesel Cowk
Ah Muzen Cab
2
1
2
3
L
3
4
3
1.13
L
Gilgamesh
JUANITO18181818
Gilgamesh
3
5
5
1.1
L
Poseidon
0
6
2
0.17
L
Kukulkan
0
6
4
0.33
W
Sylvanus
NeirZero
Sylvanus
3
3
9
2.5
W
Charybdis
OofMyBones8972
Charybdis
6
2
10
5.5
W
Izanami
XxWaWiSxX
Izanami
4
0
8
8
W
3
2
6
3
W
Lancelot
insomni4_749
Lancelot
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,708
Damage
39,318
48,678
Taken
49,662
23,770
Mitigated
32,837
3,143
Healing
16,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Diesel Cowk
Ah Muzen Cab
10,117
1,872
0
910
8,611
3,417
0
2,189
6,422
0
32,924
L
7,959
1,600
0
1,635
10,164
4,393
0
2,116
8,048
0
28,086
L
Gilgamesh
JUANITO18181818
Gilgamesh
8,951
1,873
0
570
12,194
9,467
0
1,713
10,481
0
18,601
L
Poseidon
7,247
997
0
11
10,278
3,607
0
1,969
8,309
18,094
0
L
Kukulkan
5,434
817
0
17
7,431
2,886
0
1,731
5,700
12,623
0
W
Sylvanus
NeirZero
Sylvanus
4,745
1,697
3,085
3,974
14,161
16,275
0
4,935
9,226
8,237
0
W
Charybdis
OofMyBones8972
Charybdis
13,779
7,351
0
2,602
10,929
4,866
444
1,714
9,215
0
32,707
W
Izanami
XxWaWiSxX
Izanami
8,704
6,549
0
2,412
8,742
4,635
1,355
2,285
6,457
0
43,839
W
4,973
2,407
0
1,735
8,364
3,506
225
1,998
6,366
20,433
0
W
Lancelot
insomni4_749
Lancelot
7,117
1,149
289
2,656
7,466
3,555
276
1,749
5,717
0
20,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,774
Gold Earned
41,742
168
Minions Killed
225
0
Camps Cleared
0
980,984
Distance Traveled
1,009,659
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,643
764
50
5
0
221,575
0
L
Loki
7,987
799
52
5
0
212,056
1
L
Gilgamesh
7,775
778
26
3
0
206,566
0
L
Poseidon
6,711
671
20
2
0
198,078
0
L
Kukulkan
6,658
666
20
2
0
142,709
0
W
Sylvanus
8,096
810
8
1
0
185,532
3
W
Charybdis
8,601
860
43
4
0
186,326
2
W
Izanami
9,006
901
92
9
0
208,263
4
W
Sol
7,628
763
37
4
0
194,022
0
W
Lancelot
8,411
841
45
5
0
235,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role